The Ossiarch legions are an undead force like no other. Created to be autonomous, they are trusted to enact Nagash’s will on a hundred war fronts at once. Their empire gathers war materiel from the cadavers of each battle, harvesting bone with which to create new warriors, build fortifications and begin the cycle of death over again.
This page contains all of the rules you need to field your Ossiarch Bonereapers miniatures on the battlefields of the Mortal Realms, from a host of exciting faction rules to a range of warscrolls. The rules are split into the following sections:Contents | ||
Book | Kind | Edition | Last update | |
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![]() | Faction Pack | 4 | December 2024 | |
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![]() | Rulebook | 4 | June 2025 | |
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![]() | Expansion | 4 | May 2025 | |
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![]() | Faction Pack | 4 | April 2025 | |
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![]() | Warscroll | 4 | April 2025 | |
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![]() | Faction Pack | 4 | April 2025 | |
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![]() | Battletome | 4 | March 2025 | |
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![]() | Faction Pack | 4 | January 2025 | |
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![]() | Faction Pack | 4 | December 2024 | |
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![]() | Faction Pack | 4 | December 2024 | |
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![]() | Warscroll | 4 | December 2024 | |
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![]() | Warscroll | 4 | November 2024 |
Q: | At the 2+ stage of the effect of ‘Curse of Years’, if I roll 1 or more 2+’s, can I keep rolling extra dice (and inflicting mortal damage on the target) until a 1 is rolled? |
A: | No. |
Ossiarch Bonereapers armies can use the following abilities:
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KEYWORDS | RELENTLESS DISCIPLINE |
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KEYWORDS | RELENTLESS DISCIPLINE |
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KEYWORDS | RELENTLESS DISCIPLINE |
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KEYWORDS | RELENTLESS DISCIPLINE |
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KEYWORDS | RELENTLESS DISCIPLINE |
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KEYWORDS | RELENTLESS DISCIPLINE |
You can pick 1 of the following battle formations for a Ossiarch Bonereapers army. Each battle formation grants a different ability you can use in the battle.
Name | Points |
Kavalos Lance | 0 |
Mortek Ballistari | 0 |
Mortek Phalanx | 0 |
Mortisan Council | 0 |
Tithe Guards | 0 |
Hekatos Drillmasters | 0 |
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![]() | 5 |
KEYWORDS | SPELL, UNLIMITED |
![]() | 7 |
KEYWORDS | SPELL |
![]() | 7 |
KEYWORDS | SPELL |
![]() | 5 |
KEYWORDS | SPELL, UNLIMITED |
![]() | 5 |
KEYWORDS | SPELL |
![]() | 5 |
KEYWORDS | SPELL |
![]() | 6 |
KEYWORDS | SUMMON, SPELL |
![]() | 6 |
KEYWORDS | SUMMON, SPELL |
![]() | 6 |
KEYWORDS | SUMMON, SPELL |
The OSSIARCH BONEREAPERS and HERO keywords are used in the following Ossiarch Bonereapers warscrolls:
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KEYWORDS | CORE, MOVE, CHARGE |
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The OSSIARCH BONEREAPERS and CAVALRY keywords are used in the following Ossiarch Bonereapers warscrolls:
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
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In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
![]() | 6 |
KEYWORDS | SPELL |
The OSSIARCH BONEREAPERS, INFANTRY and WIZARD keywords are used in the following Ossiarch Bonereapers warscrolls:
The non-UNIQUE WIZARD keyword is used in the following Ossiarch Bonereapers warscrolls:
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When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The non-FLY OSSIARCH BONEREAPERS keyword is used in the following Ossiarch Bonereapers warscrolls:
The HERO keyword is used in the following Ossiarch Bonereapers warscrolls:
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Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
The OSSIARCH BONEREAPERS and WIZARD keywords are used in the following Ossiarch Bonereapers warscrolls:
Contents | ||