Ossiarch Bonereapers – Mortisan Ossifector

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OSSIARCH BONEREAPERS WARSCROLL
Mortisan Ossifector
5"
5
4+
2
6+
2
Mortisan Ossifectors are dedicated to fashioning the greatest warriors of the Bonereaper hosts. Even in the midst of battle, they can be found developing their craft to enhance their lethal potential.
OSSIARCH BONEREAPERS WARSCROLL
Mortisan Ossifector
MELEE WEAPONS
AtkHitWndRndDmg
Ossified Talons
Ossified Talons34+4+-D3
BATTLE PROFILE

Unit Size: 1      Points: 110
Base size: 32mm
Can be reinforced: No
Regiment Options: 0-1 Gothizzar Harvester, 0-1 Mortek Crawler, Any INFANTRY

Once Per Turn (Army), Your Hero Phase
REFINED CREATIONS: Ossifectors are always looking to improve upon their work, wielding necrotic sorcery to augment their creations in battle.

Declare: Pick a visible friendly Mortek Crawler, Gothizzar Harvester, Morghast Archai or Morghast Harbingers unit wholly within 12" of this unit to be the target.

Effect: Roll a dice. On a 3+, add 1 to the Rend characteristic of the target’s melee weapons until the start of your next turn.

KEYWORDS
HERO, WIZARD (1), INFANTRY, WARD (6+), RELENTLESS DISCIPLINE (2)
DEATH, OSSIARCH BONEREAPERS
18.1 Ward Saves
Units with the WARD keyword have the ‘Ward Save’ passive ability. The number after the WARD keyword indicates the ward value for the ward save. If a unit had WARD (5+), for example, its ward value would be 5. If a unit has more than one ward save, only the ward save with the lowest value applies to it; the other has no effect.

Passive
WARD SAVE: Whether through their uncanny reflexes, unnatural toughness or a source of mystical protection, these warriors can avoid otherwise lethal attacks.

Effect: In step 1 of the damage sequence (see 18.0), make a ward roll of D6 for each damage point in this unit’s damage pool. If the roll equals or exceeds this unit’s ward value, remove that damage point from the damage pool.

Army List
Warscrolls collated

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6.0 Visibility
A target model is visible to another model (which we’ll call the ‘observing model’) if you can draw a straight line through the air (whether horizontal, diagonal or vertical) from any point on the observing model to any point on the target model that does not intersect any objects except for other models in the observing model’s unit. A target unit is visible to an observing unit if at least 1 model in the target unit is visible to at least 1 model in the observing unit. A model is always considered to be visible to itself.
If a rule or ability requires a target to be both within a given range of and visible to the unit using that ability, or to a model in that unit, both conditions must be met by the same model in the target. You could not, for instance, target a unit where one model is within range but not visible and another model is not in range but is visible.
  • If any part of another model can be seen by an observing model, both the target model and its unit are visible to that observing model.

In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes.
1.0 Wizards and Priests
WIZARDS are special units that can cast spells, and PRIESTS are special units that can chant prayers. Spells and prayers are powerful abilities that can have a dramatic impact on the battle.
© Vyacheslav Maltsev 2013-2026