Contents Cavalry Hero Infantry Hero Monster Hero Cavalry Infantry Monster War Machine Faction Terrain | ||
8" 9 4+ 5 6+ When a bloody moon rises in the sky, Belladamma Volga rides at the head of a Dire Wolf pack to bring death and suffering to mortals. The matriarch of the Vyrkos dynasty has fought alongside many of her brood to overwhelm Sigmarite outposts, though she lingers only for the victory feast. Volga’s secrets are hers to keep, and woe betide any who meddle in her business. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Timeworn Scimitar | |||||||
Timeworn Scimitar | 4 | 3+ | 3+ | 1 | 2 | ||
Lupine Fangs and Claws [Companion] | |||||||
Lupine Fangs and Claws Companion | 6 | 4+ | 4+ | - | 1 |
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KEYWORDS | SPELL |
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KEYWORDS | UNIQUE, HERO, WIZARD (2), CAVALRY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
12" 7 3+ 2 6+ When mounted upon an undead steed known as a nightmare, a Vampire Lord carves a gory path through the enemy with each thundering charge. The beast’s ironshod hooves cave in chests and grind foes into the mud, while the undead cavalier astride it lays about themself with a blade or axe, opening throats with every blow. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Dynastic Cavalier Weapon [Charge (+1 Damage)] | |||||||
Dynastic Cavalier Weapon Charge (+1 Damage) | 5 | 3+ | 3+ | 2 | 2 | ||
Nightmare’s Hooves and Teeth [Companion] | |||||||
Nightmare’s Hooves and Teeth Companion | 3 | 5+ | 3+ | - | 1 |
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KEYWORDS | HERO, WIZARD (1), CAVALRY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
10" 8 3+ 2 6+ Most powerful of all the Deathrattle tyrants are the Wight Kings, those undead sovereigns whose domains encompass dozens – sometimes hundreds – of barrow kingdoms. The embodiment of endless conquest, they possess the willpower to defy all save Nagash and the military might to bring entire continents into their iron grasp. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
King’s Relic Weapon [Charge (+1 Damage), Crit (Mortal)] | |||||||
King’s Relic Weapon Charge (+1 Damage), Crit (Mortal) | 5 | 4+ | 3+ | 1 | 2 | ||
Skeletal Steed’s Hooves and Teeth [Companion] | |||||||
Skeletal Steed’s Hooves and Teeth Companion | 2 | 5+ | 3+ | - | 1 |
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KEYWORDS | HERO, CAVALRY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, DEATHRATTLE |
10" 7 3+ 2 6+ Wight Lords often ride to war atop fleshless steeds, taking command of the household cavalry and overseeing the annihilation of their liege’s foes first-hand. These undead champions observe the battle with passionless focus, waiting for the moment that an opening presents itself. Then they ride forth to exploit that weakness, plunging deep into the enemy’s line at the tip of an armoured wedge. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Lord’s Tomb Blade [Charge (+1 Damage), Crit (Mortal)] | |||||||
Lord’s Tomb Blade Charge (+1 Damage), Crit (Mortal) | 4 | 4+ | 3+ | 1 | 2 | ||
Skeletal Steed’s Hooves and Teeth [Companion] | |||||||
Skeletal Steed’s Hooves and Teeth Companion | 2 | 5+ | 3+ | - | 1 |
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KEYWORDS | HERO, CAVALRY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, DEATHRATTLE |
6" 6 4+ 2 6+ Cado Ezechiar is an outcast and exile, and his destiny leads him on a path drenched with blood. Two companions accompany him on this dark odyssey. The first is the vampire warrior Sissendra, a ruthless and graceful killer who shares none of Cado’s self-restraint. The second is the Nulahmian death-priest Aurelias, a trusted servant of her majesty Neferata. There are few foes this trio cannot overcome. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Ezechiarian Greatsword [Crit (Auto-wound)] | |||||||
Ezechiarian Greatsword Crit (Auto-wound) | 5 | 3+ | 3+ | 2 | 2 | ||
Sissendra’s Twin Blades [Crit (Mortal)] | |||||||
Sissendra’s Twin Blades Crit (Mortal) | 8 | 3+ | 3+ | 1 | 1 | ||
Kennistrix’s Fangs [Companion] | |||||||
Kennistrix’s Fangs Companion | 2 | 4+ | 2+ | 3 | D3 |
MODEL | BASE SIZE |
Cado Ezechiar | 50mm |
Aurelias | 40mm |
Sissendra | 40mm |
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KEYWORDS | UNIQUE, HERO, WIZARD (1), INFANTRY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
6" 5 5+ 2 6+ An outcast amongst a dynasty renowned for the strength of its blood ties, the rebellious Ivya Volga has spent centuries roaming across the deadliest wilds of Shyish and beyond, hacking down its most ferocious denizens with her woodcutter’s axe and drinking from their opened veins. She surrounds herself with a swarm of needle-fanged bats, which will sacrifice themselves without hesitation to protect their mistress. | ||
RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
Bat Swarm’s Needling Fangs [Shoot in Combat, Companion] | ||||||||
Bat Swarm’s Needling Fangs Shoot in Combat, Companion | 12" | 2D6 | 4+ | 4+ | - | 1 | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
Heirloom Axe [Anti-MONSTER (+1 Rend)] | ||||||||
Heirloom Axe Anti-MONSTER (+1 Rend) | 5 | 3+ | 3+ | 1 | 2 |
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KEYWORDS | SPELL |
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KEYWORDS | UNIQUE, HERO, WIZARD (1), INFANTRY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
6" 5 5+ 2 6+ The repellent Kritza is a vampire that has feasted upon so many rodents that he has adopted many of the traits of these hardy and cunning creatures. Hiding his sewer stench behind a thick cloud of equally nauseating perfume, this gaunt and unsettling creature preys upon mortals without restraint. Whenever he feels outmatched, he will simply transform into a swarm of vermin and slip away through cracks in the walls. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Gnawblade [Crit (2 Hits)] | |||||||
Gnawblade Crit (2 Hits) | 5 | 3+ | 3+ | 1 | 2 |
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KEYWORDS | UNIQUE, HERO, INFANTRY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
