5" 5 4+ 2 In the Mortal Realms, any advantage must be seized upon. This is especially true in Aqshy, where the emergence of the Gnaw has brought a new sense of desperation with it. As madness spreads across the Parch, there are some - driven by lunacy or a sense of duty- who roam the cracked wilds and craft weapons from potent emberstone. Duardin smiths, renegade aelven mages, daring engineers of the Ironweld guild: all these might find themselves compelled to lend aid to an allied army. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Realmstone-enhanced Arsenal [Crit (Mortal)] | |||||||
| Realmstone-enhanced Arsenal Crit (Mortal) | 3 | 3+ | 3+ | 1 | D3 | ||
Any Movement Phase |
KEYWORDS | INFANTRY, HERO |
| ORDER |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
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The ORDER keyword is used in the following Stormcast Eternals warscrolls:
The HERO keyword is used in the following Stormcast Eternals warscrolls: