The Lumineth are often mistaken for angelic beings of pure light, for they glow with the glorious power of Hysh. Their incredible intellects were once turned to the pursuits of art, magic and philosophy, but now they are attuned to the business of war. To fight them is to battle not only the aelven warhosts but the Realm of Light itself.
This page contains all of the rules you need to field your Lumineth Realm-lords miniatures on the battlefields of the Mortal Realms, from a host of exciting faction rules to a range of warscrolls. The rules are split into the following sections:Contents | ||
| Book | Kind | Edition | Last update | |
Lumineth Realm-lords | ||||
Lumineth Realm-lords | Faction Pack | 4 | October 2025 | |
Legends compendium | ||||
Legends compendium | Warscroll | 4 | October 2025 | |
Rules Updates | ||||
Rules Updates | Rulebook | 4 | October 2025 | |
Regiments of Renown | ||||
Regiments of Renown | Warscroll | 4 | September 2025 | |
Grotmas Advent: Regiments of Renown | ||||
Grotmas Advent: Regiments of Renown | Warscroll | 4 | September 2025 | |
Battle Profiles | ||||
Battle Profiles | Rulebook | 4 | September 2025 | |
Kharadron Overlords | ||||
Kharadron Overlords | Battletome | 4 | July 2025 | |
Regiments of Renown - Idoneth Deepkin | ||||
Regiments of Renown - Idoneth Deepkin | Expansion | 4 | July 2025 | |
Scourge of Ghyran - Lumineth Realm-lords | ||||
Scourge of Ghyran - Lumineth Realm-lords | Expansion | 4 | May 2025 | |
Sons of Behemat | ||||
Sons of Behemat | Faction Pack | 4 | January 2025 | |
Stormcast Eternals | ||||
Stormcast Eternals | Battletome | 4 | September 2024 | |
| Q: | If my battle formation allows me to use a FACET OF WAR ability in addition to the one I pick each battle round, can I pick the same FACET OF WAR ability in order to use it twice that battle round? |
| A: | No. |
| Q: | If a Scinari Calligrave miscasts a spell when attempting to summon a manifestation, can they use their ‘Realmscribe’ ability to avoid the miscast? |
| A: | No. |
| Q: | When Ellania and Ellathor use the ‘Total Eclipse’ ability, does your opponent need to spend an additional command point for the first command used by any unit or for the first command used by each unit? |
| A: | The first command used by any unit. |
| Q: | Can models end a move in the open spaces underneath a Shrine Luminor? |
| A: | Yes. However, if the Shrine Luminor has a Shrine Guardian, an enemy unit would need to use an ability that would allow them to move into combat with the Shrine Luminor to do so, such as the ‘Charge’ ability. |
Lumineth Realm‑lords armies can use the following abilities:
Passive |
Start of Battle Round |
| KEYWORDS | FACET OF WAR |
Your Shooting Phase |
| KEYWORDS | FACET OF WAR, MOVE |
Start of Battle Round |
| KEYWORDS | FACET OF WAR |
Start of Battle Round |
| KEYWORDS | FACET OF WAR |
Start of Battle Round |
| KEYWORDS | FACET OF WAR |
You can pick 1 of the following battle formations for a Lumineth Realm-lords army. Each battle formation grants a different ability you can use in the battle.
Passive |
Passive |
Passive |
Passive |
Reaction: You declared the ‘Redeploy’ command for a friendly LUMINETH REALM-LORDS unit wholly within 12" of this unit |
Once Per Battle, Any Combat Phase |
| KEYWORDS | CORE, ATTACK, FIGHT |
Once Per Battle, Reaction: You declared the ‘Charge’ ability or a SPELL ability for this unit |
Aspects of Enlightenment Passive |
Once Per Battle, Reaction: You declared a SPELL ability for a LUMINETH REALM-LORDS WIZARD within this unit’s combat range |
Any Combat Phase |
Passive |
Passive |
Once Per Battle, Your Movement Phase |
| KEYWORDS | CORE |
Your Hero Phase | 5 |
| KEYWORDS | SPELL, UNLIMITED |
Your Hero Phase | 7 |
| KEYWORDS | SPELL |
Your Hero Phase | 8 |
| KEYWORDS | SPELL |
Lore of Prismatic Resonance Your Hero Phase | 6 |
| KEYWORDS | SPELL, UNLIMITED |
Your Hero Phase | 6 |
| KEYWORDS | SPELL, UNLIMITED |
Your Hero Phase | 6 |
| KEYWORDS | SPELL, UNLIMITED |
Your Hero Phase | 4 |
| KEYWORDS | SUMMON, SPELL |
Your Hero Phase | 5 |
| KEYWORDS | SUMMON, SPELL |
Your Hero Phase | 7 |
| KEYWORDS | SUMMON, SPELL |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
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| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Your Shooting Phase |
| KEYWORDS | CORE, ATTACK, SHOOT |
Any Combat Phase |
| KEYWORDS | CORE, ATTACK, FIGHT |
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| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The VANARI keyword is used in the following Lumineth Realm-lords warscrolls:
The HURAKAN keyword is used in the following Lumineth Realm-lords warscrolls:
Passive |
Your Hero Phase | 6 |
| KEYWORDS | SPELL |
The SCINARI keyword is used in the following Lumineth Realm-lords warscrolls:
The ALARITH keyword is used in the following Lumineth Realm-lords warscrolls:
Start of Battle Round |
| KEYWORDS | FACET OF WAR |
Start of Battle Round |
| KEYWORDS | FACET OF WAR |
Start of Battle Round |
| KEYWORDS | FACET OF WAR |
Your Shooting Phase |
| KEYWORDS | FACET OF WAR, MOVE |
The HERO keyword is used in the following Lumineth Realm-lords warscrolls:
Enemy Movement Phase | 1 |
| KEYWORDS | MOVE, RUN |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
The LUMINETH REALM‑LORDS and INFANTRY keywords are used in the following Lumineth Realm-lords warscrolls:
The LUMINETH REALM‑LORDS and WIZARD keywords are used in the following Lumineth Realm-lords warscrolls:
The non-WIZARD LUMINETH REALM‑LORDS keyword is used in the following Lumineth Realm-lords warscrolls:
The non-MONSTER LUMINETH REALM‑LORDS keyword is used in the following Lumineth Realm-lords warscrolls:
The LUMINETH REALM‑LORDS, HERO and INFANTRY keywords are used in the following Lumineth Realm-lords warscrolls:
Contents | ||