6" 5 5+ 2 4+ Annika fights as though suffused by some arcane swiftness, for she is faster and more agile than any of her Vyrkos kin. She wields the Blade Proboscian, slicing open the veins of her prey and letting the enchanted weapon drain their blood dry in moments. Yet for every foe exsanguinated in this manner, Annika gains only fleeting succour. Whether caused by her consumption of exotic substances or simply a side-effect of the Soulblight curse, her unique, haemovoric mania can never be satisfied. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
The Blade Proboscian | |||||||
The Blade Proboscian | 7 | 3+ | 4+ | 1 | 2 |
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KEYWORDS | DEPLOY |
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KEYWORDS | UNIQUE, HERO, INFANTRY, WARD (4+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
5" 5 6+ 2 6+ At first glance, one might number a Necromancer amongst the dead. Their faces are sallow and their limbs wizened, but a vestige of life still glints in their eyes – though it is all but smothered by morbid arcana. Even as they are corrupted by these energies, a Necromancer wields them to bolster the legions of Nagash and place enervating curses on the foe, sapping them of vitality with the hunger of the Shyish Nadir. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Mortis Staff | |||||||
Mortis Staff | 3 | 4+ | 4+ | 1 | 2 |
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KEYWORDS | HERO, WIZARD (1), INFANTRY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS |
6" 7 4+ 2 6+ Broad-shouldered and swollen with the animalistic powers of the Vyrkos bloodline, Radukar the Wolf overwhelms his prey with sheer ferocity, swinging a blade seized from the tomb of the vampiric emperor Morkan. Not for him the role of martial strategist positioned behind a mass of rotting footsoldiers: Radukar delights in the rush and crunch of battle, ripping and tearing at the enemy in a wild frenzy, laughing with the pure thrill of slaughter. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Vyrkos Barrow-blade [Crit (Mortal)] | |||||||
Vyrkos Barrow-blade Crit (Mortal) | 5 | 3+ | 3+ | 1 | 2 |
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KEYWORDS | SPELL |
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KEYWORDS | UNIQUE, HERO, WIZARD (1), INFANTRY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
6" 6 3+ 2 6+ Sekhar is one of the most lethally skilled agents of the Mortarch Neferata and the most prominent member of the elite order known as the Fangs of Nulahmia. She is a master manipulator and spy whose honeyed whispers have seen more kingdoms crumble to dust than she can recall. Sekhar travels the realms at the behest of her mistress, advancing the cause of the Nulahmian elite and ensuring – through subterfuge, trickery or outright slaughter – that Neferata’s enemies are bled white. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Nulahmian Warglaive [Crit (2 Hits)] | |||||||
Nulahmian Warglaive Crit (2 Hits) | 5 | 3+ | 3+ | 1 | 2 | ||
Ouboroth’s Godhusk Fangs [Companion] | |||||||
Ouboroth’s Godhusk Fangs Companion | 3 | 4+ | 3+ | 2 | D3 |
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KEYWORDS | SPELL |
KEYWORDS | UNIQUE, HERO, WIZARD (2), INFANTRY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
6" 5 3+ 2 6+ The eldest vampires are granted fearsome powers by the Soulblight curse: unnatural speed, potent arcane power, and strength enough to dismember foes with their bare hands. Peerless duellists and cunning strategists all, they affect an aura of nobility even as their innermost impulses urge them to glut themselves on warm, fresh blood. They sate this hunger in the thick of battle, slicing throats with ornate rapiers or smashing open ribcages with flanged maces to devour the crimson rain that sprays forth. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Dynastic War-relic [Anti-HERO (+1 Rend), Crit (2 Hits)] | |||||||
Dynastic War-relic Anti-HERO (+1 Rend), Crit (2 Hits) | 5 | 3+ | 3+ | 1 | 2 |
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KEYWORDS | HERO, WIZARD (1), INFANTRY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
4" 5 3+ 2 6+ Wight Kings are deathless tyrants, ruling over barrow empires populated entirely by skeletal thralls. They exist only to dominate others, having long ago sacrificed emotion and passion on the altar of their obsessive lust for triumph. In battle, few can withstand their relentless assault. Those foolish enough to challenge their supremacy are soon hacked to pieces by the monarch’s cursed blade, a weapon capable of snuffing out a soul with a single scratch. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Baleful Tomb Blade [Crit (Mortal)] | |||||||
Baleful Tomb Blade Crit (Mortal) | 5 | 4+ | 3+ | 1 | 2 |
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KEYWORDS | HERO, INFANTRY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, DEATHRATTLE |
6" 6 4+ 2 6+ Known as the Hollow King, Cado Ezechiar seeks both vengeance and redemption. Once a mortal king, his lands were ravaged by Chaos. Now he hunts the servants of ruin while seeking a way to escape the controlling will of Nagash. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Ezechiarian Greatsword [Crit (Auto-wound)] | |||||||
Ezechiarian Greatsword Crit (Auto-wound) | 5 | 3+ | 3+ | 2 | 2 |
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KEYWORDS | SPELL |
KEYWORDS | UNIQUE, HERO, WIZARD (1), INFANTRY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
5" 6 6+ 2 6+ The macabre creature known as Gorslav the Gravekeeper lorded over the many cemeteries and mausoleums of Ulfenkarn. In battle, he leads hordes of shambling Deadwalkers that hurl themselves at the foe, infused with a rabid determination. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Gravekeeper’s Spade | |||||||
Gravekeeper’s Spade | 5 | 4+ | 3+ | 1 | 2 |
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KEYWORDS | UNIQUE, HERO, INFANTRY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, DEADWALKERS |
