Beasts of Chaos – Grashrak’s Despoilers

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BEASTS OF CHAOS WARSCROLL
Grashrak’s Despoilers
8"
2
6+
1
A prophet of ruin and the leader of the Despoilers, an infamous pack of cruel-hearted raiders, the Great Bray-Shaman known as Grashrak Fellhoof wields the savage power of Chaos to lay waste to his enemies. Grashrak’s Despoilers are a motley collection of gor- kin, hand-picked by the Bray-Shaman for their cruel cunning. They fear Fellhoof more than any foe and will sacrifice life and limb to protect their master.
BEASTS OF CHAOS WARSCROLL
Grashrak’s Despoilers
RANGED WEAPONS
RngAtkHitWndRndDmg
Despoiler Shortbow
Despoiler Shortbow15"24+4+-1
MELEE WEAPONS
AtkHitWndRndDmg
Despoiler Weapons
Despoiler Weapons24+4+-1
BATTLE PROFILE

Unit Size: 6      Points: 100
MODELBASE SIZE
Draknar32mm
Murghoth Half-Horn, Khorsh ‘the Sneak’, Ushkor, Gnarl25mm
Can be reinforced: No
Notes: This unit cannot be reinforced.

Each model in this unit is armed with Despoiler Weapons. The models in this unit are:
  • Grashrak Fellhoof (champion)
  • Draknar
  • Murghoth Half-horn
  • Korsh ‘the Sneak’
  • Ushkor (also armed with a Despoiler Shortbow)
  • Gnarl (also armed with a Despoiler Shortbow)

Passive
VIOLENT DESPOILERS: Grashrak’s gor-kin leave a trail of wanton destruction in their wake, for they hate the trappings of civilisation with a bestial vehemence.

Effect: Add 1 to hit rolls for this unit’s attacks while it is wholly outside friendly territory.

Passive
GRASHRAK FELLHOOF: For Grashrak, it is not enough to despoil the land – the air itself must writhe with the power of anarchy.

Effect: While this unit’s Grashrak Fellhoof is on the battlefield, it has WIZARD (1).

KEYWORDS
UNIQUE, INFANTRY, CHAMPION
CHAOS, BEASTS OF CHAOS, BRAYHERD
Hit Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Hit characteristic, the attack scores a successful hit: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified hit rolls of 1 always fail. If an unmodified hit roll for an attack made with a weapon is a 6, that attack is a critical hit.

Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities).

The INFANTRY keyword is used in the following Beasts of Chaos warscrolls:

• Gors
• Ungors
1.0 Champions
Units with the CHAMPION keyword have one or more champion models. If there is a number after the CHAMPION keyword, that number indicates the proportion of models in that unit that can be champions. In any other case, 1 model in the unit can be a champion. Units with the CHAMPION keyword have the following passive ability:

Passive
CHAMPION: A veteran fighter leads the charge.

Effect: Add 1 to the Attacks characteristic of weapons used by champions in this unit.

The CHAMPION keyword is used in the following Beasts of Chaos warscrolls:

• Gors
• Ungors

The CHAOS keyword is used in the following Beasts of Chaos warscrolls:

The BEASTS OF CHAOS keyword is used in the following Beasts of Chaos warscrolls:

The BRAYHERD keyword is used in the following Beasts of Chaos warscrolls:

• Gors
• Ungors

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1.1 Power Level
Each WIZARD and PRIEST has a power level, shown in brackets after the keyword, e.g. WIZARD (2). A WIZARD or PRIEST’s power level determines the number of SPELL, PRAYER or BANISH abilities they can use per phase, in any combination. For example, a WIZARD (2) unit could use 1 SPELL and 1 BANISH ability in their commander’s hero phase.
Passive
CHAMPION: A veteran fighter leads the charge.

Effect: Add 1 to the Attacks characteristic of weapons used by champions in this unit.
© Vyacheslav Maltsev 2013-2024