Skaven – Gutter Runners

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SKAVEN WARSCROLL
Gutter Runners
7"
1
6+
1
Emerging from positions of concealment at the enemy’s flanks and rear, Gutter Runners fall upon their victims in a storm of flashing blades, hurtling throwing stars and viciously bared fangs.
SKAVEN WARSCROLL
Gutter Runners
RANGED WEAPONS
RngAtkHitWndRndDmg
Poisoned Stars [Crit (Auto-wound)]
Poisoned Stars
Crit (Auto-wound)
10"34+4+-1
MELEE WEAPONS
AtkHitWndRndDmg
Punch Dagger and Blade [Crit (Mortal)]
Punch Dagger and Blade
Crit (Mortal)
33+5+11
BATTLE PROFILE

Unit Size: 5      Points: 110
Base size: 25mm
Can be reinforced: Yes

Once Per Battle (Army), Any Combat Phase
DELIVER THE KILLING STRIKE: Gutter Runners will wait for the perfect opening before unleashing a flurry of deadly attacks.

Effect: Add 3 to the Attacks characteristic of this unit’s Punch Dagger and Blade for the rest of the turn.

Passive
SNEAKY INFILTRATORS: Gutter Runners are masters of stealth and can sneak up on almost anyone.

Effect: While each model in this unit is within 1" of any terrain features, this unit cannot be targeted by shooting attacks unless the attacking model is within 9" of it.

KEYWORDS
INFANTRY
CHAOS, SKAVEN, ESHIN

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Hit Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Hit characteristic, the attack scores a successful hit: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified hit rolls of 1 always fail. If an unmodified hit roll for an attack made with a weapon is a 6, that attack is a critical hit.

Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities).
Save Roll
The commander of the target unit rolls a dice, subtracting the attacking weapon’s Rend characteristic from the roll. Unmodified save rolls of 1 always fail. If the roll equals or exceeds the Save characteristic of the target unit, the attack fails and the attack sequence ends. If not, it is a successful attack: move on to the next step.
Crit (Auto-wound)
If an attack made with this weapon scores a critical hit, that attack automatically wounds the target. Make a save roll as normal.
Shooting attacks
Shooting attacks are made with ranged weapons. The target unit(s) must be within a distance equal to the Range characteristic of the weapon being used and visible to the attacking model. Models cannot make shooting attacks if their unit is in combat, unless otherwise specified (see 20.0 Weapon Abilities).
Crit (Mortal)
If an attack made with this weapon scores a critical hit, that attack inflicts mortal damage on the target unit equal to the Damage characteristic of that weapon and the attack sequence ends.

The ESHIN keyword is used in the following Skaven warscrolls:

© Vyacheslav Maltsev 2013-2024