Beneath the pallid yet strangely beguiling appearance of a Soulblight vampire lies an inhuman terror that forever lusts after the taste of blood. Impossibly strong and preternaturally skilled in necromantic sorceries, they lead their resurrected legions against the living, fighting a relentless war in service to their monstrous hunger.
This page contains all of the rules you need to field your Soulblight Gravelords miniatures on the battlefields of the Mortal Realms, from a host of exciting faction rules to a range of warscrolls. The rules are split into the following sections:Contents | ||
Book | Kind | Edition | Last update | |
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![]() | Battletome | 4 | April 2025 | |
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![]() | Rulebook | 4 | June 2025 | |
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![]() | Expansion | 4 | May 2025 | |
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![]() | Supplement | 4 | April 2025 | |
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![]() | Warscroll | 4 | April 2025 | |
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![]() | Warscroll | 4 | December 2024 | |
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![]() | Warscroll | 4 | November 2024 |
Soulblight Gravelords armies can use the following abilities:
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KEYWORDS | DEPLOY |
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You can pick 1 of the following battle formations for a Soulblight Gravelords army. Each battle formation grants a different ability you can use in the battle.
Name | Points |
Legion of Shyish | 0 |
Deathstench Drove | 0 |
Bacchanal of Blood | 0 |
Deathmarch | 0 |
Legions of Ulfenkarn | 0 |
Cryptmasters | 0 |
Skinshifters | 0 |
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![]() | 7 |
KEYWORDS | SPELL, UNLIMITED |
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KEYWORDS | SPELL |
![]() | 7 |
KEYWORDS | SPELL |
![]() | 7 |
KEYWORDS | SUMMON, SPELL |
![]() | 6 |
KEYWORDS | SUMMON, SPELL |
![]() | 6 |
KEYWORDS | SUMMON, SPELL |
ROSTER OPTIONS
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KEYWORDS | DEPLOY TERRAIN |
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ROSTER OPTIONS
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KEYWORDS | DEPLOY |
![]() | 1 |
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KEYWORDS | RAMPAGE |
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![]() | 7 |
KEYWORDS | SPELL, UNLIMITED |
![]() | 7 |
KEYWORDS | SPELL |
![]() | 7 |
KEYWORDS | SPELL |
![]() | 6 |
KEYWORDS | SPELL, SUMMON |
ROSTER OPTIONS
REGIMENT OPTIONS SCIONS OF NULAHMIA Vampire Lord units can be added to regiments led by a SCIONS OF NULAHMIA HERO. | ||
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KEYWORDS | EXQUISITE PLOT |
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KEYWORDS | EXQUISITE PLOT |
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KEYWORDS | EXQUISITE PLOT |
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KEYWORDS | EXQUISITE PLOT |
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![]() | 6 |
KEYWORDS | SPELL, UNLIMITED |
![]() | 7 |
KEYWORDS | SPELL |
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KEYWORDS | SPELL |
The Citadel Terrain List shows the number of scenery pieces each terrain feature can consist of. If you are using terrain features that are not included on that list, agree with your opponent before setting up the battlefield how many scenery pieces make up each terrain feature. | ||
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KEYWORDS | DEPLOY TERRAIN |
The DEATHRATTLE keyword is used in the following Soulblight Gravelords warscrolls:
The DEADWALKERS keyword is used in the following Soulblight Gravelords warscrolls:
The SOULBLIGHT GRAVELORDS and HERO keywords are used in the following Soulblight Gravelords warscrolls:
The non-UNIQUE DEATHRATTLE keyword is used in the following Soulblight Gravelords warscrolls:
Because a replacement unit is treated as a completely new unit, it could, for instance, use a Once Per Battle ability on its warscroll even if the unit it replaced used that ability earlier in the battle. | ||
The VAMPIRE keyword is used in the following Soulblight Gravelords warscrolls:
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In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
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KEYWORDS | SPELL |
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KEYWORDS | CORE, MOVE, CHARGE |
The INFANTRY keyword is used in the following Soulblight Gravelords warscrolls:
The BEAST keyword is used in the following Soulblight Gravelords warscrolls:
The INFANTRY, VAMPIRE and HERO keywords are used in the following Soulblight Gravelords warscrolls:
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The HERO keyword is used in the following Soulblight Gravelords warscrolls:
The SOULBLIGHT GRAVELORDS keyword is used in the following Soulblight Gravelords warscrolls:
Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
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KEYWORDS | CORE, MOVE, CHARGE |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
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KEYWORDS | CORE, MOVE |
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KEYWORDS | CORE, MOVE, RUN |
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KEYWORDS | CORE, MOVE, RETREAT |
The WIZARD keyword is used in the following Soulblight Gravelords warscrolls:
The SOULBLIGHT GRAVELORDS and WIZARD keywords are used in the following Soulblight Gravelords warscrolls:
There may be situations when a unit that has STRIKE-FIRST is not in combat at the start of the phase, but because of moves such as pile-in moves, it is ‘pulled into combat’ later in the phase. In such cases, STRIKE-FIRST has no effect on that unit because it was not in combat at the start of the phase. Abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST or STRIKE-LAST constraints, so you could not pick a unit with STRIKE-LAST to fight immediately after a unit with STRIKE-FIRST. | ||
The non-UNIQUE DEATHRATTLE and HERO keywords are used in the following Soulblight Gravelords warscrolls:
The DEATHRATTLE and HERO keywords are used in the following Soulblight Gravelords warscrolls:
Contents | ||