6" 6 3+ 2 6+ Sekhar is one of the most lethally skilled agents of the Mortarch Neferata and the most prominent member of the elite order known as the Fangs of Nulahmia. She is a master manipulator and spy whose honeyed whispers have seen more kingdoms crumble to dust than she can recall. Sekhar travels the realms at the behest of her mistress, advancing the cause of the Nulahmian elite and ensuring – through subterfuge, trickery or outright slaughter – that Neferata’s enemies are bled white. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Nulahmian Warglaive [Crit (2 Hits)] | |||||||
Nulahmian Warglaive Crit (2 Hits) | 5 | 3+ | 3+ | 1 | 2 | ||
Ouboroth’s Godhusk Fangs [Companion] | |||||||
Ouboroth’s Godhusk Fangs Companion | 3 | 4+ | 3+ | 2 | D3 |
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KEYWORDS | SPELL |
KEYWORDS | UNIQUE, HERO, WIZARD (2), INFANTRY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
5" 5 6+ 2 6+ This dark magician earned himself a place in Radukar’s court thanks to his mastery of grave-sand and its uses. When called into battle, Torgillius can unleash devastating sorcery that leaves any survivors drained of all strength. | ||
RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
Necrotising Bolts [Shoot in Combat] | ||||||||
Necrotising Bolts Shoot in Combat | 18" | 6 | 4+ | 4+ | 1 | D3 | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
Familiars’ Fangs and Claws [Companion] | ||||||||
Familiars’ Fangs and Claws Companion | 4 | 4+ | 4+ | - | 1 |
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KEYWORDS | SPELL |
KEYWORDS | UNIQUE, HERO, WIZARD (1), INFANTRY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS |
4" 5 4+ 2 6+ During the purge of the city, the traitorous Watch Captain Oleksandr Halgrim was swift to swear himself and his warriors to the Wolf’s cause. In death, he commanded the vast legions of skeleton warriors known as the Ulfenwatch. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Cursed Halberd and Sabre [Crit (Mortal)] | |||||||
Cursed Halberd and Sabre Crit (Mortal) | 4 | 4+ | 3+ | 2 | 2 |
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KEYWORDS | UNIQUE, HERO, INFANTRY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, DEATHRATTLE |
10" 11 4+ 5 6+ Not for nothing is Lauka Vai known as the Mother of Nightmares, for she is the matron of the bestial and maligned Avengorii dynasty. Though she refuses to give in to the vile urges that thunder in her cursed blood, Vai is swift to respond to threats or insults with overwhelming violence. Foes are ripped to shreds by her talons and her dancing rapier, their gory remains tossed to the menagerie of twisted horrors that serves as her court. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Gore-drenched Talons | |||||||
Gore-drenched Talons | 3 | 3+ | 2+ | 3 | 3 | ||
Askurga Rapier | |||||||
Askurga Rapier | 5 | 3+ | 3+ | 2 | 2 |
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KEYWORDS | SPELL |
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KEYWORDS | RAMPAGE |
KEYWORDS | UNIQUE, HERO, MONSTER, WIZARD (1), FLY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
12" 14 3+ 5 6+ A cunning military mastermind and a skilled wielder of the darkest magic, Mannfred von Carstein is feared and reviled across the Mortal Realms. In his wake lie the corpses of untold thousands, slaughtered because they stood in the path of his vaulting ambition. The Mortarch of Night rides into battle atop the dread abyssal Ashigaroth, carving a bloody path through his terrified prey with lightning slashes of Gheistvor, the Sword of Unholy Power. Any foes able to fend off this deadly assault are subjected to a soul-withering storm of amethyst sorcery that seals their demise. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Gheistvor, the Sword of Unholy Power | |||||||
Gheistvor, the Sword of Unholy Power | 6 | 3+ | 3+ | 1 | 2 | ||
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KEYWORDS | SPELL |
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KEYWORDS | RAMPAGE |
KEYWORDS | WARMASTER, UNIQUE, HERO, MONSTER, WIZARD (2), FLY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
10" 18 3+ 10 5+ All living beings dread the name of Nagash, the God of Undeath. Cruel and tyrannical, the overlord of Shyish intends to conquer the Mortal Realms and transform them into a lifeless Necrotopia, in which not a speck of dust moves unless it is by his will. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Zefet-nebtar, the Mortis Blade | |||||||
Zefet-nebtar, the Mortis Blade | 4 | 3+ | 3+ | 2 | 3 | ||
Alakanash, the Staff of Power | |||||||
Alakanash, the Staff of Power | 4 | 3+ | 3+ | 2 | D6 |
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KEYWORDS | RAMPAGE |
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KEYWORDS | SPELL |
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KEYWORDS | WARMASTER, UNIQUE, HERO, MONSTER, WIZARD (9), FLY, WARD (5+) |
DEATH, SOULBLIGHT GRAVELORDS |
12" 14 3+ 5 6+ Ancient beyond mortal comprehension, Queen Neferata is the progenitor of the Soulblight dynasties. Though she is a being who adores luxury and the intricate schemes of her royal court, Neferata has overseen more war and bloodshed than any of her rivals. Borne into battle atop the dread abyssal Nagadron, she traps her foes in a deadly web of mists and sorcery. As they stagger in confusion, she artfully dispatches them with the dagger Akmet-har and the staff Aken-seth – ritual weapons from another age, imbued with terrible enchantments. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Akmet-har, the Dagger of Jet [Anti-HERO (+1 Rend)] | |||||||
Akmet-har, the Dagger of Jet Anti-HERO (+1 Rend) | 5 | 3+ | 3+ | 2 | 1 | ||
Aken-seth, the Staff of Pain | |||||||
Aken-seth, the Staff of Pain | 3 | 2+ | 3+ | 2 | 2 | ||
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![]() Companion | 5 | 4+ | 2+ | 3 | 3 |
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KEYWORDS | RAMPAGE |
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KEYWORDS | SPELL |
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KEYWORDS | WARMASTER, UNIQUE, HERO, MONSTER, WIZARD (2), FLY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
12" 18 3+ 5 6+ The most feared vampire cavalier in existence is the legendary Prince Vhordrai, castellan – and prisoner – of the Crimson Keep. When released from his cursed fortress to wage war against the living, Vhordrai rides forth atop the undead Draconith known as Shordemaire. This ancient beast spews gouts of pestilential breath that melt flesh and armour, before swooping in low so that its master can drive his Bloodlance through the ribs of any foes still standing. | ||
RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
Shordemaire’s Miasma [Shoot in Combat, Companion] | ||||||||
Shordemaire’s Miasma Shoot in Combat, Companion | 10" | D6 | 3+ | 3+ | 2 | 2 | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
The Bloodlance [Charge (+1 Damage)] | ||||||||
The Bloodlance Charge (+1 Damage) | 6 | 3+ | 3+ | 2 | 2 | |||
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![]() Companion | 7 | 4+ | 2+ | 1 | 2 | |||
Shordemaire’s Maw [Companion] | ||||||||
Shordemaire’s Maw Companion | 3 | 4+ | 2+ | 2 | 3 |
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KEYWORDS | RAMPAGE |
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KEYWORDS | SPELL |
KEYWORDS | UNIQUE, HERO, MONSTER, WIZARD (1), FLY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
8" 12 4+ 5 6+ The vampire Radukar became ever more monstrous as the full power of his curse manifested. He transformed into a terrifying berserker-beast, the injuries that threatened to end him eclipsed by raw strength. This altered Radukar is a towering creature with dagger-length claws, capable of moving with a swiftness that seems impossible for his size. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Blood-slick Claws [Crit (Mortal)] | |||||||
Blood-slick Claws Crit (Mortal) | 6 | 3+ | 3+ | 2 | 3 | ||
Vyrkos Blood-born’s Piercing Blades | |||||||
Vyrkos Blood-born’s Piercing Blades | 6 | 3+ | 3+ | 1 | 2 |
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KEYWORDS | RAMPAGE |
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KEYWORDS | SPELL |
KEYWORDS | UNIQUE, HERO, MONSTER, WIZARD (1), WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
10" 11 4+ 5 6+ Twisted by the power of unbound arcana, Vengorian Lords embody the nightmarish true nature of the Soulblight vampires. Unable to bear the sight of their own reflection, they wield magics of rust and corrosion, revelling in their own self-loathing. Those who rouse a Vengorian’s dark appetite are torn to pieces in a frenzied fit of hunger, their blood gulped down and their bones left crushed and scattered across the ground. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Nightmare Sabre | |||||||
Nightmare Sabre | 4 | 3+ | 3+ | 1 | 2 | ||
Gore-drenched Talons | |||||||
Gore-drenched Talons | 3 | 3+ | 2+ | 3 | 3 |
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KEYWORDS | RAMPAGE |
KEYWORDS | HERO, MONSTER, WIZARD (1), FLY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
12" 16 3+ 5 6+ The proudest and most martial of vampires take to battle astride terrifying undead drakes. Armed with such a potent mount, they are capable of turning the tide of battle alone, striking down their rivals and supping their blood from enchanted goblets. | ||
RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
Pestilential Breath [Shoot in Combat, Companion] | ||||||||
Pestilential Breath Shoot in Combat, Companion | 10" | D6 | 2+ | 4+ | 1 | 2 | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
Dynastic Weapon [Charge (+1 Damage)] | ||||||||
Dynastic Weapon Charge (+1 Damage) | 4 | 3+ | 3+ | 2 | 2 | |||
Draconic Maw [Companion] | ||||||||
Draconic Maw Companion | 3 | 4+ | 2+ | 2 | 3 | |||
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![]() Companion | 7 | 4+ | 2+ | 1 | 2 |
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KEYWORDS | RAMPAGE |
KEYWORDS | HERO, MONSTER, WIZARD (1), FLY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
10" 12 4+ 5 6+ Coven Thrones are a symbol of macabre splendour prized by the most egotistical vampires, those who see the dirt and filth of a churning battlefield as beneath them. Drifting forth upon a surging mass of bound spirits, this necro-crafted palanquin allows its occupants to observe and partake in the slaughter whilst reclining in comfort. Sipping from goblets of freshly drained blood, they pour the rest into an unholy font, reading the bubbling liquid within for signs and portents regarding the battle’s outcome. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Matriarch’s Stiletto [Crit (2 Hits)] | |||||||
Matriarch’s Stiletto Crit (2 Hits) | 5 | 3+ | 3+ | 1 | 2 | ||
Acolytes’ Poniards | |||||||
Acolytes’ Poniards | 6 | 3+ | 3+ | 1 | 1 | ||
Spectral Host’s Blades [Companion] | |||||||
Spectral Host’s Blades Companion | 10 | 4+ | 4+ | - | 1 |
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KEYWORDS | HERO, WAR MACHINE, WIZARD (1), FLY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
10" 12 4+ 5 6+ When a truly formidable Necromancer is destroyed, their acolytes will reverently collect their remains and inter them within rune-marked caskets and reliquaries. These are then mounted atop the arcane constructs known as Mortis Engines, each guided into battle by a Corpsemaster learned in the ways of the amethyst arts. This dreadful reliquary acts as a wellspring of necromantic power, sending forth waves of life-stealing magic and bolstering the Shyishan energies that animate lesser undead. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Corpsemaster’s Staff | |||||||
Corpsemaster’s Staff | 3 | 4+ | 3+ | 1 | D3 | ||
Spectral Host’s Blades [Companion] | |||||||
Spectral Host’s Blades Companion | 10 | 4+ | 4+ | - | 1 |
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KEYWORDS | HERO, WAR MACHINE, WIZARD (1), FLY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS |
10" 12 4+ 5 6+ From atop macabre conveyances known as Bloodseeker Palanquins, the Sanguinarchs refine the art of blood-blending. In battle, they violently exsanguinate worthy champions, using their ichor in crimson concoctions to invigorate their vampiric kin. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Sanguinarch’s Stiletto [Crit (2 Hits)] | |||||||
