Cities of Sigmar – Wildercorps Hunters

This warscroll does not meet the selection criteria (see Settings tab).
CITIES OF SIGMAR WARSCROLL
Wildercorps Hunters
5"
1
5+
1
Trackers, scouts and outdoorsmen, the Wildercorps are experts in attacking from the cover of thick foliage and broken ground. Their warhounds surge forward, sinking fangs into flesh as skilled marksmen pick out their targets with crossbows and arbalests. Though rarely hailed as heroes, often being too belligerent or crude for Marshals to handle, the Wildercorps save the citizen armies from disaster time and again. During recruitment, they are sent to train in the scruffy barracks on the city limits, roving far and wide as they hone their skills. Many amongst them are recent Reclaimed who have found it impossible to sleep in a comfortable bed. Back out they go into the wilds – for all their peril, the only place they ever really called home. This affinity for the wilderness makes them excellent hunters, both of the animals they slay with crossbow, trap and spear and of the outlying elements of invading armies. They train fierce Trailhounds, often rewarding them with chunks of fresh rat-meat so that they quickly learn to detect cowardly Skaven. As the hounds harass the foe, the Wildercorps Hunters take their shots, their weapons taking a toll before the enemy even knows they are under attack, then melt away into the shadows to begin the hunt anew.
CITIES OF SIGMAR WARSCROLL
Wildercorps Hunters
RANGED WEAPONS
RngAtkHitWndRndDmg
Hunting Crossbow
Hunting Crossbow15"24+4+11
MELEE WEAPONS
AtkHitWndRndDmg
Wildercorps Hunting Weapons
Wildercorps Hunting Weapons24+4+-1
Trailhound’s Ferocious Bite [Companion]
Trailhound’s Ferocious Bite
Companion
24+4+-1
BATTLE PROFILE

Unit Size: 11      Points: 120
MODELBASE SIZE
Wildercorps Warden, Arbalest40mm
2 x Leatherhides and Trailblazer28.5mm
2 x Scouts and 4 x Trailhounds25mm
Can be reinforced: No
Notes: This unit cannot be reinforced.

  • The champion is a Wildercorps Warden and is armed with a Hunting Crossbow, Wildercorps Hunting Weapons and a Trailhound’s Ferocious Bite.
  • 6/11 models in this unit are Wildercorpsmen and are armed with a Hunting Crossbow and Wildercorps Hunting Weapons.
  • 4/11 models are Trailhounds and are armed with a Trailhound’s Ferocious Bite.

Once Per Turn (Army), Deployment Phase
EXPERT PATHFINDERS: These soldiers are tasked with reconnaissance, setting off ahead of the main advance and ensuring that the paths are clear.

Declare: Pick this unit and up to 2 friendly NON-MONSTER NON-WAR MACHINE SIGMARITE units if none of them have been deployed.

Effect: Set up those units in reserve scouting ahead. They have now been deployed.
KEYWORDSDEPLOY

Once Per Turn (Army), Your Movement Phase
PREPARED ARRIVAL: The Wildercorps lead an advance force deep into the enemy’s flank, prepared to wreak havoc and confusion.

Declare: Pick this unit if it is scouting ahead.

Effect: Set up this unit on the battlefield wholly within 9" of a battlefield edge and more than 9" from all enemy units. Then, set up each other friendly unit scouting ahead wholly within 12" of this unit and more than 9" from all enemy units.

KEYWORDS
INFANTRY, CHAMPION (1/11)
ORDER, CITIES OF SIGMAR, SIGMARITE
1.0 Champions
Units with the CHAMPION keyword have one or more champion models. If there is a number after the CHAMPION keyword, that number indicates the proportion of models in that unit that can be champions. In any other case, 1 model in the unit can be a champion. Units with the CHAMPION keyword have the following passive ability:

Passive
CHAMPION: A veteran fighter leads the charge.

Effect: Add 1 to the Attacks characteristic of weapons used by champions in this unit.

The ORDER keyword is used in the following Cities of Sigmar warscrolls:


and others...

The CITIES OF SIGMAR keyword is used in the following Cities of Sigmar warscrolls:


and others...
Army List
Warscrolls collated

Disable Ads



Boosty subscribers may disable ads:
1. Enter e-mail you have used to login on Boosty.
2. Press Get new pin code button (if you don’t have it already)
3. Enter pin code.

Note that login database updated once a day. So, if you are a new booster - try tomorrow. And thank you!
Companion
Unless otherwise specified, attacks made by this weapon are not affected by friendly abilities that modify hit rolls, wound rolls or weapon characteristics, except for those that apply negative modifiers (e.g. ‘Covering Fire’).
24.1 Reserve Units
Some abilities allow you to set up units in reserve. These units are placed to one side instead of being set up on the battlefield. At the start of the fourth battle round, units that were set up in reserve using a DEPLOY ability and that are still in reserve are destroyed.
© Vyacheslav Maltsev 2013-2026