Kharadron Overlords – Arkanaut Company

This warscroll does not meet the selection criteria (see Settings tab).
KHARADRON OVERLORDS WARSCROLL
Arkanaut Company
4"
1
4+
1
The Arkanauts are the prime naval body of the sky-ports, weather-beaten and well used to a life of hardship. They carry out all the various duties of a skyvessel’s crew whilst being blasted by roaring aether-storms that can turn a duardin’s skin as brittle as glass. Their vision must be pinpoint, unclouded by laxity or ill health, to watch every cloud for sky raiders or supernatural beasts that seek to tear their vessels apart and prey on those inside. Should enemies come, it is the Arkanauts who take the brunt of the attack, manning the gunwales and discharging volleys from their aethershot pistols to blast the foe from the skies. It is during land battles, however, that the Arkanauts shine. When the skyvessels come in low, their target in sight, tight-knit teams of Arkanauts descend on heavy suspension cables. These duardin warriors fight hardest when retrieving rewards, eager to make their commission by increasing their shares. As they swing their cutlass-like Arkanaut cutters, their ship-mates overhead rain fire into those who would flank them. Those who wish to become Arkanauts must partake in a six-day set of trials, competing in military drills and aerial manoeuvres. The observing Captains bid for them via extensive contracts, whereupon the newcomers will undergo their rites of initiation before stepping aboard for the long haul.
KHARADRON OVERLORDS WARSCROLL
Arkanaut Company
RANGED WEAPONS
RngAtkHitWndRndDmg
Light Skyhook [Anti-MONSTER (+1 Rend)]
Light Skyhook
Anti-MONSTER (+1 Rend)
15"14+3+2D3
Aethermatic Volley Gun [Crit (2 Hits)]
Aethermatic Volley Gun
Crit (2 Hits)
15"2D64+4+-1
Privateer Pistol [Shoot in Combat]
Privateer Pistol
Shoot in Combat
10"24+4+-1
MELEE WEAPONS
AtkHitWndRndDmg
Skypike [Crit (Mortal)]
Skypike
Crit (Mortal)
23+3+12
Arkanaut Hand Weapon
Arkanaut Hand Weapon24+4+-1
BATTLE PROFILE

Unit Size: 10      Points: 100
Base size: 25mm
Can be reinforced: Yes

Each model in this unit is armed with a Privateer Pistol and Arkanaut Hand Weapon.
  • 1/10 models can replace their Privateer Pistol with an Aethermatic Volley Gun.
  • 1/10 models can replace their Privateer Pistol with a Light Skyhook.
  • 1/10 models can replace their weapons with a Skypike.
  • The champion cannot replace their weapons.

Passive
GLORY-SEEKERS: All of the warriors that make up an Arkanaut Company are eager to win recognition for daring deeds.

Effect: Add 1 to hit rolls for this unit’s attacks that target an enemy unit contesting an objective.

KEYWORDS
INFANTRY, CHAMPION
ORDER, KHARADRON OVERLORDS, DUARDIN, SKYFARER
Anti-X (+1 Rend)
Add 1 to this weapon’s Rend characteristic if the target has the keyword after ‘Anti-’ or fulfils the condition after ‘Anti-’. Multiples of this ability are cumulative. For example, if a weapon has both Anti-charge (+1 Rend) and Anti-HERO (+1 Rend), then add 2 to the Rend characteristic of the weapon for attacks that target a HERO that charged in the same turn.
Hit Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Hit characteristic, the attack scores a successful hit: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified hit rolls of 1 always fail. If an unmodified hit roll for an attack made with a weapon is a 6, that attack is a critical hit.

Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities).
Wound Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Wound characteristic, the attack successfully wounds: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified wound rolls of 1 always fail.
Crit (2 Hits)
If an attack made with this weapon scores a critical hit, that attack scores 2 hits on the target unit instead of 1. Make a wound roll for each hit.
Shooting attacks
Shooting attacks are made with ranged weapons. The target unit(s) must be within a distance equal to the Range characteristic of the weapon being used and visible to the attacking model. Models cannot make shooting attacks if their unit is in combat, unless otherwise specified (see 20.0 Weapon Abilities).
Shoot in Combat
This weapon can be used to make shooting attacks even if the attacking unit is in combat.
Crit (Mortal)
If an attack made with this weapon scores a critical hit, that attack inflicts mortal damage on the target unit equal to the Damage characteristic of that weapon and the attack sequence ends.
32.1 Contesting Objectives
Unless otherwise specified, if an objective is within a model’s combat range, that model is contesting that objective. If any models in a unit are contesting an objective, that unit is contesting that objective.

Each unit can only count as contesting a single objective for the purposes of determining objective control (see 32.2). Before determining objective control, for each of their units contesting two or more objectives, the active player must pick one of those objectives for it to contest. Then, their opponent does the same.

Designer’s Note: For purposes other than determining objective control, a unit can contest more than one objective.
1.0 Champions
Units with the CHAMPION keyword have one or more champion models. If there is a number after the CHAMPION keyword, that number indicates the proportion of models in that unit that can be champions. In any other case, 1 model in the unit can be a champion. Units with the CHAMPION keyword have the following passive ability:

Passive
CHAMPION: A veteran fighter leads the charge.

Effect: Add 1 to the Attacks characteristic of weapons used by champions in this unit.

The CHAMPION keyword is used in the following Kharadron Overlords warscrolls:

Disable Ads



Boosty subscribers may disable ads:
1. Enter e-mail you have used to login on Boosty.
2. Press Get new pin code button (if you don’t have it already)
3. Enter pin code.

Note that login database updated once a day. So, if you are a new booster - try tomorrow. And thank you!
© Vyacheslav Maltsev 2013-2024