Beasts of Chaos – Dragon Ogors

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BEASTS OF CHAOS WARSCROLL
Dragon Ogors
8"
5
4+
2
Imposing creatures with muscular, humanoid torsos and the lower bodies of draconids, Dragon Ogors are formidable warriors. They overrun their foes with a headlong charge, lashing out with crackling storm-weapons and obliterating their enemies in a tempestuous rage.
BEASTS OF CHAOS WARSCROLL
Dragon Ogors
MELEE WEAPONS
AtkHitWndRndDmg
Storm-forged Weapons [Crit (Mortal)]
Storm-forged Weapons
Crit (Mortal)
44+2+12
Raking Foreclaws
Raking Foreclaws25+3+-1
BATTLE PROFILE

Unit Size: 3      Points: 220
Base size: 90 × 52mm
Can be reinforced: Yes
Notes: This unit will move to Warhammer Legends on 1 June 2025.

Any Combat Phase
SPEED OF AN AVALANCHE: Despite their formidable size, Dragon Ogors can move as swift as an avalanche, often surprising enemies who foolishly charge them.

Effect: If this unit did not charge this turn and is in combat with an enemy unit that charged this turn, roll a dice. On a 4+, this unit has STRIKE-FIRST for the rest of the turn.

KEYWORDS
CAVALRY
CHAOS, BEASTS OF CHAOS, THUNDERSCORN
Hit Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Hit characteristic, the attack scores a successful hit: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified hit rolls of 1 always fail. If an unmodified hit roll for an attack made with a weapon is a 6, that attack is a critical hit.

Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities).
15.3 Pile-in Moves
Some abilities, such as FIGHT abilities, allow a unit to make a short move called a pile-in move to get into a better position for combat. To do so:

If your unit is in combat: Pick an enemy unit your unit is in combat with to be the target of the pile-in move. Each model in your unit can move up to 3". That move can pass through the combat ranges of any enemy units, but each model must end that move no further from the target unit. At the end of the move, your unit must still be in combat with all units that it was in combat with at the start of the move.

If your unit is not in combat: Each model in your unit can move 3" in any direction. That move can pass through and end within the combat ranges of any enemy units.

  • Pile in: move up to 3".
  • If in combat, the unit must end the move closer, or at least as close, to the target enemy unit.
19.0 Strike-first and Strike-last
If there are any STRIKE-FIRST units in combat at the start of the phase, other units cannot be picked to use a FIGHT ability until those units have been picked to use a FIGHT ability. After all those STRIKE-FIRST units have fought, the active player picks the next unit to fight.

If there are any STRIKE-LAST units in combat, they cannot be picked to use a FIGHT ability if there are any units in combat that do not have STRIKE-LAST and have not yet used a FIGHT ability.

If a unit has STRIKE-FIRST and STRIKE-LAST, treat it as if it had neither.

There may be situations when a unit that has STRIKE-FIRST is not in combat at the start of the phase, but because of moves such as pile-in moves, it is ‘pulled into combat’ later in the phase. In such cases, STRIKE-FIRST has no effect on that unit because it was not in combat at the start of the phase.

Abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST or STRIKE-LAST constraints, so you could not pick a unit with STRIKE-LAST to fight immediately after a unit with STRIKE-FIRST.

The CHAOS keyword is used in the following Beasts of Chaos warscrolls:

The BEASTS OF CHAOS keyword is used in the following Beasts of Chaos warscrolls:

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Crit (Mortal)
If an attack made with this weapon scores a critical hit, that attack inflicts mortal damage on the target unit equal to the Damage characteristic of that weapon and the attack sequence ends.

The THUNDERSCORN keyword is used in the following Beasts of Chaos warscrolls:

The CAVALRY keyword is used in the following Beasts of Chaos warscrolls:

© Vyacheslav Maltsev 2013-2024