18" 10 4+ 5 Legends speak of the seven regal winds of Hysh, air aelementors too powerful to ever be bound to another’s will. The Lumineth see the Seven Winds as entities to be respectfully appeased from a distance because of their unpredictable anger – and of these spirits, Sevireth, Lord of the Seventh Wind, is the most furious.
Once, Sevireth was a spirit who blew freely across the Realm of Light, granting his wisdom to those Hyshians who meditated atop towering cliffs and elegant spires. Yet in the Age of Chaos, Sevireth was lured into a series of volcanic caverns by Slaaneshi cultists and sealed within, left to rage trapped and impotent. When the Lumineth at last freed him, the wind spirit was filled with a terrifying ire, his pride leading him on a rampage.
Thankfully, Sevireth’s anger appears to be mostly directed against Hysh’s enemies. When the Lord of the Seventh Wind deigns to take to the field, he brings with him the flaying force of the sandstorm, capable of eroding cities and camps to nothing in hours. Even other winds fear to dare too close to Sevireth, and the trail of scoured bone he leaves in his wake tells that his fury is far from sated. | ||
RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
Enathrai, the Howling Death [Shoot in Combat] | ||||||||
Enathrai, the Howling Death Shoot in Combat | 12" | 4 | 2+ | 3+ | 3 | D3+1 | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
Swirling Shards | ||||||||
Swirling Shards | 6 | 2+ | 4+ | 1 | 1 |
Passive |
Once Per Turn (Army), Any Combat Phase |
KEYWORDS | RAMPAGE |
Passive |
KEYWORDS | WARMASTER, UNIQUE, HERO, MONSTER, FLY, WARD (5+) |
ORDER, LUMINETH REALM‑LORDS, HURAKAN |
The ORDER keyword is used in the following Lumineth Realm-lords warscrolls:
The LUMINETH REALM‑LORDS keyword is used in the following Lumineth Realm-lords warscrolls:
The MONSTER keyword is used in the following Lumineth Realm-lords warscrolls:
Passive |
The WARD keyword is used in the following Lumineth Realm-lords warscrolls:
The HERO keyword is used in the following Lumineth Realm-lords warscrolls:
The UNIQUE keyword is used in the following Lumineth Realm-lords warscrolls:
The WARMASTER keyword is used in the following Lumineth Realm-lords warscrolls:
| ||
Passive |
When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Lumineth Realm-lords warscrolls:
The HURAKAN keyword is used in the following Lumineth Realm-lords warscrolls:
The HURAKAN keyword is used in the following Lumineth Realm-lords warscrolls:
Ability icons give you an idea what kind of effect the ability has at a glance. Movement Ability Offensive Ability Defensive Ability Shooting Ability Rallying Ability Special Ability Control Ability | ||