6" 5 5+ 2 With the stroke of a brush, a Scinari Calligrave can alter reality. The runes they paint upon their enchanted parchments sympathetically appear the battlefield, unleashing the power of the elements. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Calligrave Blade | |||||||
| Calligrave Blade | 3 | 3+ | 4+ | 1 | 2 | ||
Once Per Battle (Army), Reaction: You declared the ‘Depict Rune’ ability |
KEYWORDS | HERO, WIZARD (1), INFANTRY |
| ORDER, LUMINETH REALM‑LORDS, AELF, SCINARI |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The INFANTRY keyword is used in the following Lumineth Realm-lords warscrolls:
The ORDER keyword is used in the following Lumineth Realm-lords warscrolls:
The LUMINETH REALM‑LORDS keyword is used in the following Lumineth Realm-lords warscrolls:
The AELF keyword is used in the following Lumineth Realm-lords warscrolls:
Passive |
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| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Your Hero Phase | 6 |
| KEYWORDS | SPELL |
The HERO keyword is used in the following Lumineth Realm-lords warscrolls:
The WIZARD keyword is used in the following Lumineth Realm-lords warscrolls:
The SCINARI keyword is used in the following Lumineth Realm-lords warscrolls:
Your Movement Phase |
| KEYWORDS | CORE, MOVE |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RUN |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
Once Per Battle Round (Army), Start of Battle Round |
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