6" 1 5+ 1 Gors form the greater mass of a beastherd’s fighting force. Taller and more robust than humans, these vicious warriors wield axes and pitted swords. They rely upon superior numbers and the element of surprise to overcome their foes, crushing their will to fight with sudden, devastating stampedes. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Hacking Blades [Crit (2 Hits)] | |||||||
Hacking Blades Crit (2 Hits) | 2 | 4+ | 3+ | - | 1 |
Your Charge Phase |
KEYWORDS | INFANTRY, CHAMPION, MUSICIAN (1/10), STANDARD BEARER (1/10) |
CHAOS, BEASTS OF CHAOS, BRAYHERD |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
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There may be situations when a unit that has STRIKE-FIRST is not in combat at the start of the phase, but because of moves such as pile-in moves, it is ‘pulled into combat’ later in the phase. In such cases, STRIKE-FIRST has no effect on that unit because it was not in combat at the start of the phase. Abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST or STRIKE-LAST constraints, so you could not pick a unit with STRIKE-LAST to fight immediately after a unit with STRIKE-FIRST. | ||
The INFANTRY keyword is used in the following Beasts of Chaos warscrolls:
Passive |
The CHAMPION keyword is used in the following Beasts of Chaos warscrolls:
Any Hero Phase | 1 |
Passive |
The MUSICIAN keyword is used in the following Beasts of Chaos warscrolls:
Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
Passive |
The STANDARD BEARER keyword is used in the following Beasts of Chaos warscrolls:
The CHAOS keyword is used in the following Beasts of Chaos warscrolls:
The BEASTS OF CHAOS keyword is used in the following Beasts of Chaos warscrolls:
The BRAYHERD keyword is used in the following Beasts of Chaos warscrolls: