10" 3 3+ 1 The battlefield shakes as the heavy cavalry of the Sigmarite cities make their charge. No idle jousters these: theirs is a war of grinding, brutal attrition where man and steed alike are expected to fight for hours at a time without rest. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Cavalier Weapon [Charge (+1 Damage)] | |||||||
| Cavalier Weapon Charge (+1 Damage) | 3 | 3+ | 4+ | 1 | 1 | ||
| Warhorse’s Steel‑shod Hooves [Companion] | |||||||
| Warhorse’s Steel‑shod Hooves Companion | 2 | 5+ | 3+ | - | 1 | ||
Any Charge Phase |
KEYWORDS | CAVALRY, CHAMPION, STANDARD BEARER (1/5) |
| ORDER, CITIES OF SIGMAR, SIGMARITE |
Passive |
The CHAMPION keyword is used in the following Cities of Sigmar warscrolls:
| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
Passive |
The STANDARD BEARER keyword is used in the following Cities of Sigmar warscrolls:
The ORDER keyword is used in the following Cities of Sigmar warscrolls:
The CITIES OF SIGMAR keyword is used in the following Cities of Sigmar warscrolls:
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
| ||
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
The CAVALRY keyword is used in the following Cities of Sigmar warscrolls:
The SIGMARITE keyword is used in the following Cities of Sigmar warscrolls: