Hidden among the ruins of the Mortal Realms are the Flesh-eater Courts. Bound by the madness of their cursed monarchs, throngs of creatures known as mordants eke out a wretched existence, waging wars against kingdom after kingdom in order to feast on the flesh of their enemies.
This page contains all of the rules you need to field your Flesh-eater Courts miniatures on the battlefields of the Mortal Realms, from a host of exciting faction rules to a range of warscrolls. The rules are split into the following sections:Book | Kind | Edition | Last update | |
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![]() | Faction Pack | 4 | December 2024 | |
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![]() | Faction Pack | 4 | January 2025 | |
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![]() | Faction Pack | 4 | January 2025 | |
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![]() | Rulebook | 4 | January 2025 | |
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![]() | Faction Pack | 4 | December 2024 | |
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![]() | Faction Pack | 4 | December 2024 | |
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![]() | Faction Pack | 4 | December 2024 | |
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![]() | Warscroll | 4 | November 2024 | |
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![]() | Warscroll | 4 | November 2024 |
Flesh-eater Courts armies can use the following abilities:
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You can pick 1 of the following battle formations for a Flesh-eater Courts army. Each battle formation grants a different ability you can use in the battle.
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![]() | 6 |
KEYWORDS | SPELL, UNLIMITED |
![]() | 5 |
KEYWORDS | SPELL |
![]() | 6 |
KEYWORDS | SPELL |
![]() | 5 |
KEYWORDS | PRAYER, UNLIMITED |
![]() | 5 |
KEYWORDS | PRAYER |
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KEYWORDS | PRAYER |
![]() | 6 |
KEYWORDS | SUMMON, SPELL |
![]() | 7 |
KEYWORDS | SUMMON, SPELL |
![]() | 5 |
KEYWORDS | SUMMON, SPELL |
The FLESH-EATER COURTS and HERO keywords are used in the following Flesh-eater Courts warscrolls:
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Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The WIZARD and HERO keywords are used in the following Flesh-eater Courts warscrolls:
The FLESH-EATER COURTS keyword is used in the following Flesh-eater Courts warscrolls:
The HERO keyword is used in the following Flesh-eater Courts warscrolls:
The COURTIER and HERO keywords are used in the following Flesh-eater Courts warscrolls:
The SERFS keyword is used in the following Flesh-eater Courts warscrolls:
The KNIGHTS keyword is used in the following Flesh-eater Courts warscrolls:
The ABHORRANT and HERO keywords are used in the following Flesh-eater Courts warscrolls:
Because a replacement unit is treated as a completely new unit, it could, for instance, use a Once Per Battle ability on its warscroll even if the unit it replaced used that ability earlier in the battle. | ||
The ABHORRANT keyword is used in the following Flesh-eater Courts warscrolls:
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There may be situations when a unit that has STRIKE-FIRST is not in combat at the start of the phase, but because of moves such as pile-in moves, it is ‘pulled into combat’ later in the phase. In such cases, STRIKE-FIRST has no effect on that unit because it was not in combat at the start of the phase. Abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST or STRIKE-LAST constraints, so you could not pick a unit with STRIKE-LAST to fight immediately after a unit with STRIKE-FIRST. | ||
The FLESH-EATER COURTS and MONSTER keywords are used in the following Flesh-eater Courts warscrolls:
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![]() | 7 |
KEYWORDS | PRAYER |
The WIZARD keyword is used in the following Flesh-eater Courts warscrolls:
Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
The FLESH-EATER COURTS and WIZARD keywords are used in the following Flesh-eater Courts warscrolls:
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In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
The INFANTRY keyword is used in the following Flesh-eater Courts warscrolls:
![]() | 6 |
KEYWORDS | SPELL |