12" 10 6+ 8+ Wildfire Tauruses are summoned from the fires of the largest herdstones. They take the shape of gargantuan flaming bulls, stampeding through massed ranks of armoured warriors, setting flesh ablaze and flattening those not consumed in the conflagration. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Taurine Horns [Charge (+1 Damage)] | |||||||
Taurine Horns Charge (+1 Damage) | 6 | 4+ | 2+ | 2 | D3 |
Any Charge Phase |
KEYWORDS | MANIFESTATION, ENDLESS SPELL, FLY, WARD (6+) |
CHAOS, BEASTS OF CHAOS |
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There may be situations when a unit that has STRIKE-FIRST is not in combat at the start of the phase, but because of moves such as pile-in moves, it is ‘pulled into combat’ later in the phase. In such cases, STRIKE-FIRST has no effect on that unit because it was not in combat at the start of the phase. Abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST or STRIKE-LAST constraints, so you could not pick a unit with STRIKE-LAST to fight immediately after a unit with STRIKE-FIRST. | ||
The CHAOS keyword is used in the following Beasts of Chaos warscrolls:
The BEASTS OF CHAOS keyword is used in the following Beasts of Chaos warscrolls:
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Passive |
When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Beasts of Chaos warscrolls:
Passive |
Your Charge Phase |
KEYWORDS | CORE, MOVE, CHARGE |
The MANIFESTATION keyword is used in the following Beasts of Chaos warscrolls:
The ENDLESS SPELL keyword is used in the following Beasts of Chaos warscrolls:
The WARD keyword is used in the following Beasts of Chaos warscrolls: