12" 16 4+ 5 At the heart of every cannibal court lurks an abhorrant monarch known as a Ghoul King or Queen. These vampires are tied by blood to their beloved Ushoran, and both his power and his madness flow thickly in their veins. As deranged as their dread master, Abhorrant Ghoul Kings see themselves as honourable lords in service to a benevolent liege, and they feel a patrician’s imperative to ensure that their loyal populace is well fed and happy. In reality, this means that they launch constant raids against the lands of the living, gorging themselves on fresh blood and meat while spreading madness and horror wherever they go.
Possessing a vampire’s physical might and innate mastery over the magic of death, Abhorrant Ghoul Kings are able to animate and control the remains of long-dead titans. A favoured choice of royal mount is the Terrorgheist, a chiropterid nightmare of rotting wings and bone. These creatures are capable of unleashing a sonic cry so terrible that it can cause a mortal warrior’s heart to explode within their chest. Even should the Ghoul King be dismounted and his loyal steed slain, the enemy must still beware: inside a Terrorgheist’s foulsmelling innards lurks a swarm of corpse-bats, ready to burst free of their foetid cage and feast upon those close at hand. | ||
RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
Death Shriek [Shoot in Combat, Companion] | ||||||||
Death Shriek Shoot in Combat, Companion | 10" | 1 | 4+ | 2+ | 2 | D6 | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
Terrorgheist’s Skeletal Talons [Companion] | ||||||||
Terrorgheist’s Skeletal Talons Companion | 6 | 4+ | 2+ | 1 | 2 | |||
Terrorgheist’s Fanged Maw [Companion] | ||||||||
Terrorgheist’s Fanged Maw Companion | 3 | 4+ | 2+ | 2 | D6 | |||
Gory Talons and Fangs | ||||||||
Gory Talons and Fangs | 5 | 3+ | 3+ | 1 | 2 |
Passive |
Passive |
Once Per Turn (Army), Any Combat Phase |
KEYWORDS | RAMPAGE |
KEYWORDS | HERO, MONSTER, WIZARD (1), FLY, WARD (6+) |
DEATH, FLESH-EATER COURTS, ABHORRANT |
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The HERO keyword is used in the following Flesh-eater Courts warscrolls:
Passive |
The WARD keyword is used in the following Flesh-eater Courts warscrolls:
The DEATH keyword is used in the following Flesh-eater Courts warscrolls:
The FLESH-EATER COURTS keyword is used in the following Flesh-eater Courts warscrolls:
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The MONSTER keyword is used in the following Flesh-eater Courts warscrolls:
Passive |
When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Flesh-eater Courts warscrolls:
The WIZARD keyword is used in the following Flesh-eater Courts warscrolls:
The ABHORRANT keyword is used in the following Flesh-eater Courts warscrolls: