10" 12 5+ 5 Warped and ravenous alphapredators of the Chaos wilds, Chimeras are tri-headed abominations that descend from the skies to overwhelm their prey. Three monstrous heads rip, tear and spit streams of fire even as the beast’s vicious claws maul and mutilate. | ||
RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
Brimstone Breath [Shoot in Combat, Companion] | ||||||||
Brimstone Breath Shoot in Combat, Companion | 12" | 6 | 2+ | 4+ | - | 1 | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
Chimeric Heads [Companion] | ||||||||
Chimeric Heads Companion | 6 | 4+ | 2+ | 1 | D3 | |||
Mauling Claws [Crit (2 Hits), Companion] | ||||||||
Mauling Claws Crit (2 Hits), Companion | 6 | 4+ | 2+ | - | 2 |
Once Per Turn (Army), Any Combat Phase |
KEYWORDS | RAMPAGE |
KEYWORDS | MONSTER, FLY |
CHAOS, BEASTS OF CHAOS |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The CHAOS keyword is used in the following Beasts of Chaos warscrolls:
The BEASTS OF CHAOS keyword is used in the following Beasts of Chaos warscrolls:
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The MONSTER keyword is used in the following Beasts of Chaos warscrolls:
Passive |
When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Beasts of Chaos warscrolls: