Nagash is the Great Necromancer, Supreme Lord of the Undead and master of all that passes beyond the mortal coil. He is nothing less than an evil-hearted god, and those who earn his displeasure are soon turned to dust upon the wind.
Unit Size: 1 Points: 860
Battlefield Role: Leader, Behemoth
Notes: Single, Unique
Nagash, Supreme Lord of the Undead, is armed with Alakanash and Zefet-nebtar.
COMPANION: This unit is accompanied by a host of spirits armed with Spectral Claws and Daggers.
Alakanash, the Staff of Power: This staff is capped with gems of purest Shyishan realmstone.
Add 3 to
casting,
unbinding and
dispelling rolls for this unit.
Invocation of Nagash: With but a thought, Nagash can call forth fresh minions to assail his foes.
At the start of your
hero phase, for each friendly
SUMMONABLE,
MORDANT or
OSSIARCH BONEREAPERS unit wholly within range of this unit, you can either
heal up to 3 wounds allocated to that unit or, if no wounds have been allocated to that unit, you can return a number of
slain models to it that have a combined Wounds characteristic of 3 or less. The range of this ability is shown on this unit’s
damage table.
Morikhane: This ensorcelled armour channels the necromantic power of the Death God to his servants, enveloping them in an aura of deathly protection.
Friendly
DEATH units wholly within 12" of this unit have a
ward of 5+.
Supreme Lord of the Undead: Nagash is the undisputed master of all undead creatures.
At the start of your
hero phase, you can pick 1 friendly
SUMMONABLE,
MORDANT or
OSSIARCH BONEREAPERS unit with a Wounds characteristic of 3 or less that has been destroyed and roll a dice. On a 3+, a new replacement unit with half of the models from the unit that was destroyed (rounding up) is added to your army. Replacement units must be set up wholly within 12" of this unit and more than 9" from all enemy units. Units set up in this way cannot move in the following
movement phase. Each destroyed unit can only be replaced once - replacement units cannot themselves be replaced.
The Nine Books of Nagash: Nagash has committed to memory much of his vast library but carries nine of the most potent tomes with him at all times.
The number of
spells this unit can attempt to
cast is shown on this unit’s
damage table.
Hand of Dust: It is said that the touch of Nagash can wither and age any mortal, turning them to little more than a pile of dusty bones in mere moments.
Hand of Dust is a spell that has a
casting value of 8 and a range of 3". If successfully cast, pick 1 enemy model within range and visible to the caster. Then, take a dice and hide it in one of your hands or under one of two appropriate containers. Your opponent must pick one of your hands or containers. If they pick the one holding the dice, the spell has no effect. If they pick the empty hand or container, the enemy model is slain.
Soul Stealer: Nagash can siphon souls from the living to heal his own wounds.
Soul Stealer is a spell that has a
casting value of 7 and a range of 24". If successfully cast, pick 1 enemy unit within range and visible to the caster. That unit suffers D3
mortal wounds. If the unmodified
casting roll for this spell is 9+ and this spell is not
unbound, that unit suffers D6 mortal wounds instead of D3. You can
heal up to 1 wound that has been allocated to the caster for each mortal wound caused by this spell that is not negated.