Ogor Mawtribes – Icebrow Hunter

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OGOR MAWTRIBES WARSCROLL
Icebrow Hunter
6"
7
5+
3
An Icebrow Hunter is a cunning stalker who utilises their surroundings to launch ambushes with the aid of their Frost Sabres. Not only do they slay opponents with spear and bolt, they also have the power to breathe a killing blizzard over their foes.
OGOR MAWTRIBES WARSCROLL
Icebrow Hunter
RANGED WEAPONS
RngAtkHitWndRndDmg
Great Throwing Spear and Crossbow [Anti-MONSTER (+1 Rend)]
Great Throwing Spear and Crossbow
Anti-MONSTER (+1 Rend)
12"24+3+-D3
MELEE WEAPONS
AtkHitWndRndDmg
Culling Club [Anti-MONSTER (+1 Rend)]
Culling Club
Anti-MONSTER (+1 Rend)
44+2+-2
BATTLE PROFILE

Unit Size: 1      Points: 130
Base size: 50mm
Can be reinforced: No
Regiment Options: Any BEASTCLAW
Notes: This HERO can join an eligible regiment as a Maw Nomad.
This unit will move to Warhammer Legends on 1 June 2027.

Deployment Phase
MASTERS OF AMBUSH: Always on the move, Icebrow Hunters range ahead of the main ogor force alongside packs of trained Frost Sabres.

Declare: Pick this unit and up to 2 friendly Frost Sabres units if those units have not been deployed.

Effect: Set up those units in reserve outflanking the prey. They have now been deployed.
KEYWORDSDEPLOY

Your Movement Phase
THE HUNT IS ON: Sensing the time is right, the Icebrow Hunter and their Frost Sabre companions launch their ambush.

Declare: Pick this unit if it is outflanking the prey.

Effect: Set up this unit wholly within 9" of a battlefield edge and more than 9" from all enemy units. Then, set up each Frost Sabres unit that was set up outflanking the prey with this unit wholly within 12" of it and more than 9" from all enemy units.

KEYWORDS
HERO, INFANTRY, BEASTCLAW
DESTRUCTION, OGOR MAWTRIBES, OGOR
3.1 Regiments
Armies are made up of one or more regiments, each of which is led by a Hero. You must have at least 1 regiment in your army, and you can include a maximum of 5 regiments. To add a regiment, pick 1 HERO from your faction, then pick up to 3 non‑HERO units to accompany them.

Each HERO’s battle profile lists which units can be added to their regiment, and each non-HERO unit’s battle profile lists any relevant keywords it has. The battle profiles of some HEROES may say that they can be added to the regiment of another HERO in place of a non-HERO unit in that regiment.

Those HEROES can join an eligible regiment as a MAW NOMAD.

Infantry Hero
• Tyrant
Infantry Hero

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The INFANTRY keyword is used in the following Ogor Mawtribes warscrolls:

Anti-X (+1 Rend)
Add 1 to this weapon’s Rend characteristic if the target has the keyword after ‘Anti-’ or fulfils the condition after ‘Anti-’. Multiples of this ability are cumulative. For example, if a weapon has both Anti-charge (+1 Rend) and Anti-HERO (+1 Rend), then add 2 to the Rend characteristic of the weapon for attacks that target a HERO that charged in the same turn.
24.1 Reserve Units
Some abilities allow you to set up units in reserve. These units are placed to one side instead of being set up on the battlefield. At the start of the fourth battle round, units that were set up in reserve using a DEPLOY ability and that are still in reserve are destroyed.
© Vyacheslav Maltsev 2013-2026