Stormcast Eternals – Gryph-hounds

This warscroll does not meet the selection criteria (see Settings tab).
STORMCAST ETERNALS WARSCROLL
Gryph-hounds
9"
2
6+
1
Gryph-hounds have senses as sharp as their retractable claws and heavy, hooked beaks. These nimble quadrupeds are possessed of a noble disposition and an innate hatred of Chaos, and they will ferociously attack on sight anyone or anything tainted by the Dark Gods.
STORMCAST ETERNALS WARSCROLL
Gryph-hounds
MELEE WEAPONS
AtkHitWndRndDmg
Vicious Beak and Claws [Companion]
Vicious Beak and Claws
Companion
44+4+-1
BATTLE PROFILE

Unit Size: 6      Points: 80
Base size: 40mm
Can be reinforced: Yes

Any Shooting Phase
WARNING CRY: It is said that it is impossible to sneak up on a Gryph-hound.

Declare: Pick an enemy unit within 12" of this unit that was set up this turn. Then, pick up to 3 friendly STORMCAST ETERNALS units armed with ranged weapons that are within 12" of that enemy unit to be the targets.

Effect: Roll a D3 for each target. On a 2+, inflict an amount of mortal damage on that enemy unit equal to the roll.

Passive
BEAST
Effect: This unit has a maximum control score of 1.

KEYWORDS
BEAST, CHAMPION
ORDER, STORMCAST ETERNALS
Companion
Unless otherwise specified, this weapon is not affected by friendly abilities that affect weapon characteristics or the attack sequence, except for those that apply negative modifiers to it (e.g. ‘Covering Fire’).
17.2 Mortal Damage
Some abilities inflict mortal damage. If an ability inflicts mortal damage on a unit, add that number of damage points to the unit’s damage pool for that ability (see 18.2 Allocating Damage).
1.0 Champions
Units with the CHAMPION keyword have one or more champion models. If there is a number after the CHAMPION keyword, that number indicates the proportion of models in that unit that can be champions. In any other case, 1 model in the unit can be a champion. Units with the CHAMPION keyword have the following passive ability:

Passive
CHAMPION: A veteran fighter leads the charge.

Effect: Add 1 to the Attacks characteristic of weapons used by champions in this unit.

The ORDER keyword is used in the following Stormcast Eternals warscrolls:


and others...

The STORMCAST ETERNALS keyword is used in the following Stormcast Eternals warscrolls:


and others...
Army List
Warscrolls collated

Disable Ads



Boosty subscribers may disable ads:
1. Enter e-mail you have used to login on Boosty.
2. Press Get new pin code button (if you don’t have it already)
3. Enter pin code.

Note that login database updated once a day. So, if you are a new booster - try tomorrow. And thank you!
32.2 Objective Control
At the start of the first battle round and at the end of each turn, follow this sequence for each objective in an order chosen by the active player:
  1. Starting with the active player, each player determines the control score of each of their units that is contesting that objective. A unit’s control score is the combined Control characteristics of all the models in that unit that are contesting the objective. Some abilities modify a unit’s control score, but it cannot be reduced to less than 1.
  2. Each player adds up the control scores of all of their units contesting that objective. This is their army control score for that objective.
  3. The players compare their army control scores for that objective. If one player’s score is higher, that player gains control of that objective. Once a player gains control of an objective, it remains under their control until their opponent gains control of it.

Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control.

The BEAST keyword is used in the following Stormcast Eternals warscrolls:

© Vyacheslav Maltsev 2013-2024