When the Ogor Mawtribes march to war, the ground shakes beneath a rolling avalanche of unwashed flesh. Living embodiments of gluttony, ogors worship the ever-hungry Gorkamorka, whom they call the Gulping God. By stuffing their gaping mouths with raw meat, bone and whatever else they can get their greedy hands on, they give praise to their ravenous deity.
This page contains all of the rules you need to field your Ogor Mawtribes miniatures on the battlefields of the Mortal Realms, from a host of exciting faction rules to a range of warscrolls. The rules are split into the following sections:Contents | ||
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Show History | ||||
| Book | Kind | Edition | Last update | |
Ogor Mawtribes | ||||
Ogor Mawtribes | Faction Pack | 4 | January 2025 | |
Armies of Renown | ||||
Armies of Renown | Warscroll | 4 | May 2026 | |
Rules Updates | ||||
Rules Updates | Rulebook | 4 | May 2026 | |
Legends compendium | ||||
Legends compendium | Warscroll | 4 | April 2026 | |
Spearhead: Ogor Mawtribes - Tyrant's Bellow | ||||
Spearhead: Ogor Mawtribes - Tyrant's Bellow | Expansion | 4 | April 2026 | |
Spearhead: Ogor Mawtribes - Scrapglutt | ||||
Spearhead: Ogor Mawtribes - Scrapglutt | Expansion | 4 | April 2026 | |
Battle Profiles | ||||
Battle Profiles | Rulebook | 4 | April 2026 | |
Disciples of Tzeentch | ||||
Disciples of Tzeentch | Battletome | 4 | February 2026 | |
Ossiarch Bonereapers | ||||
Ossiarch Bonereapers | Battletome | 4 | February 2026 | |
Grotmas Advent: Regiments of Renown | ||||
Grotmas Advent: Regiments of Renown | Warscroll | 4 | September 2025 | |
Regiments of Renown | ||||
Regiments of Renown | Warscroll | 4 | September 2025 | |
Flesh-eater Courts | ||||
Flesh-eater Courts | Battletome | 4 | August 2025 | |
Ogor Mawtribes - Mantrapper Warscroll | ||||
Ogor Mawtribes - Mantrapper Warscroll | Datasheet | 4 | August 2025 | |
Kharadron Overlords | ||||
Kharadron Overlords | Battletome | 4 | July 2025 | |
Cities of Sigmar | ||||
Cities of Sigmar | Battletome | 4 | July 2025 | |
Scourge of Ghyran - Ogor Mawtribes | ||||
Scourge of Ghyran - Ogor Mawtribes | Expansion | 4 | May 2025 | |
Gloomspite Gitz | ||||
Gloomspite Gitz | Battletome | 4 | March 2025 | |
Sons of Behemat | ||||
Sons of Behemat | Faction Pack | 4 | January 2025 | |
Orruk Warclans | ||||
Orruk Warclans | Battletome | 4 | December 2024 | |
| Q: | ‘Trampling Charge’ allows MONSTERS to add 2 to a D3 roll. How does this work? |
| A: | If a rule requires you to roll a D3, roll a dice and halve the total, rounding up. For example, if the Ogor Mawtribes player rolled a 5 on a regular 6-sided dice, that would result in a D3 roll of 3. Then, if the charging unit was a MONSTER, you would add 2 to the roll, and the charging MONSTER would inflict 5 mortal damage. Note this means that MONSTERS will always inflict some amount of damage when picked as a target of the ‘Trampling Charge’ ability, as their roll will never be less than a 2. |
Ogor Mawtribes armies can use the following abilities:
Any Charge Phase |
Passive |
Once Per Battle (Army), End of Any Turn |
You can pick 1 of the following battle formations for a Ogor Mawtribes army. Each battle formation grants a different ability you can use in the battle.
