Hidden among the ruins of the Mortal Realms are the Flesh-eater Courts. Bound by the madness of their cursed monarchs, throngs of creatures known as mordants eke out a wretched existence, waging wars against kingdom after kingdom in order to feast on the flesh of their enemies.
This page contains all of the rules you need to field your Flesh-eater Courts miniatures on the battlefields of the Mortal Realms, from a host of exciting faction rules to a range of warscrolls. The rules are split into the following sections:Contents | ||
| Book | Kind | Edition | Last update | |
Flesh-eater Courts | ||||
Flesh-eater Courts | Battletome | 4 | August 2025 | |
Scourge of Ghyran - Flesheater Courts | ||||
Scourge of Ghyran - Flesheater Courts | Expansion | 4 | December 2025 | |
Battle Profiles | ||||
Battle Profiles | Rulebook | 4 | December 2025 | |
Rules Updates | ||||
Rules Updates | Rulebook | 4 | December 2025 | |
Legends compendium | ||||
Legends compendium | Warscroll | 4 | October 2025 | |
Grotmas Advent: Regiments of Renown | ||||
Grotmas Advent: Regiments of Renown | Warscroll | 4 | September 2025 | |
Regiments of Renown | ||||
Regiments of Renown | Warscroll | 4 | September 2025 | |
Nighthaunt | ||||
Nighthaunt | Battletome | 4 | August 2025 | |
Soulblight Gravelords | ||||
Soulblight Gravelords | Battletome | 4 | April 2025 | |
Sons of Behemat | ||||
Sons of Behemat | Faction Pack | 4 | January 2025 | |
| Q: | When the target of ‘Glimpse of Delusion’ makes combat attacks as a result of the effect of that spell, can the ‘All-out Attack’ command or the ‘All-out Defence’ command be used as reactions to those attacks? |
| A: | No. |
| Q: | If a Maggotkin of Nurgle unit is picked as the target of Ushoran’s ‘Glimpse of Delusion’ ability and resolving that ability results in a model in that unit being slain, would that trigger the ‘Vectors of Contagion’ ability on that Maggotkin of Nurgle unit? |
| A: | No. |
Flesh-eater Courts armies can use the following abilities:
Once Per Turn (Army), Start of Any Turn |
Passive |
| KEYWORDS | DELUSION |
Passive |
| KEYWORDS | DELUSION |
Once Per Turn (Army), Your Hero Phase |
Once Per Turn (Army), Your Movement Phase | 1 |
Once Per Turn (Army), Your Movement Phase |
Once Per Battle (Army), Any Combat Phase |
You can pick 1 of the following battle formations for a Flesh-eater Courts army. Each battle formation grants a different ability you can use in the battle.
| Name | Points |
| Knightly Echelon | 0 |
| The Royal Hunt | 0 |
| Lords of the Manor | 0 |
| Royal Menagerie | 0 |
| Impassioned Serfs | 0 |
| Questing Courtiers | 0 |
Passive |
Once Per Turn (Army), End of Any Turn |
Passive |
Passive |
Impassioned Serfs Any Combat Phase | 1 |
Passive |
Passive |
Your Charge Phase |
End of Your Turn |
Passive |
Any Combat Phase |
Monstrous Traits Passive |
Passive |
End of Any Turn |
Your Hero Phase | 6 |
| KEYWORDS | SPELL |
Your Hero Phase | 6 |
| KEYWORDS | SPELL, UNLIMITED |
Your Hero Phase | 7 |
| KEYWORDS | SPELL |
Your Hero Phase | 4 |
| KEYWORDS | PRAYER, UNLIMITED |
Your Hero Phase | 4 |
| KEYWORDS | PRAYER |
Your Hero Phase | 5 |
| KEYWORDS | PRAYER |
Your Hero Phase | 6 |
| KEYWORDS | SPELL, SUMMON |
Your Hero Phase | 6 |
| KEYWORDS | SPELL, SUMMON |
Your Hero Phase | 6 |
| KEYWORDS | SPELL, SUMMON |
ROSTER OPTIONS
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Passive |
Once Per Turn (Army), Any Charge Phase |
Passive |
Passive |
Passive |
Passive |
Once Per Battle, Your Movement Phase |
Your Hero Phase | 6 |
| KEYWORDS | SPELL, UNLIMITED |
Your Hero Phase | 4 |
| KEYWORDS | PRAYER, UNLIMITED |
Your Hero Phase | 6 |
| KEYWORDS | SPELL, SUMMON |
ROSTER OPTIONS
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Once Per Battle (Army), Deployment Phase |
Once Per Turn (Army), Any Combat Phase |
Once Per Battle (Army), Any Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
Once Per Turn (Army), Any Combat Phase |
Passive |
Once Per Turn (Army), Your Movement Phase |
Any Combat Phase |
Passive |
Your Hero Phase | 6 |
| KEYWORDS | SPELL, UNLIMITED |
Your Hero Phase | 7 |
| KEYWORDS | SPELL |
Your Hero Phase | 4 |
| KEYWORDS | PRAYER, UNLIMITED |
Your Hero Phase | 6 |
| KEYWORDS | SPELL, SUMMON |
Here, you will find additional rules to use with a Flesh-eater Courts army while playing through a Path to Glory campaign. The Path to Glory content in this book is divided into two parts: the Anvil of Apotheosis and Paths for Flesh-eater Courts units.
