Blades of Khorne – Bloodstoker

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BLADES OF KHORNE WARSCROLL
Bloodstoker
5"
5
4+
2
Bloodstokers are the taskmasters and overseers of the Bloodbound throngs, charged with keeping a savage form of order amongst a warhorde’s ranks. They do so not through encouragement or chastisement but through blood and pain; each is a master with their cruel barbed whip, and the lashes they inflict direct their warriors onwards while raising their anger to incandescent levels. As befitting a member of their lord’s Gorechosen elite, a Bloodstoker is themselves a potent warrior, but they like to boast that rather than fighting with a hammer or axe, they wield the warhorde itself as a weapon. In doing so, they amass harvests of skulls far in excess of even the most ferocious personal combatant. Bloodstokers are habitually sadistic, sending warriors and beasts to their death without hesitation and revelling as their whips flay flesh from bone. Worshippers of Khorne who have known the bite of a Bloodstoker’s lash often mutter that these champions would find equal acclaim amongst the pain-cultists of decadent, despised Slaanesh. Yet a Bloodstoker acts solely to intensify the slaughter, and the boon they offer to a champion of Khorne renders them invaluable, granting them licence to inflict agony without restraint.
BLADES OF KHORNE WARSCROLL
Bloodstoker
MELEE WEAPONS
AtkHitWndRndDmg
Torture Blade and Blood Whip
Torture Blade and Blood Whip43+4+12
BATTLE PROFILE

Unit Size: 1      Points: 100
Base size: 40mm
Can be reinforced: No
Regiment Options: Any BLOODBOUND
Notes: This HERO can join an eligible regiment as a Bloodbound Warmonger.

Once Per Turn (Army), Your Movement Phase
WHIPPED TO FURY: The ferocious bite of a Bloodstoker’s lash reminds every Khorne follower of the bloody dues their master expects.

Declare: Pick a friendly non-HERO BLOODBOUND unit within this unit’s combat range to be the target.

Effect: For the rest of the turn, the target can use CHARGE abilities even if it used a RUN ability in the same turn.

KEYWORDS
HERO, INFANTRY
CHAOS, BLADES OF KHORNE, BLOODBOUND, GORECHOSEN

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3.1 Regiments
Armies are made up of one or more regiments, each of which is led by a HERO. You must have at least 1 regiment in your army, and you can include a maximum of 5 regiments. To add a regiment, pick 1 HERO from your faction, then pick up to 3 non-HERO units to accompany them.

Each HERO’s battle profile lists which units can be added to their regiment, and each non-HERO unit’s battle profile lists any relevant keywords it has. The battle profiles of some HEROES (such as named characters) may say that they can be added to the regiment of another HERO.
Those HEROES can join an eligible regiment as a Bloodbound Warmonger.

Infantry Hero
7.0 Combat Range
Each model has a combat range that extends 3" horizontally from its base and any distance vertically from that circle to form a cylinder. The combat range of a unit extends 3" horizontally and any distance vertically from every model in that unit. Units from opposing armies that are within each other’s combat range and that are visible to each other are in combat with each other. When a unit that is not in combat enters the combat range of a visible enemy unit, it moves into combat.

  • A unit’s combat range extends 3" out from every model in that unit.
  • If any enemy models are within a unit’s combat range and visible to it, that unit is in combat.

The GORECHOSEN keyword is used in the following Blades of Khorne warscrolls:

The non-HERO BLOODBOUND keyword is used in the following Blades of Khorne warscrolls:

© Vyacheslav Maltsev 2013-2024