10" 5 2+ 2 The ground shakes beneath pounding Juggernaut hooves as the Mighty Skullcrushers ride into battle. Foes are smashed aside by the impact of their charge, and any survivors are soon reduced to piles of gore by the riders’ axes. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Gorebathed Glaive or Axe [Blood-hungry, Charge (+1 Damage)] | |||||||
| Gorebathed Glaive or Axe Blood-hungry, Charge (+1 Damage) | 3 | 3+ | 3+ | 1 | 1 | ||
| Juggernaut’s Brazen Hooves [Companion] | |||||||
| Juggernaut’s Brazen Hooves Companion | 2 | 4+ | 3+ | 1 | D3 | ||
Any Charge Phase |
KEYWORDS | CAVALRY, CHAMPION, MUSICIAN (1/3), STANDARD BEARER (1/3) |
| CHAOS, BLADES OF KHORNE, BLOODBOUND |
Once Per Turn (Army), Start of Any Turn |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
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| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Your Shooting Phase |
| KEYWORDS | CORE, ATTACK, SHOOT |
Any Combat Phase |
| KEYWORDS | CORE, ATTACK, FIGHT |
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Your Hero Phase |
| KEYWORDS | BANISH |
Your Hero Phase |
| KEYWORDS | BANISH |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Once Per Turn (Army), Reaction: You declared a CHARGE ability | 0 |
| KEYWORDS | BLOOD TITHE |
Once per Turn, Start of Any Turn | 1 |
| KEYWORDS | BLOOD TITHE |
Once Per Turn (Army), Your Combat Phase | 1 |
| KEYWORDS | BLOOD TITHE |
Once Per Turn (Army), Your Hero Phase | 2 |
| KEYWORDS | BLOOD TITHE |
Passive | 2 |
| KEYWORDS | BLOOD TITHE |
Passive | 3 |
| KEYWORDS | BLOOD TITHE |
Passive | 4 |
| KEYWORDS | BLOOD TITHE |
Passive | 4 |
| KEYWORDS | BLOOD TITHE |
The BLOODBOUND keyword is used in the following Blades of Khorne warscrolls:
The non-MONSTER DAEMON keyword is used in the following Blades of Khorne warscrolls:
The MONSTER keyword is used in the following Blades of Khorne warscrolls:
Reaction: You declared the ‘Skulls for the Skull Throne’ ability |
Passive |
The CHAMPION keyword is used in the following Blades of Khorne warscrolls:
The CHAOS keyword is used in the following Blades of Khorne warscrolls:
The BLADES OF KHORNE keyword is used in the following Blades of Khorne warscrolls:
The BLOODBOUND keyword is used in the following Blades of Khorne warscrolls:
Any Hero Phase | 1 |
Passive |
The MUSICIAN keyword is used in the following Blades of Khorne warscrolls:
| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
Passive |
The STANDARD BEARER keyword is used in the following Blades of Khorne warscrolls:
The CAVALRY keyword is used in the following Blades of Khorne warscrolls: