Beneath the pallid yet strangely beguiling appearance of a Soulblight vampire lies an inhuman terror that forever lusts after the taste of blood. Impossibly strong and preternaturally skilled in necromantic sorceries, they lead their resurrected legions against the living, fighting a relentless war in service to their monstrous hunger.
This page contains all of the rules you need to field your Soulblight Gravelords miniatures on the battlefields of the Mortal Realms, from a host of exciting faction rules to a range of warscrolls. The rules are split into the following sections:Book | Kind | Edition | Last update | |
Soulblight Gravelords | ||||
Soulblight Gravelords | Faction Pack | 4 | October 2024 | |
Battle Profiles & Rules updates | ||||
Battle Profiles & Rules updates | Rulebook | 4 | November 2024 | |
Sons of Behemat | ||||
Sons of Behemat | Faction Pack | 4 | September 2024 | |
Warhammer Underworlds Legends | ||||
Warhammer Underworlds Legends | Warscroll | 4 | August 2024 |
Soulblight Gravelords armies can use the following abilities:
Once Per Turn (Army), End of Any Turn |
Deployment Phase |
KEYWORDS | DEPLOY |
Your Movement Phase |
Once Per Turn (Army), Any Hero Phase |
Once Per Turn (Army), Any Movement Phase | 1 |
You can pick 1 of the following battle formations for a Soulblight Gravelords army. Each battle formation grants a different ability you can use in the battle.
Passive |
Once Per Turn (Army), End of Any Turn |
Passive |
Passive |
Once Per Turn, Your Hero Phase |
Once Per Turn, Your Hero Phase |
Passive |
Once Per Battle, Any Combat Phase |
Passive |
Reaction: Opponent declared a SPELL ability for a Wizard within 18" of this unit |
Your Hero Phase | 7 |
KEYWORDS | SPELL, UNLIMITED |
Your Hero Phase | 7 |
KEYWORDS | SPELL |
Your Hero Phase | 7 |
KEYWORDS | SPELL |
ROSTER OPTIONS
REGIMENT OPTIONS
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Once Per Turn (Army), Your Hero Phase |
KEYWORDS | EXQUISITE PLOT |
Once Per Turn (Army), Your Hero Phase |
KEYWORDS | EXQUISITE PLOT |
Once Per Turn (Army), Your Hero Phase |
KEYWORDS | EXQUISITE PLOT |
Once Per Turn (Army), Your Hero Phase |
KEYWORDS | EXQUISITE PLOT |
Your Hero Phase |
Passive |
Your Hero Phase | 6 |
KEYWORDS | SPELL, UNLIMITED |
Your Hero Phase | 7 |
KEYWORDS | SPELL |
Your Hero Phase | 7 |
KEYWORDS | SPELL |
The VAMPIRE keyword is used in the following Soulblight Gravelords warscrolls:
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The DEATHRATTLE keyword is used in the following Soulblight Gravelords warscrolls:
The DEADWALKERS keyword is used in the following Soulblight Gravelords warscrolls:
The SOULBLIGHT GRAVELORDS and HERO keywords are used in the following Soulblight Gravelords warscrolls:
The non-UNIQUE DEATHRATTLE keyword is used in the following Soulblight Gravelords warscrolls:
Because a replacement unit is treated as a completely new unit, it could, for instance, use a Once Per Battle ability on its warscroll even if the unit it replaced used that ability earlier in the battle. | ||
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Your Movement Phase |
KEYWORDS | CORE, MOVE |
Your Movement Phase |
KEYWORDS | CORE, MOVE, RUN |
Your Movement Phase |
KEYWORDS | CORE, MOVE, RETREAT |
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Once Per Turn (Army), Any Hero Phase |
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In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Passive |
Your Hero Phase | 6 |
KEYWORDS | SPELL |
Your Charge Phase |
KEYWORDS | CORE, MOVE, CHARGE |
The HERO keyword is used in the following Soulblight Gravelords warscrolls:
The SOULBLIGHT GRAVELORDS keyword is used in the following Soulblight Gravelords warscrolls:
Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
Your Charge Phase |
KEYWORDS | CORE, MOVE, CHARGE |
There may be situations when a unit that has STRIKE-FIRST is not in combat at the start of the phase, but because of moves such as pile-in moves, it is ‘pulled into combat’ later in the phase. In such cases, STRIKE-FIRST has no effect on that unit because it was not in combat at the start of the phase. Abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST or STRIKE-LAST constraints, so you could not pick a unit with STRIKE-LAST to fight immediately after a unit with STRIKE-FIRST. | ||
The SOULBLIGHT GRAVELORDS and WIZARD keywords are used in the following Soulblight Gravelords warscrolls:
The WIZARD keyword is used in the following Soulblight Gravelords warscrolls:
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||