Mighty embodiments of the darkest of mortal emotions and compulsions, the Chaos Gods reside outside of reality. They are eternal beings of near limitless power, abominations who seek to corrupt all they survey. Constantly warring with each other, these deities vie for mastery over the Mortal Realms. In these conflicts there is one who most often stands ascendant.
This page contains all of the rules you need to field your Blades of Khorne miniatures on the battlefields of the Mortal Realms, from a host of exciting faction rules to a range of warscrolls. The rules are split into the following sections:Book | Kind | Edition | Last update | |
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![]() | Faction Pack | 4 | December 2024 | |
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![]() | Faction Pack | 4 | January 2025 | |
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![]() | Faction Pack | 4 | January 2025 | |
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![]() | Rulebook | 4 | January 2025 | |
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![]() | Battletome | 4 | December 2024 | |
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![]() | Faction Pack | 4 | December 2024 | |
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![]() | Faction Pack | 4 | December 2024 | |
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![]() | Warscroll | 4 | November 2024 | |
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![]() | Warscroll | 4 | November 2024 | |
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![]() | Battletome | 4 | September 2024 |
Blades of Khorne armies can use the following abilities:
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KEYWORDS | BLOOD TITHE |
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KEYWORDS | BLOOD TITHE |
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KEYWORDS | BLOOD TITHE, MOVE |
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KEYWORDS | BLOOD TITHE |
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KEYWORDS | BLOOD TITHE |
You can pick 1 of the following battle formations for a Blades of Khorne army. Each battle formation grants a different ability you can use in the battle.
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KEYWORDS | SUMMON, PRAYER |
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KEYWORDS | SUMMON, PRAYER |
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KEYWORDS | SUMMON, PRAYER |
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KEYWORDS | PRAYER, UNLIMITED |
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KEYWORDS | PRAYER |
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KEYWORDS | PRAYER |
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In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
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KEYWORDS | SPELL |
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KEYWORDS | UNBIND |
The non-UNIQUE BLOODTHIRSTER keyword is used in the following Blades of Khorne warscrolls:
Because a replacement unit is treated as a completely new unit, it could, for instance, use a Once Per Battle ability on its warscroll even if the unit it replaced used that ability earlier in the battle. | ||
The HERO keyword is used in the following Blades of Khorne warscrolls:
The BLADES OF KHORNE and DAEMON keywords are used in the following Blades of Khorne warscrolls:
The BLOODBOUND keyword is used in the following Blades of Khorne warscrolls:
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KEYWORDS | CORE, MOVE, CHARGE |
The CAVALRY keyword is used in the following Blades of Khorne warscrolls:
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There may be situations when a unit that has STRIKE-FIRST is not in combat at the start of the phase, but because of moves such as pile-in moves, it is ‘pulled into combat’ later in the phase. In such cases, STRIKE-FIRST has no effect on that unit because it was not in combat at the start of the phase. Abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST or STRIKE-LAST constraints, so you could not pick a unit with STRIKE-LAST to fight immediately after a unit with STRIKE-FIRST. | ||
The non-MONSTER DAEMON keyword is used in the following Blades of Khorne warscrolls:
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The PRIEST keyword is used in the following Blades of Khorne warscrolls:
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KEYWORDS | BANISH |
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KEYWORDS | BLOOD TITHE, MOVE |
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KEYWORDS | UNBIND |
Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
The BLADES OF KHORNE and PRIEST keywords are used in the following Blades of Khorne warscrolls:
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KEYWORDS | PRAYER |