4" 1 3+ 1 Hammerers are traditionally tasked with guarding the Warden Kings in battle. The rhythmic rise and fall of their gromril mauls instils fear in their enemies just as it lifts the spirits of their fellow duardin. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Gromril Great Hammer [Charge (+1 Damage)] | |||||||
| Gromril Great Hammer Charge (+1 Damage) | 2 | 3+ | 3+ | 1 | 1 | ||
Passive |
KEYWORDS | INFANTRY, CHAMPION, MUSICIAN (1/10), STANDARD BEARER (1/10) |
| ORDER, CITIES OF SIGMAR, DUARDIN |
The INFANTRY keyword is used in the following Cities of Sigmar warscrolls:
Passive |
The CHAMPION keyword is used in the following Cities of Sigmar warscrolls:
Any Hero Phase | 1 |
Passive |
The MUSICIAN keyword is used in the following Cities of Sigmar warscrolls:
| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
Passive |
The STANDARD BEARER keyword is used in the following Cities of Sigmar warscrolls:
The ORDER keyword is used in the following Cities of Sigmar warscrolls:
The CITIES OF SIGMAR keyword is used in the following Cities of Sigmar warscrolls:
The DUARDIN keyword is used in the following Cities of Sigmar warscrolls:
| ||
Passive |