Sanguinarch’s Stiletto Crit (2 Hits) | 5 | 3+ | 3+ | 1 | 2 | ||
Spectral Host’s Blades [Companion] | |||||||
Spectral Host’s Blades Companion | 10 | 4+ | 4+ | - | 1 |
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KEYWORDS | HERO, WAR MACHINE, WIZARD (1), FLY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
10" 2 5+ 1 6+ It is said that to hear a Dire Wolf’s howl is to be damned. These lupine undead are tireless hunters, and when they finally run their prey to ground, their powerful jaws ensure that the kill comes swiftly indeed. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Rotting Fangs and Claws [Companion] | |||||||
Rotting Fangs and Claws Companion | 2 | 4+ | 3+ | - | 1 |
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KEYWORDS | BEAST, CHAMPION (1/10), WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, DEADWALKERS |
12" 3 6+ 1 6+ Leather-winged monstrosities bloated on blood and necrotic sorcery, Fell Bats haunt the cursed forests and battlefields of the realms. Each is large enough to pluck a rider from the saddle and carry them off into the skies, and their dagger-length canine teeth are so sharp that they can puncture solid metal. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Chiropteran Fangs [Companion] | |||||||
Chiropteran Fangs Companion | 3 | 4+ | 4+ | - | 2 |
MODEL | BASE SIZE |
Bat Swarms | 40mm |
Fell Bats | 40mm |
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KEYWORDS | BEAST, FLY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, DEADWALKERS |
8" 8 5+ 1 6+ Unable to control the feral aspect of the curse that surges through their blood, Vargskyr are towering, distended creatures. On the hunt, they stalk their prey before descending upon them in a frenzy of slashing claws and razor-sharp fangs. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Lacerating Fangs [Companion] | |||||||
Lacerating Fangs Companion | 2 | 4+ | 2+ | 2 | 3 | ||
Raking Talons [Companion] | |||||||
Raking Talons Companion | 4 | 4+ | 2+ | 1 | 2 |
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KEYWORDS | BEAST, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
10" 3 4+ 1 6+ The finest warriors of a Deathrattle kingdom are granted the rank of Barrow Knight and a prestigious place at the side of their undead monarch. These skeletal cavaliers ride forth to conquer in the name of their liege, and rare are the warriors who can withstand their charge. Even if knocked from the saddle or shattered by cannonfire, these elite riders shall eventually rise again, for the oaths they have sworn will last until the end of time itself. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Barrow Lance [Crit (Mortal), Charge (+1 Damage)] | |||||||
Barrow Lance Crit (Mortal), Charge (+1 Damage) | 2 | 4+ | 3+ | 1 | 1 | ||
Skeletal Steed’s Hooves and Teeth [Companion] | |||||||
Skeletal Steed’s Hooves and Teeth Companion | 2 | 5+ | 3+ | - | 1 |
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KEYWORDS | CAVALRY, CHAMPION, MUSICIAN (1/5), STANDARD BEARER (1/5), WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, DEATHRATTLE |
12" 3 3+ 1 6+ Resplendent in gleaming armour, vampiric chevaliers charge into battle, crushing their foes beneath the thundering hooves of their skeletal mounts. These are the Blood Knights, the elite warriors of the Soulblight hosts. They claim to follow a code of honour, but in truth, their self-proclaimed chivalry is nothing but a shining veneer that corrodes as soon as the killing starts. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Nightmare’s Hooves and Teeth [Companion] | |||||||
Nightmare’s Hooves and Teeth Companion | 3 | 5+ | 3+ | - | 1 | ||
Templar Weapon [Anti-INFANTRY (+1 Rend), Charge (+1 Damage)] | |||||||
Templar Weapon Anti-INFANTRY (+1 Rend), Charge (+1 Damage) | 3 | 3+ | 3+ | 1 | 1 |
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KEYWORDS | CAVALRY, CHAMPION, STANDARD BEARER (1/5), WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
6" 2 5+ 1 6+ Rather than deny their thirst, the Askurgan Trueblades harness it by feasting upon the blood of beasts and monsters, using the inherent power of these potent fluids to enhance their already devastating combat skills. Few can stand in the face of an Askurgan Trueblade’s efficient strikes, which come so swiftly and precisely that the foe is often reduced to a ruined corpse before they can even draw a breath. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Askurgan Weapons [Anti-MONSTER (+1 Rend), Crit (2 Hits)] | |||||||
Askurgan Weapons Anti-MONSTER (+1 Rend), Crit (2 Hits) | 2 | 3+ | 3+ | 1 | 1 | ||
Elongated Claws and Slavering Maw | |||||||
Elongated Claws and Slavering Maw | 5 | 4+ | 3+ | 2 | 1 |
MODEL | BASE SIZE |
Askurgan Exemplar, 2 x Askurgan Ascetics, Askurgan Pariah | 32mm |
Curseblood | 40mm |
3 x Askurgan Acolytes | 28.5mm |
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KEYWORDS | INFANTRY, CHAMPION (1/8), WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
4" 1 4+ 1 6+ Surrounding a Wight King is a coterie of favoured praetorians, champions and housecarls: the Barrow Guard. These are the elite footsoldiers of the Deathrattle legions, imbued with memories of loyalties pledged and oaths of eternal service. Some favour the traditional sword and shield of a monarch’s bodyguard, while others swing huge two-handed blades to carve foes in twain. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Wight Blade [Crit (Mortal)] | |||||||
Wight Blade Crit (Mortal) | 2 | 3+ | 3+ | 1 | 1 |
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KEYWORDS | INFANTRY, CHAMPION, MUSICIAN (1/5), STANDARD BEARER (1/5), WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, DEATHRATTLE |
4" 1 6+ 1 6+ Shambling and groaning, flesh sagging off yellowed bones, a single zombie is a disconcerting sight. A horde of them can unnerve even the most steadfast warriors. Individually, a zombie is a clumsy and slow adversary, but in bulk they become a significant threat. Bludgeoning aside enemy defences, they lash out with filthy fingernails and crude improvised weapons, heedless of their losses. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Crude Weapon or Infectious Bite | |||||||
Crude Weapon or Infectious Bite | 1 | 5+ | 4+ | - | 1 |
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KEYWORDS | INFANTRY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, DEADWALKERS |
4" 1 5+ 1 6+ Clattering forwards in formation, their yellowed skulls devoid of expression, the Deathrattle Skeletons go forth to annihilate the living. These undead automatons have no free will and are imbued only with the imperative to slay as swiftly and efficiently as possible. Even if a skeletal warrior is smashed to pieces, the horror continues – with the battlefield steeped in necromantic energies, the Deathrattle Skeleton’s bones will lock together once more as it clambers upright, ready to kill again. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Ancient Weapon | |||||||
Ancient Weapon | 2 | 4+ | 4+ | - | 1 |
KEYWORDS | INFANTRY, CHAMPION, STANDARD BEARER (1/10), WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, DEATHRATTLE |
12" 4 5+ 1 6+ A vampire becomes a Vargheist when they are deprived of the chance to feed, often as a punishment for transgressing against their own kind. They retain an instinctive deference towards the elders of their bloodline, but in battle, they become uncontrollable as soon as the scent of hot gore is in the air. They plummet from on high with bone-breaking force, smashing their prey to the ground and ripping them open with fangs and claws. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Murderous Fangs and Talons [Crit (2 Hits)] | |||||||
Murderous Fangs and Talons Crit (2 Hits) | 3 | 4+ | 3+ | 1 | 2 |
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KEYWORDS | CORE |
KEYWORDS | INFANTRY, CHAMPION, FLY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
6" 4 5+ 3 6+ The Kosargi ogors served Radukar for centuries, first in life and then in death, raised from the grave with foul necrotic sorcery. In battle, they scatter all foes before them, carving great bloody swathes into the enemy with each swing of their bardiches. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Kosargi Bardiche | |||||||
Kosargi Bardiche | 2 | 4+ | 2+ | 2 | 3 |
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KEYWORDS | INFANTRY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, DEADWALKERS |
8" 3 6+ 1 6+ In the gloom-shrouded streets of Ulfenkarn, the Vyrkos Blood-born are never far away, stalking the shadows in search of prey. Once these vampiric ends catch the scent of blood, they attack with savage ferocity and lightning speed. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Piercing Blade [Crit (2 Hits)] | |||||||
Piercing Blade Crit (2 Hits) | 3 | 3+ | 3+ | 1 | 2 |
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KEYWORDS | INFANTRY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
6" 3 3+ 1 6+ Prince Duvalle claims descent from the Von Carstein lineage, and few are foolish enough to gainsay him to his face. He is adept at conjuring magical glamours and illusions, rendering his prey disoriented and vulnerable before striking. Duvalle’s Crimson Court are a clique of vampires obsessed with the hunt. Having slaked their thirsts the realms over, they now set their sights on the living mountain of Beastgrave and the warriors who battle within. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Courtly Weapon [Anti-HERO (+1 Rend)] | |||||||
Courtly Weapon Anti-HERO (+1 Rend) | 3 | 3+ | 3+ | 1 | 2 |
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KEYWORDS | UNIQUE, WIZARD (1), INFANTRY, CHAMPION, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
4" 2 6+ 1 6+ The vampire Deintalos dwells in the darkness of Harrowdeep, snaring those who walk its labyrinthine passages. His experiments with the Force Dynamic – the arco-electric force he believes animates all things – led to his self-imposed exile from Shyish, where his brand of necromancy is taboo. In Harrowdeep, Deintalos found an ideal place to hide his grisly experiments. Aided by his mortal apprentice in necromancy, Marcov, Deintalos animates cadavers with arcane machinery and using the Force Dynamic. These Arcwalkers, as Deintalos dubs them, act in eerie unison as they tear apart their foes. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Arco-electric Weapons [Crit (2 Hits)] | |||||||
Arco-electric Weapons Crit (2 Hits) | 3 | 4+ | 5+ | - | 1 |
MODEL | BASE SIZE |
Deintalos the Exile | 28.5mm |
Prentice Marcov, Regulus Unbound, Coyl Unbound, Bault Unbound, Vlash Unbound and Ione Unbound | 25mm |
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KEYWORDS | UNIQUE, INFANTRY, CHAMPION, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, DEADWALKERS |
4" 2 5+ 1 6+ The Sepulchral Guard haunt the Mirrored City of Shadespire, cursed by Nagash to fully appreciate their horror. Led by the Sepulchral Warden, the former Lord-Marshal of the city, they fall upon and slay interlopers with an unsettling swiftness. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Ancient Weapon [Crit (2 Hits)] | |||||||
Ancient Weapon Crit (2 Hits) | 2 | 4+ | 4+ | - | 1 |
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KEYWORDS | UNIQUE, INFANTRY, CHAMPION, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, DEATHRATTLE |
4" 2 3+ 1 6+ When the Ghurish city of Sentarion was swallowed by the Gnarlwood, King Velmorn sought to defeat the monstrous trees using the Tyrant’s Crown. Yet the sorcerous relic cursed him to a hateful unlife, though his will remains formidable. When Velmorn placed the Tyrant’s Crown upon his head, his loyal sons were slain by a surge of death magic and resurrected as wights. Filled with bitterness, they are nevertheless bound to serve their father for all eternity. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Royal Weapons [Crit (Mortal)] | |||||||
Royal Weapons Crit (Mortal) | 3 | 4+ | 3+ | 1 | 1 |
MODEL | BASE SIZE |
Sir Jedran Falseborn | 40mm |
King Morlak Velmorn | 32mm |
Marshal Faulk Velmorn, Helmar the Hewer and Thain Fourth-and-Last | 25mm |
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KEYWORDS | UNIQUE, INFANTRY, CHAMPION, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, DEATHRATTLE |
