Ossiarch Bonereapers – Bone-tithe Nexus

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OSSIARCH BONEREAPERS WARSCROLL
Bone-tithe Nexus
-
13
4+
-
The Ossiarch tithemasters often demand their grisly bounty be left at designated nexuses of power, the soul energy and raw bone of these sites evoking a repellent aura of death. Should any transgressors attempt to interfere with the Bone-tithe Nexus, the statue at its heart will unleash its deadly blade.
OSSIARCH BONEREAPERS WARSCROLL
Bone-tithe Nexus
MELEE WEAPONS
AtkHitWndRndDmg
Almighty Obsidian Blade
Almighty Obsidian Blade24+2+23
BATTLE PROFILE

Unit Size: 1      Points: 0
Base size: Use model
Can be reinforced: No

The following universal terrain abilities apply to this terrain feature (Terrain, 1.2):

Cover, Unstable

Passive
DEADLY AURA: Wreathed in baleful death magic that induces a draining sense of dread, these forbidding edifices steadily repel outsiders.

Effect: Enemy units cannot be set up within X" of this terrain feature, where X is determined by the current battle round, as follows:

Battle RoundX
19"
212"
315"
418"
521"

KEYWORDS
FACTION TERRAIN
DEATH, OSSIARCH BONEREAPERS
Hit Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Hit characteristic, the attack scores a successful hit: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified hit rolls of 1 always fail. If an unmodified hit roll for an attack made with a weapon is a 6, that attack is a critical hit.

Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities).
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Cover
Subtract 1 from hit rolls for attacks that target a unit that is behind or wholly on this terrain feature, unless that unit charged this turn or has the FLY keyword.
Unstable
Models can move across but cannot be set up on or end any type of move on any part of this terrain feature that is more than 1" tall.
© Vyacheslav Maltsev 2013-2026