8" 7 6+ 7+ A Celestian Vortex is a whirling tornado of Azyrite magic within which swirl a host of spinning arcane hammers. Any caught in the path of this bludgeoning cyclone are swiftly shattered into oblivion. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Storm of Vengeance [Crit (Auto-wound)] | |||||||
Storm of Vengeance Crit (Auto-wound) | 12 | 4+ | 4+ | 1 | 1 |
Passive |
KEYWORDS | MANIFESTATION, ENDLESS SPELL, FLY, WARD (6+) |
ORDER, STORMCAST ETERNALS |
| ||
Passive |
When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Stormcast Eternals warscrolls:
The ORDER keyword is used in the following Stormcast Eternals warscrolls:
The STORMCAST ETERNALS keyword is used in the following Stormcast Eternals warscrolls:
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Passive |
The WARD keyword is used in the following Stormcast Eternals warscrolls:
The MANIFESTATION keyword is used in the following Stormcast Eternals warscrolls:
The ENDLESS SPELL keyword is used in the following Stormcast Eternals warscrolls: