12" 14 3+ 5 6+ 3 Arkhan is a master of necromantic magic and the most trusted servant of Nagash. Roiling clouds of deathly magic swirl about the skeletal form of the Mortarch of Sacrament as he rides to war upon his dread abyssal Razarak. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Zefet-kar and Khenash-an | |||||||
| Zefet-kar and Khenash-an | 4 | 3+ | 4+ | 1 | D3 | ||
Razarak’s Ebon Claws [Companion] | |||||||
Razarak’s Ebon ClawsCompanion | 5 | 4+ | 2+ | 3 | 3 | ||
Passive |
Passive |
Once Per Turn (Army), Any Combat Phase |
| KEYWORDS | RAMPAGE |
Once Per Turn, Reaction: Opponent declared a SPELL ability for a unit within 18" of this unit |
Your Hero Phase | 7 |
| KEYWORDS | SPELL |
KEYWORDS | WARMASTER, UNIQUE, HERO, MONSTER, WIZARD (3), FLY, WARD (6+), RELENTLESS DISCIPLINE (3) |
| DEATH, OSSIARCH BONEREAPERS |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
| ||
Passive |
The WARD keyword is used in the following Ossiarch Bonereapers warscrolls:
The DEATH keyword is used in the following Ossiarch Bonereapers warscrolls:
The OSSIARCH BONEREAPERS keyword is used in the following Ossiarch Bonereapers warscrolls:
| ||
| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
The UNIQUE keyword is used in the following Ossiarch Bonereapers warscrolls:
The HERO keyword is used in the following Ossiarch Bonereapers warscrolls:
The RELENTLESS DISCIPLINE keyword is used in the following Ossiarch Bonereapers warscrolls:
The WARMASTER keyword is used in the following Ossiarch Bonereapers warscrolls:
The WIZARD keyword is used in the following Ossiarch Bonereapers warscrolls:
Your Hero Phase | 6 |
| KEYWORDS | SPELL |
Passive |
| When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Ossiarch Bonereapers warscrolls:
Reaction: Opponent declared a SPELL ability |
| KEYWORDS | UNBIND |
The MONSTER keyword is used in the following Ossiarch Bonereapers warscrolls: