SHRINE GUARDIAN: Protected from attacks, the Shrine Guardian can move the metalith with but a fleeting thought.
Effect: While this
terrain feature has a Shrine Guardian:
- This terrain feature has a Move characteristic of 6" and can use non-command non-CHARGE MOVE abilities as if it were a unit. It cannot end a MOVE ability within the combat range of an enemy unit.
- The Shrine Guardian cannot use MOVE abilities and remains on this terrain feature each time it moves.
- Instead of measuring range and visibility to the Shrine Guardian, measure to this terrain feature instead.
- All attacks that would target the Shrine Guardian target this terrain feature instead.
If this terrain feature is destroyed, before removing it from the battlefield, inflict D3
mortal damage on the Shrine Guardian. Then,
set up the Shrine Guardian on the battlefield wholly within 3" of this terrain feature and not
in combat. That unit is no longer a Shrine Guardian. If it is not possible to set up the Shrine Guardian, it is slain.