| Your Hero's Warscroll You can download a blank warscroll from warhammer-community.com on which to record all of your hero’s details. | ||
| The Anvil of Apotheosis is a hero creator. Using the rules in this section, you can create a custom warscroll for a HERO to use in your Path to Glory campaign. This can represent any miniature of your choosing, including one you have lovingly kitbashed or converted. After the Anvil of Apotheosis, you will find 2 Paths for Flesh-eater Courts units. These follow the rules outlined for Paths in the Path to Glory battlepack you are using (e.g. Path to Glory: Ascension in the Core Book). | ||
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Landed Noble 0DP
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Ushorite Cleric -4DP
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Blooded Royalty -6DP
In addition, replace your hero’s melee weapon with the following weapon:
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Flaws
FRENZIED BUTCHER: In the bloody thrill of melee, this ghoul lordling often forgets such trifling matters as 'tactics' and 'strategy'.
TILTING AT WINDMILLS: To this ghoul, every enemy - no matter how minor - is a dire threat that must be ridden down with haste.
COURT PARIAH: Dark rumours chase this cannibal, and though they are held in fear, they have little true authority amongst their fellows.
OLD VALOUR WOUND: This cannibal once took a grievous wound, either on the battlefield or tourney field, and it has never fully healed. | ||||||||||||||||||
Battle Mount -5DP NIGHTSHRIEKER: This stooped, bat-like monster is drawn straight from the champion’s personal stables. In addition, make the following changes to your hero’s warscroll:Add the following weapon to your hero’s warscroll:
Battle Mount -20DP ROYAL WINGED ABOMINATION: Leather-winged and wicked, this behemoth screams with insatiable bloodlust. In addition, make the following changes to your hero’s warscroll:Add the following weapon and ability to your hero’s warscroll:
BATTLE DAMAGED Effect: While this unit has 10 or more damage points, the Attacks characteristic of its Winged Abomination’s Talons is 4.
Battle Mount -20DP ROYAL CORPSE-BEAST: Rotting wyrms, alpha preyton corpses, necro-gargants with crude howdahs: all may bear a ghoul lord to war. In addition, make the following changes to your hero’s warscroll:Add the following weapon and ability to your hero’s warscroll:
BATTLE DAMAGED Effect: While this unit has 10 or more damage points, the Attacks characteristic of its Corpse-beast’s Talons is 5.
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Path of Royalty(FLESH-EATER COURTS HERO only)ASPIRING: When a unit on this Path gains this rank, pick 1 of the following abilities for them:
SKILL-AT-ARMS: This creature retains some vestige of martial prowess.
UNNATURAL PARRY: Whipcord-fast and cunning, this creature bats away enemy blows.
UNNATURAL WARDS: No foul sorcery or spellcraft may harm this most 'saintly' of champions.
UNHOLY THIRST: Battle stokes this ghoul's fury.
LET US BREAK BREAD!: Something in this creature's gibbering howls still seizes enemies in a hypnotic bind.
GLORIOUS CHARGE: A true ruler knows that their place is at the tip of the lance.
REGAL AUTHORITY: A true royal may be approached only when they desire it ...
BELOVED OF THE KINGDOM: Serfs and champions of all kinds rise up at this ghoul's word. Effect: Set up a replacement unit identical to the target wholly within 6" of a battlefield edge and more than 9" from all enemy units. | ||||||||||||||||||||||||||||||||||
Path of The Subjects(non-HERO FLESH-EATER COURTS unit only)ASPIRING: When a unit on this Path gains this rank, pick 1 of the following abilities for them:
ROVING PACK: Whether they see themselves as outlaws, mercenaries or travelling war-troubadours, these ghouls are used to crossing long distances fast.
SENTRIES-AT-ARMS: These ghouls vigilantly keep the borders of the kingdom, repelling trespassers. Effect: Roll a dice. On a 4+, for the rest of the turn, add 1 to hit rolls for this unit’s combat attacks that target that enemy unit.
CULINARY ARTISTES: A stint in the monarch's kitchens have made these ghouls expert flesh-slicers. Effect: Inflict 1 mortal damage on each target.
ONE WITH THE LAND: Royal gamekeepers and scouts, these ghouls are naturally talented at blending into the terrain.
GUARDS OF THE ROYAL MENAGERIE: These ghouls are skilled in dealing with savage beasts.
GLORY OR DEATH: Battle is all to these ghouls.
ROYAL ELITE: These ghouls stand amongst the finest warriors of the kingdom.
FAMED PILGRIMS: With each new night, more cannibals swarm to join these zealous champions. | ||||||||||||||||||||||||||||||||||
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Reaction: You declared an ATTACK ability | 1 |
Reaction: Opponent declared an ATTACK ability | 1 |
The ROTBRINGERS keyword is used in the following Maggotkin of Nurgle warscrolls:
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Passive |
The FLESH-EATER COURTS and HERO keywords are used in the following Flesh-eater Courts warscrolls:
The HERO and INFANTRY keywords are used in the following Flesh-eater Courts warscrolls:
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The INFANTRY keyword is used in the following Flesh-eater Courts warscrolls:
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| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
The HERO keyword is used in the following Flesh-eater Courts warscrolls:
The ABHORRANT keyword is used in the following Flesh-eater Courts warscrolls:
The SERFS keyword is used in the following Flesh-eater Courts warscrolls:
The KNIGHTS keyword is used in the following Flesh-eater Courts warscrolls:
| Because a replacement unit is treated as a completely new unit, it could, for instance, use a Once Per Battle ability on its warscroll even if the unit it replaced used that ability earlier in the battle. | ||
The NOBLE keyword is used in the following Flesh-eater Courts warscrolls:
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The non-HERO MONSTER keyword is used in the following Flesh-eater Courts warscrolls:
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
| There may be situations when a unit that has STRIKE-FIRST is not in combat at the start of the phase, but because of moves such as pile-in moves, it is ‘pulled into combat’ later in the phase. In such cases, STRIKE-FIRST has no effect on that unit because it was not in combat at the start of the phase. Abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST or STRIKE-LAST constraints, so you could not pick a unit with STRIKE-LAST to fight immediately after a unit with STRIKE-FIRST. | ||
Passive |
The HERO and FLESH-EATER COURTS keywords are used in the following Flesh-eater Courts warscrolls:
The non-HERO FLESH-EATER COURTS keyword is used in the following Flesh-eater Courts warscrolls:
Your Shooting Phase |
| KEYWORDS | CORE, ATTACK, SHOOT |
Any Combat Phase |
| KEYWORDS | CORE, ATTACK, FIGHT |
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Your Hero Phase |
| KEYWORDS | BANISH |
Your Hero Phase |
| KEYWORDS | PRAYER, UNLIMITED |
Once Per Battle, Your Hero Phase | 7 |
| KEYWORDS | PRAYER |
The WIZARD keyword is used in the following Flesh-eater Courts warscrolls:
The MONSTER and FLESH-EATER COURTS keywords are used in the following Flesh-eater Courts warscrolls:
The non-UNIQUE MONSTER keyword is used in the following Flesh-eater Courts warscrolls:
The FLESH-EATER COURTS and WIZARD keywords are used in the following Flesh-eater Courts warscrolls:
Your Hero Phase | 6 |
| KEYWORDS | SPELL |
Your Movement Phase |
| KEYWORDS | CORE, MOVE |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RUN |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
Passive |
Any Hero Phase | 1 |
Passive |
| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
Passive |
The UNIQUE and ABHORRANT keywords are used in the following Flesh-eater Courts warscrolls:
The KNIGHT keyword is used in the following Flesh-eater Courts warscrolls:
The HERO keyword is used in the following Flesh-eater Courts warscrolls:
The INFANTRY keyword is used in the following Flesh-eater Courts warscrolls:
The WARD keyword is used in the following Flesh-eater Courts warscrolls:
The DEATH keyword is used in the following Flesh-eater Courts warscrolls:
The FLESH-EATER COURTS keyword is used in the following Flesh-eater Courts warscrolls:
Passive |
Your Hero Phase |
| KEYWORDS | BANISH |
The non-UNIQUE FLESH-EATER COURTS keyword is used in the following Flesh-eater Courts warscrolls:
Contents | ||