Flesh-eater Courts – The Skinnerkin

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6"
2
6+
10
WARSCROLL

The Skinnerkin

Foremost of the Summerking’s butchers are the Skinnerkin, who work to secure the most delicious viands for his feasts. These masters of the slaughter carry racks of meat hooks in their very flesh, intent on stringing up their prey upon these blades alive – for the sake of freshness, of course.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Skinnerkin Weapons
Skinnerkin Weapons1"34+4+-1
PITCHED BATTLE PROFILE

Unit Size: 5      Points: 90
Battlefield Role: None
MODELBASE SIZE
Gristla Tenderhooke32mm
Young Master Kretch, Flensemaster Pewdrig, Seddrik the Chain and The Carnskyr25mm
Notes: Single, Unique

The models in The Skinnerkin are Gristla Tenderhooke, Young Master Kretch, Flensemaster Pewdrig, Seddrik the Chain and The Carnskyr. Each is armed with Skinnerkin Weapons.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Mortevell’s Helcourt

Prime Cuts: With cuts and swipes of surprising precision, the Skinnerkin’s foes unwittingly find themselves the main ingredient of the upcoming feast.
If the unmodified hit roll for an attack made by this unit is 6, this unit receives 1 prime cut point.

‘Dinner is Served, Milord’: A grisly platter of splintered bones, rotten meat and spilled entrails is offered up to the nobility.
At the end of the combat phase, you can pick 1 friendly FLESH-EATER COURTS HERO wholly within 12" of this unit. Heal a number of wounds allocated to that unit up to the number of prime cut points this unit has. Then, reset this unit’s prime cut points to 0.

KEYWORDS
DEATH, FLESH-EATER COURTS, HOLLOWMOURNE, MORDANT, SERFS, THE SKINNERKIN

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The MORDANT keyword is used in the following Flesh-eater Courts warscrolls:

Leader
Battleline
None
Hit Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Hit characteristic, the attack scores a hit and you must make a wound roll. If not, the attack fails and the attack sequence ends. An unmodified hit roll of 1 always fails and an unmodified hit roll of 6 always hits. A hit roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).

Sometimes an ability will allow a single hit roll to score two or more hits. If this is the case, make all of the wound and save rolls for those hits at the same time.

The SERFS keyword is used in the following Flesh-eater Courts warscrolls:

Battleline
None
14.4 Healing Wounds
Some abilities allow you to heal wounds that have been allocated to a model. For each wound that is healed, reduce the number of wounds allocated to the model by 1, to a minimum of 0. You cannot heal wounds on a model that is slain.
© Vyacheslav Maltsev 2013-2024