| Name | Points |
| Prophets of the Gulping God | 0 |
| Heralds of the Everwinter | 0 |
| Beast Handlers | 0 |
| Blackpowder Fanatics | 0 |
| Mawpath Menaces | 10 |
| Greedy Eaters | 10 |
Passive |
Passive |
Passive |
Passive |
Mawpath Menaces Once Per Turn (Army), Enemy Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
Greedy Eaters Once Per Turn (Army), End of Any Turn |
Passive |
Passive |
Passive |
Passive |
Once Per Battle, Any Combat Phase |
Once Per Battle, Any Shooting Phase |
Big Names Passive |
Passive |
Once Per Battle, Deployment Phase |
Your Hero Phase | 5 |
| KEYWORDS | SPELL, UNLIMITED |
Your Hero Phase | 6 |
| KEYWORDS | SPELL |
Your Hero Phase | 7 |
| KEYWORDS | SPELL |
Your Hero Phase | 4 |
| KEYWORDS | PRAYER, UNLIMITED |
Your Hero Phase | 5 |
| KEYWORDS | PRAYER |
Your Hero Phase | 4 |
| KEYWORDS | PRAYER |
The Roving MawROSTER OPTIONS
| ||
Passive |
Passive |
Any Charge Phase |
Passive |
Once Per Battle Round (Army), Start of Battle Round |
Once Per Battle Round (Army), Start of Battle Round |
Passive |
Your Hero Phase | 6 |
| KEYWORDS | SPELL, UNLIMITED |
Your Hero Phase | 7 |
| KEYWORDS | SPELL |
Scrapglutt| This Spearhead army consists of the following units: General
Units
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The Ironguts are a bit slower to battle, enjoying the opportunity to work up an appetite on the way there
A unit of Ironguts with 4 models is not set up during the deployment phase. Instead, in the third battle round, that unit can use the following ability: Your Movement Phase |
Any Hero Phase |
Passive |
Reaction: You declared a FIGHT ability for your general |
Passive |
Reaction: Once Per Battle, Your Movement Phase |
Once Per Battle, Any Hero Phase. |
6" 7 5+ 5 Mantrappers are led by an Icebrow Hunter, a particularly foul-tempered and cruel ogor with a keen nose for fresh meat. They favour catching their prey with a crossbow-launched snare that shatters bones with its iron jaws. Despite their constant jabbering and bickering, the ogor's accompanying Gnoblar companions are tolerated only because they are useful for carrying weapons, setting trap triggers and carrying out whatever tasks the Icebrow Hunter considers beneath him. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Mantrapper Crossbow | ||||||||
| Mantrapper Crossbow | 12" | 2 | 4+ | 2+ | 1 | D3 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Frost Sabre's Fangs [Companion] | ||||||||
| Frost Sabre's Fangs Companion | 3 | 4+ | 3+ | 1 | 1 | |||
| Culling Knife | ||||||||
| Culling Knife | 4 | 4+ | 2+ | 1 | 2 | |||
Passive |
Your Hero Phase |
KEYWORDS | HERO, INFANTRY |
6" 4 5+ 2 Ironguts are the meanest ogors around, the elite warriors of their warglutt. Protected by metal armour plates and carrying immense two-handed weapons, they wade into the thick of the fighting, hacking and bashing their foes to bloody chunks. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Irongut Weapon | |||||||
| Irongut Weapon | 3 | 4+ | 2+ | 2 | 3 | ||
Passive |
KEYWORDS | INFANTRY |
9" 9 4+ 2 The height of Gnoblar ingenuity is the Scraplauncher, a catapult that hurls bucketfuls of razor-sharp metal high into the air to rain down upon the enemy. Despite its crude construction, it is a surprisingly lethal war machine. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Piles of Old Scrap [Crit (Auto-wound)] | ||||||||
| Piles of Old Scrap Crit (Auto-wound) | 24" | 3D6 | 4+ | 4+ | - | 1 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Scrappers’ Stabbers | ||||||||
| Scrappers’ Stabbers | 7 | 5+ | 5+ | - | 1 | |||
| Rhinox’s Sharp Horns [Companion] | ||||||||
| Rhinox’s Sharp Horns Companion | 2 | 4+ | 2+ | 1 | D3 | |||
Your Shooting Phase |
KEYWORDS | WAR MACHINE |
5" 1 6+ 1 Devious little creatures obsessed with scooping up scrap metal and other detritus, Gnoblars perform a variety of tasks for their ogor masters, including charging into battle in a vast screeching mob. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Sharp Stuff | ||||||||
| Sharp Stuff | 8" | 1 | 4+ | 5+ | - | 1 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Motley Assortment of Weapons | ||||||||
| Motley Assortment of Weapons | 1 | 5+ | 5+ | - | 1 | |||
End of Any Turn |
KEYWORDS | INFANTRY, REINFORCEMENTS |
Tyrant's Bellow| This Spearhead army consists of the following units: General
Units
| ||
The ogor tribes are always roaming the wilds beyond their gluttholds leaving great trails of destruction.
Your Ironblaster, Mournfang Pack and 1 unit of Ogor Gluttons are not set up during the deployment phase. Instead, from the third battle round onwards, they can use the following ability: Your Movement Phase |
| KEYWORDS | CORE |
Once Per Phase, Any Charge Phase |
Passive |
Passive |
Any Combat Phase |
Once Per Battle, Reaction: Opponent declared an ATTACK ability and targeted your general |
Once Per Battle, Any Movement Phase |
6" 8 4+ 5 The ferocious warleaders of the Gutbuster warglutts, Tyrants are living mountains of iron and blubbery flesh. Each has risen to the heights of power by eating their rivals and bullying their tribe-mates into doing as they’re told, and their bottomless appetite can only be satisfied by a lifestyle of constant plunder and war. Despite their girth, they move with surprising speed, hacking their prey into bloody chunks for easier consumption and relying upon a heavy gutplate – and several thick layers of fat – to keep them from harm. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Ogor Pistols [Shoot in Combat] | ||||||||
| Ogor Pistols Shoot in Combat | 10" | 2 | 4+ | 3+ | 1 | D3 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Thundermace | ||||||||
| Thundermace | 3 | 4+ | 2+ | 2 | 3 | |||
| Beastskewer Glaive [Anti-MONSTER (+1 Rend)] | ||||||||
| Beastskewer Glaive Anti-MONSTER (+1 Rend) | 2 | 4+ | 2+ | 1 | 2 | |||
Your Hero Phase |
KEYWORDS | HERO, INFANTRY |
9" 9 4+ 2 The most destructive blackpowder weapon deployed by the Gutbuster warglutts, the Ironblaster is an immense cannon that hurls solid shot into the heart of the enemy’s ranks, blasting foes into scraps of charred meat. Said to be relics of the long-dead Sky-Titans, these weapons are seen as status symbols amongst the mawtribes, and their deafening roar has announced the commencement of countless gory feasts. Each is mounted on a crude carriage and pulled into battle by a rhinox, a bad-tempered beast of the frozen plains that has all the aggression of its ogor master and a battering charge to back it up. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Ironblaster Cannon | ||||||||
| Ironblaster Cannon | 18" | 2 | 4+ | 2+ | 2 | D3+3 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Clubber | ||||||||
| Clubber | 2 | 4+ | 2+ | - | 2 | |||
| Rhinox's Sharp Horns [Companion] | ||||||||
| Rhinox's Sharp Horns Companion | 2 | 4+ | 2+ | 1 | D3 | |||
Passive |
KEYWORDS | WAR MACHINE |
6" 4 5+ 2 Ogor Gluttons are hulking, muscle-bound brutes driven entirely by an unending desire for food. They thunder into battle like an avalanche of sweaty flesh, taking great bites out of their foes even as they attack with crude clubs and cleavers. | ||
6" 4 5+ 2 The blackpowder-obsessed gunners known as Leadbelchers lumber into battle, blasting away with their massive guns and utilising them as makeshift bludgeons should the foe be foolish enough to engage them in hand-to-hand combat. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Leadbelcher Gun | ||||||||
| Leadbelcher Gun | 15" | D3 | 4+ | 3+ | 1 | 1 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Bludgeoning Blow | ||||||||
| Bludgeoning Blow | 2 | 4+ | 2+ | - | 2 | |||
Passive |
KEYWORDS | INFANTRY |
9" 6 4+ 2 One might as well try to stop a boulder rolling down a mountain as halt the charge of an ogor mounted atop a Mournfang. These beasts make perfect linebreakers – they are ornery in the extreme, feel little in the way of pain, and possess an appetite to rival that of their riders. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Culling Clubs and Hackers | |||||||
| Culling Clubs and Hackers | 3 | 4+ | 2+ | 1 | 2 | ||
| Mounrfang's Tusks [Companion] | |||||||
| Mounrfang's Tusks Companion | 4 | 4+ | 2+ | 1 | 2 | ||
Passive |
KEYWORDS | CAVALRY |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
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| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Any Charge Phase |
The RHINOX keyword is used in the following Ogor Mawtribes warscrolls:
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Your Movement Phase |
| KEYWORDS | CORE, MOVE |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RUN |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
Passive |
Your Hero Phase | 6 |
| KEYWORDS | SPELL |
The WIZARD keyword is used in the following Ogor Mawtribes warscrolls:
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The INFANTRY keyword is used in the following Ogor Mawtribes warscrolls:
The BEASTCLAW RAIDERS and HERO keywords are used in the following Ogor Mawtribes warscrolls:
The BEASTCLAW RAIDERS and MONSTER keywords are used in the following Ogor Mawtribes warscrolls:
The OGOR MAWTRIBES and HERO keywords are used in the following Ogor Mawtribes warscrolls:
The INFANTRY and OGOR keywords are used in the following Ogor Mawtribes warscrolls:
The HERO keyword is used in the following Ogor Mawtribes warscrolls:
| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
The PRIEST keyword is used in the following Ogor Mawtribes warscrolls:
Your Hero Phase |
| KEYWORDS | PRAYER, UNLIMITED |
Once Per Battle, Your Hero Phase | 7 |
| KEYWORDS | PRAYER |
The OGOR MAWTRIBES keyword is used in the following Ogor Mawtribes warscrolls:
The BEASTCLAW RAIDERS keyword is used in the following Ogor Mawtribes warscrolls:
The OGOR MAWTRIBES and MONSTER keywords are used in the following Ogor Mawtribes warscrolls:
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
The GUTBUSTERS keyword is used in the following Ogor Mawtribes warscrolls:
Passive |
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Contents | ||