5" 6 3+ 2 5+ Tales of Hamilcar’s prowess and charmed fortune are told across the realms - often by himself. Even for an Astral Templar he is a roaring, bellowing champion, eyes alight with both bellicose joy and a cunning that few would guess at. Wherever there is a great victory to be won, one can be sure that the Bear-Eater will not be far away. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Hamilcar’s Halberd [Anti-MONSTER (+1 Rend), Crit (Mortal)] | |||||||
| Hamilcar’s Halberd Anti-MONSTER (+1 Rend), Crit (Mortal) | 5 | 3+ | 3+ | 1 | 2 | ||
Start of Any Turn |
Any Combat Phase |
KEYWORDS | UNIQUE, HERO, INFANTRY, WARD (5+) |
| ORDER, STORMCAST ETERNALS, WARRIOR CHAMBER |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
| ||
| Q: | If a model in base-to-base contact with an enemy model retreats 3" directly away from the enemy model, is it still in combat with that enemy model? |
| A: | No. |
Passive |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
Passive |
| ||
| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
| Q: | If a non-FLY INFANTRY HERO (e.g. a Scinari Cathallar) is a Shrine Guardian of a Shrine Luminor, and that Shrine Guardian is within 1" of an obscuring terrain feature, is the Shrine Guardian visible to enemy abilities that target the Shrine Guardian? |
| A: | Yes. |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
| Q: | When using the ‘Charge’ ability, does my unit need to end the charge move within 1⁄2" of an enemy unit that was visible to the charging unit at the start of that charge move? |
| A: | No. It must end the charge move within 1⁄2" of an enemy unit that is visible to the charging unit when it finishes that charge move. |
| Q: | If an ability adds to or subtracts from the number of dice that make up a charge roll, is that a modifier to the charge roll? |
| A: | No. |
The HERO keyword is used in the following Stormcast Eternals warscrolls:
The INFANTRY keyword is used in the following Stormcast Eternals warscrolls:
The ORDER keyword is used in the following Stormcast Eternals warscrolls:
The STORMCAST ETERNALS keyword is used in the following Stormcast Eternals warscrolls:
The WARRIOR CHAMBER keyword is used in the following Stormcast Eternals warscrolls:
The UNIQUE keyword is used in the following Stormcast Eternals warscrolls:
The WARD keyword is used in the following Stormcast Eternals warscrolls: