Cities of Sigmar – Cogsmith

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CITIES OF SIGMAR WARSCROLL
Cogsmith
4"
5
3+
2
A guild unto itself, the Ironweld Arsenal specialises in the wielding of blackpowder and the creation of war engines. It counts talented human engineers as well as duardin amongst its number, though it is typically seen as a duardin-led institution. After all, it is usually a duardin Cogsmith to be found at the helm of each Ironweld delegation, a figure easily recognised by the smoking-brazier icon they wear upon their backs and the heavy-duty guns that they wield in battle. These inveterate tinkerers and combat engineers are known for their skill at siting and optimising gun emplacements, making field repairs whenever necessary to ensure a high rate of fire and ensuring the great cannons of the Castelite formations are used to deadly effect. Grizzled combat engineers who know how to squeeze peak performance and killing power from any war machine, Cogsmiths are also proficient warriors capable of cutting down those who would interfere with their field repairs – any foe that interrupts their inspections tends to meet a messy end at the barrel of a grudge-raker.
CITIES OF SIGMAR WARSCROLL
Cogsmith
RANGED WEAPONS
RngAtkHitWndRndDmg
Cogsmith’s Firearms
Cogsmith’s Firearms15"43+3+11
MELEE WEAPONS
AtkHitWndRndDmg
Gun Butt and Cog Axe
Gun Butt and Cog Axe34+4+12
BATTLE PROFILE

Unit Size: 1      Points: 130
Base size: 25mm
Can be reinforced: No
Regiment Options: Any DUARDIN
Notes: This HERO can join a Warden King’s regiment.

Once Per Turn (Army), Your Hero Phase
DIRECT THE GYROCOPTERS: With phosphorescent munitions, Cogsmiths can direct bombing runs and counterattacks by the gyro-machines of the Ironweld Arsenal.

Declare: Pick up to 3 visible friendly Gyrocopter or Gyrobomber units wholly within 18" of this unit to be the targets.

Effect: Roll a dice for each target. On a 3+, add 1 to hit rolls for the target’s attacks until the start of your next turn.

KEYWORDS
HERO, INFANTRY
ORDER, CITIES OF SIGMAR, DUARDIN
Hit Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Hit characteristic, the attack scores a successful hit: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified hit rolls of 1 always fail. If an unmodified hit roll for an attack made with a weapon is a 6, that attack is a critical hit.

Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities).

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The DUARDIN keyword is used in the following Cities of Sigmar warscrolls:

The DUARDIN keyword is used in the following Cities of Sigmar warscrolls:

6.0 Visibility
A target model is visible to another model (which we’ll call the ‘observing model’) if you can draw a straight line through the air (whether horizontal, diagonal or vertical) from any point on the observing model to any point on the target model that does not intersect any objects except for other models in the observing model’s unit. A target unit is visible to an observing unit if at least 1 model in the target unit is visible to at least 1 model in the observing unit. A model is always considered to be visible to itself.

  • If any part of another model can be seen by an observing model, both the target model and its unit are visible to that observing model.

In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes.
3.1 Regiments
Armies are made up of one or more regiments, each of which is led by a HERO. You must have at least 1 regiment in your army, and you can include a maximum of 5 regiments. To add a regiment, pick 1 HERO from your faction, then pick up to 3 non-HERO units to accompany them.

Each HERO’s battle profile lists which units can be added to their regiment, and each non-HERO unit’s battle profile lists any relevant keywords it has. The battle profiles of some HEROES (such as named characters) may say that they can be added to the regiment of another HERO.
© Vyacheslav Maltsev 2013-2024