4" 2 6+ 1 6+ Once a wise Ghurish wizard, Zondara Rivenheart delved into necromantic lore in an attempt to save her beloved Ferlain from a bestial curse. She now blends beast-magic with the energies of death, ransacking crypts, keeps and dungeons in search of a cure. Zondara’s shambling gravediggers are imbued with Ghurish magic, granting them a strength and ferocity beyond that of most animated corpses. They are led by the cursed beast Ferlain, Rivenheart’s illfated former lover, reduced to a frenzied brute who messily dismembers those who threaten his mistress. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Rending Claws | |||||||
Rending Claws | 4 | 4+ | 3+ | 1 | 2 | ||
Graverobber’s Tools | |||||||
Graverobber’s Tools | 3 | 4+ | 4+ | - | 1 |
MODEL | BASE SIZE |
Lost Ferlain | 40mm |
Zondara Rivenheart | 32mm |
Cracktomb, Pikk and Toyle | 25mm |
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KEYWORDS | UNIQUE, INFANTRY, CHAMPION, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, DEADWALKERS |
12" 16 5+ 5 6+ Creatures both tragic and horrifying, the Revenant Draconith are titans from another age, raised from death by the foulest necromantic rituals. They still possess the strength of Dracothion’s true spawn, but all nobility has been scoured from them. They now exist only to kill, and at this there are few beings in existence more proficient. Descending from the skies like the image of death itself, they fall upon their prey spewing gouts of flesh-melting gas and shredding mortal flesh with claws and teeth. | ||
RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
Pestilential Miasma [Shoot in Combat, Companion] | ||||||||
Pestilential Miasma Shoot in Combat, Companion | 10" | 5 | 3+ | 3+ | 1 | 2 | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
Draconic Maw [Companion] | ||||||||
Draconic Maw Companion | 3 | 4+ | 2+ | 2 | 3 | |||
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KEYWORDS | DEPLOY |
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KEYWORDS | RAMPAGE |
KEYWORDS | MONSTER, FLY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS |
12" 14 4+ 5 6+ The Terrorgheist is a bloodthirsty undead beast whose piercing cry scythes through the enemy as it plunges into the fray. Survivors are left reeling and defenceless against the eternally starving beast as it attempts to devour them, and such is the size of its maw that human-sized prey is often swallowed whole. | ||
RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
Death Shriek [Shoot in Combat, Companion] | ||||||||
Death Shriek Shoot in Combat, Companion | 10" | 1 | 4+ | 2+ | 2 | D6 | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
Fanged Maw [Companion] | ||||||||
Fanged Maw Companion | 3 | 4+ | 2+ | 2 | D6 | |||
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KEYWORDS | RAMPAGE |
KEYWORDS | MONSTER, FLY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS |
4" 7 6+ 2 6+ Across those territories ruled by the Midnight Aristocracy travel macabre conveyances, filled to the brim with decomposing flesh and drawn by groaning cadavers. These are the Corpse Carts, unspeakable devices that function as locus points for deathly magic, imbuing nearby undead with terrible vigour and might. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Corpsemaster’s Weapon | |||||||
Corpsemaster’s Weapon | 3 | 4+ | 4+ | - | 1 | ||
Zombies’ Rusty Blades [Companion] | |||||||
Zombies’ Rusty Blades Companion | 2D6 | 4+ | 4+ | - | 1 |
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KEYWORDS | WAR MACHINE, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, DEADWALKERS |
4" 7 6+ 2 6+ Across those territories ruled by the Midnight Aristocracy travel macabre conveyances, filled to the brim with decomposing flesh and drawn by groaning cadavers. These are the Corpse Carts, unspeakable devices that function as locus points for deathly magic, imbuing nearby undead with terrible vigour and might. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Corpsemaster’s Tools and Zombies’ Bites [Crit (Auto-wound)] | |||||||
Corpsemaster’s Tools and Zombies’ Bites Crit (Auto-wound) | D6+6 | 4+ | 4+ | - | 1 |
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KEYWORDS | WAR MACHINE, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, DEADWALKERS |
- 8 4+ 0 6+ Across the realms there are many places drenched in the energies of death – sites of necromantic potential where hundreds or even thousands of souls met their tragic end amidst violence and horror. Such areas are rich pickings for the Soulblight Gravelords. They contain bounteous quantities of desiccated flesh and yellowed bone ready to be transformed into undead soldiery or used to patch up damaged warriors. Better still, practitioners of death magic can siphon the grim energies permeating these locations to restore their unnatural vitality. | ||
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KEYWORDS | FACTION TERRAIN, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS |
8" 10 5+ 8+ 6+ A grasping, skeletal arm spears its way into reality, reaching for living beings and seizing them between its bony fingers. Even those who manage to avoid its deathly cold grasp are not safe, for the Hand of Nagash is not so easily denied. Leaving the frozen and crushed corpses of its victims behind, it will disappear – only to emerge somewhere else to continue its murderous rampage. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Grasping Talon [Crit (Mortal)] | |||||||
Grasping Talon Crit (Mortal) | 5 | 4+ | 2+ | 1 | 2 |
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KEYWORDS | MANIFESTATION, ENDLESS SPELL, FLY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS |
12" 6 6+ 7+ 6+ Sanguine Swarms appear as twin clusters of red-eyed chiropterans, their leathery wings flapping as they descend upon their prey. In truth, these are not beasts but arcane conjurations, though that does not make their leeching bites any less deadly. The spell feeds upon the blood of those it assails, growing ever more potent and increasingly difficult to dispel. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Leeching Bites [Crit (Mortal)] | |||||||
