8" 8 4+ 2 Though Khorne favours close combat, he also approves of mechanised death. The Skull Cannons are the manifestation of this belief. Crafted in the forges that burn within the god’s Brass Citadel, these sentient artillery pieces are as thirsty for carnage as any of their fellow daemons. Skull Cannons rumble forwards while revving and snarling, protruding jaws snapping wildly. Bloodletters – often those who forged the abomination – cling to the weapon’s spiked ridges, helping to direct the long brass barrel that emerges from its ‘neck’. From here is shot the cannon’s payload: the skulls of the foe, covered in pitch of boiling blood before being set alight. Upon striking their target, they explode with terrible force, reducing foes to smears of gore.
Typical of Khorne’s single-minded fixation, Skull Cannons reload by inflicting death. As their spiked wheels crush enemies and their mouths tear flesh apart, the foe’s skulls are sucked into the device’s innards, ready to be fired. Each impact from such a projectile echoes like the roar of the Blood God, and when massed in cohorts, Skull Cannons have the power to level fortress walls, the engines roaring through the breach to join the slaughter. | ||
RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
Burning Skulls [Shoot in Combat] | ||||||||
Burning Skulls Shoot in Combat | 15" | 4 | 4+ | 3+ | 1 | D3 | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
Gnashing Maw [Companion] | ||||||||
Gnashing Maw Companion | 1 | 4+ | 3+ | 1 | D3 | |||
Hellblades [Crit (Mortal)] | ||||||||
Hellblades Crit (Mortal) | 4 | 3+ | 3+ | 1 | 1 |
Passive |
Passive |
KEYWORDS | WAR MACHINE, WARD (6+) |
CHAOS, BLADES OF KHORNE, DAEMON |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The CHAOS keyword is used in the following Blades of Khorne warscrolls:
The BLADES OF KHORNE keyword is used in the following Blades of Khorne warscrolls:
Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
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The WAR MACHINE keyword is used in the following Blades of Khorne warscrolls:
Passive |
The WARD keyword is used in the following Blades of Khorne warscrolls:
The DAEMON keyword is used in the following Blades of Khorne warscrolls: