6" 6 3+ 2 4+ The spiritual remnant of an ancient aelven hero, the Light of Eltharion inspires watching Lumineth with his perfect swordwork as he carves a path through the enemy hordes. No longer bound to physical realities, this radiant warrior has been sighted in Ghyran, warring against the forces of ruin. Fuelled by the realm’s vibrant magic, he fights on even when cut down, reborn in a blinding corona of light. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Searing Darts of Light | ||||||||
| Searing Darts of Light | 12" | 3 | 2+ | 3+ | 2 | D3 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Fangsword of Eltharion [Crit (2 Hits)] | ||||||||
| Fangsword of Eltharion Crit (2 Hits) | 5 | 2+ | 3+ | 3 | 3 | |||
| Celennari Blade [Anti-HERO (+1 Rend), Anti-MONSTER (+1 Rend)] | ||||||||
| Celennari Blade Anti-HERO (+1 Rend), Anti-MONSTER (+1 Rend) | 2 | 2+ | 3+ | 1 | 3 | |||
Passive |
Passive |
KEYWORDS | UNIQUE, HERO, INFANTRY, WARD (4+) |
| ORDER, LUMINETH REALM‑LORDS, AELF |
The INFANTRY keyword is used in the following Lumineth Realm-lords warscrolls:
The ORDER keyword is used in the following Lumineth Realm-lords warscrolls:
The LUMINETH REALM‑LORDS keyword is used in the following Lumineth Realm-lords warscrolls:
The AELF keyword is used in the following Lumineth Realm-lords warscrolls:
Passive |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The HERO keyword is used in the following Lumineth Realm-lords warscrolls:
The WIZARD keyword is used in the following Lumineth Realm-lords warscrolls:
The UNIQUE keyword is used in the following Lumineth Realm-lords warscrolls:
The WARD keyword is used in the following Lumineth Realm-lords warscrolls:
Passive |
| Q: | If an ability (e.g. ‘Seed of Rebirth’) would allow a unit that would be destroyed to negate all remaining damage points then heal to prevent that unit from being destroyed, and another ability (e.g. ‘Quenching the Flames’) prevents that unit from healing, would that unit still be destroyed? |
| A: | Yes. |
Any Hero Phase | 1 |
| Because a replacement unit is treated as a completely new unit, it could, for instance, use a Once Per Battle ability on its warscroll even if the unit it replaced used that ability earlier in the battle. | ||
| Q: | If a destroyed unit had an enhancement, and an ability allows me to set up a replacement of that unit, would the replacement unit also have that enhancement? |
| A: | No. |
| Q: | If an ability allows a replacement unit to be set up with half the models from the original unit, and the original unit has to have a certain proportion of models equipped with specific weapons, does the new unit also need to adhere to the same restrictions? |
| A: | No. As stated in 24.2, you can pick any models from the original unit to be set up in the replacement unit. |
| Q: | If an ability allows a replacement unit to be set up with half the models from the original unit, could I then use an ability such as ‘Rally’ to return models to that unit until it reached the unit size of the original unit? |
| A: | No. A replacement unit is treated as a new unit with a new unit size. |