Leeching Bites Crit (Mortal) | 10 | 5+ | 5+ | - | 1 |
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KEYWORDS | MANIFESTATION, ENDLESS SPELL, FLY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS |
- 8 5+ 7+ 6+ The corpse of an elder vampire lies within this cursed casket, still smouldering with hatred and hunger. These remains act as a conduit of potent necromantic energies. Soulblight lords often take such a relic into battle with them, drawing upon its profane power in order to heal their wounds or to infuse their undead soldiers with a sudden burst of killing might. | ||
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KEYWORDS | MANIFESTATION, ENDLESS SPELL, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The SOULBLIGHT GRAVELORDS keyword is used in the following Soulblight Gravelords warscrolls:
Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
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In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
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KEYWORDS | SPELL |
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The UNIQUE keyword is used in the following Soulblight Gravelords warscrolls:
The HERO keyword is used in the following Soulblight Gravelords warscrolls:
The WIZARD keyword is used in the following Soulblight Gravelords warscrolls:
The CAVALRY keyword is used in the following Soulblight Gravelords warscrolls:
The WARD keyword is used in the following Soulblight Gravelords warscrolls:
The DEATH keyword is used in the following Soulblight Gravelords warscrolls:
The SOULBLIGHT GRAVELORDS keyword is used in the following Soulblight Gravelords warscrolls:
The VAMPIRE keyword is used in the following Soulblight Gravelords warscrolls:
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KEYWORDS | CORE, MOVE, CHARGE |
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KEYWORDS | CORE, MOVE, CHARGE |
The DEATHRATTLE keyword is used in the following Soulblight Gravelords warscrolls:
The DEATHRATTLE keyword is used in the following Soulblight Gravelords warscrolls:
The DEATHRATTLE and CAVALRY keywords are used in the following Soulblight Gravelords warscrolls:
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The DEADWALKERS keyword is used in the following Soulblight Gravelords warscrolls:
The INFANTRY keyword is used in the following Soulblight Gravelords warscrolls:
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KEYWORDS | CORE, MOVE |
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KEYWORDS | CORE, MOVE, RUN |
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KEYWORDS | CORE, MOVE, RETREAT |
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There may be situations when a unit that has STRIKE-FIRST is not in combat at the start of the phase, but because of moves such as pile-in moves, it is ‘pulled into combat’ later in the phase. In such cases, STRIKE-FIRST has no effect on that unit because it was not in combat at the start of the phase. Abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST or STRIKE-LAST constraints, so you could not pick a unit with STRIKE-LAST to fight immediately after a unit with STRIKE-FIRST. | ||
The non-HERO DEATHRATTLE and INFANTRY keywords are used in the following Soulblight Gravelords warscrolls:
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KEYWORDS | UNBIND |
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KEYWORDS | BANISH |
The non-UNIQUE DEATHRATTLE keyword is used in the following Soulblight Gravelords warscrolls:
Because a replacement unit is treated as a completely new unit, it could, for instance, use a Once Per Battle ability on its warscroll even if the unit it replaced used that ability earlier in the battle. | ||
The SOULBLIGHT GRAVELORDS and HERO keywords are used in the following Soulblight Gravelords warscrolls:
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The DEADWALKERS keyword is used in the following Soulblight Gravelords warscrolls:
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The non-UNIQUE MONSTER keyword is used in the following Soulblight Gravelords warscrolls:
The MONSTER keyword is used in the following Soulblight Gravelords warscrolls:
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When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Soulblight Gravelords warscrolls:
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KEYWORDS | MOVE, RUN |
The WARMASTER keyword is used in the following Soulblight Gravelords warscrolls:
The non-HERO and UNIQUE DEATH keyword is used in the following Soulblight Gravelords warscrolls:
The non-MONSTER SOULBLIGHT GRAVELORDS keyword is used in the following Soulblight Gravelords warscrolls:
The DEATHRATTLE and INFANTRY keywords are used in the following Soulblight Gravelords warscrolls:
The INFANTRY and DEADWALKERS keywords are used in the following Soulblight Gravelords warscrolls:
The non-MONSTER VAMPIRE keyword is used in the following Soulblight Gravelords warscrolls:
The SOULBLIGHT GRAVELORDS and MONSTER keywords are used in the following Soulblight Gravelords warscrolls:
The WAR MACHINE keyword is used in the following Soulblight Gravelords warscrolls:
The SOULBLIGHT GRAVELORDS and WIZARD keywords are used in the following Soulblight Gravelords warscrolls:
The BEAST keyword is used in the following Soulblight Gravelords warscrolls:
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The CHAMPION keyword is used in the following Soulblight Gravelords warscrolls:
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The DEATHRATTLE, CAVALRY and HERO keywords are used in the following Soulblight Gravelords warscrolls:
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The MUSICIAN keyword is used in the following Soulblight Gravelords warscrolls:
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The STANDARD BEARER keyword is used in the following Soulblight Gravelords warscrolls:
The HERO and INFANTRY keywords are used in the following Soulblight Gravelords warscrolls:
The MANIFESTATION keyword is used in the following Soulblight Gravelords warscrolls:
The ENDLESS SPELL keyword is used in the following Soulblight Gravelords warscrolls: