High above the clouds of the Mortal Realms there thrives an empire of unrivalled prosperity and aerial power. Guided by the wisdom of their Code, the Kharadron Overlords send forth airship fleets to dominate the skyways – all who challenge the Kharadron’s supremacy are quick to suffer the wrath of their techno-arcane war machines.
This page contains all of the rules you need to field your Kharadron Overlords miniatures on the battlefields of the Mortal Realms, from a host of exciting faction rules to a range of warscrolls. The rules are split into the following sections:Contents | ||
Book | Kind | Edition | Last update | |
Kharadron Overlords | ||||
Kharadron Overlords | Faction Pack | 4 | November 2024 | |
Fyreslayers | ||||
Fyreslayers | Faction Pack | 4 | November 2024 | |
Battle Profiles & Rules updates | ||||
Battle Profiles & Rules updates | Rulebook | 4 | November 2024 | |
Warhammer Underworlds Legends | ||||
Warhammer Underworlds Legends | Warscroll | 4 | August 2024 |
Kharadron Overlords armies can use the following abilities:
Once Per Battle, Deployment Phase |
KEYWORDS | DEPLOY |
Your Movement Phase |
Reaction: You declared a non-Charge MOVE ability for a friendly Skyvessel |
Passive |
You can pick 1 of the following battle formations for a Kharadron Overlords army. Each battle formation grants a different ability you can use in the battle.
Passive |
Once Per Battle, Deployment Phase |
Passive |
Once Per Battle, Your Shooting Phase |
Passive |
Passive |
Deployment Phase |
Once Per Battle, Any Shooting or Combat Phase |
Once Per Battle, Your Shooting Phase |
Once Per Battle, Reaction: Opponent declared a SPELL ability for a WIZARD within 30" of this unit |
ROSTER OPTIONS | ||
Reaction: You declared a non-Charge MOVE ability for a friendly Skyvessel |
Passive |
End of Any Turn |
Once Per Turn (Army), Any Shooting Phase |
Reaction: You declared the ‘All-out Defence’ command for a friendly unit wholly within 12" of this Hero |
Reaction: Opponent declared a Shoot or FIGHT ability for a Manifestation within 9" of the bearer |
The SKYVESSEL keyword is used in the following Kharadron Overlords warscrolls:
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The INFANTRY keyword is used in the following Kharadron Overlords warscrolls:
The non-UNIQUE HERO keyword is used in the following Kharadron Overlords warscrolls:
The HERO keyword is used in the following Kharadron Overlords warscrolls:
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Enemy Movement Phase | 1 |
KEYWORDS | MOVE, RUN |
Your Charge Phase |
KEYWORDS | CORE, MOVE, CHARGE |
Passive |
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In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Your Hero Phase | 6 |
KEYWORDS | SPELL |
Reaction: Opponent declared a SPELL ability |
KEYWORDS | UNBIND |
Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
Reaction: Opponent declared an ATTACK ability | 1 |
Your Hero Phase |
KEYWORDS | BANISH |
Contents | ||