6" 6 4+ 2 Canny and cruel in equal measure, Krittok Foulblade has a profound instinct for where his minions' deaths can best serve him. He also understands with a rare clarity that even meagre displays of largesse, however falsely intended, can spur a measure of loyalty from his underlings. This same cold and calculating mindset is extended by the Clawlord to his dealings with the daemon-blade Doomfang, for the raging Verminlord trapped within its steel must be bargained with constantly if its powers are to bolster Krittok's own warrior abilities | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Warplock Pistol [Crit (Auto-wound)] | ||||||||
| Warplock Pistol Crit (Auto-wound) | 10" | 2 | 3+ | 3+ | 2 | D3 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Doomfang [Crit (Mortal)] | ||||||||
| Doomfang Crit (Mortal) | 5 | 3+ | 3+ | 2 | 2 | |||
Any Combat Phase |
Enemy Hero Phase |
Passive |
KEYWORDS | WARMASTER, UNIQUE, HERO, INFANTRY |
| CHAOS, SKAVEN, VERMINUS |
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The non-MONSTER SKAVEN keyword is used in the following Skaven warscrolls:
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| Q: | If a model in base-to-base contact with an enemy model retreats 3" directly away from the enemy model, is it still in combat with that enemy model? |
| A: | No. |
Your Movement Phase |
| KEYWORDS | CORE, MOVE |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RUN |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
The VERMINUS keyword is used in the following Skaven warscrolls:
The SKAVEN keyword is used in the following Skaven warscrolls:
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The HERO keyword is used in the following Skaven warscrolls:
The INFANTRY keyword is used in the following Skaven warscrolls:
The CHAOS keyword is used in the following Skaven warscrolls:
The SKAVEN keyword is used in the following Skaven warscrolls:
| There may be situations when a unit that has STRIKE-FIRST is not in combat at the start of the phase, but because of moves such as pile-in moves, it is ‘pulled into combat’ later in the phase. In such cases, STRIKE-FIRST has no effect on that unit because it was not in combat at the start of the phase. Abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST or STRIKE-LAST constraints, so you could not pick a unit with STRIKE-LAST to fight immediately after a unit with STRIKE-FIRST. | ||
| Q: | Can I use an ability that allows a friendly unit that does not have STRIKE-FIRST to fight immediately after a friendly unit that has STRIKE-FIRST if there are one or more enemy units with STRIKE-FIRST that have not yet been picked to fight? |
| A: | No. As mentioned in the sidebar next to 19.0, abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST constraints, so you cannot pick a unit that does not have STRIKE-FIRST to fight until all other units that have STRIKE-FIRST have fought. |
| Q: | If a friendly unit is the only unit that has STRIKE-FIRST on the battlefield and it has an ability that allows a friendly unit to fight immediately after it, in what order would units be picked to fight? |
| A: | If you are the active player, the unit that has STRIKE-FIRST would fight first, then you could use the ability to allow another friendly unit to fight immediately after it, and then you would pick the next unit to fight (i.e. three friendly units would fight back to back). If your opponent is the active player, the unit that has STRIKE-FIRST would fight first, you could still use the ability to allow another friendly unit to fight, and then your opponent would pick the next unit to fight. |
| Q: | In the combat phase, if all eligible non-STRIKE‑LAST units have used a FIGHT ability, which player gets to pick the first STRIKE-LAST unit to fight? |
| A: | The alternating sequence of picking units to use a FIGHT ability would continue and so the player who did not pick the last non-STRIKE-LAST unit would get to pick the first eligible STRIKE-LAST unit in their army to use a FIGHT ability. |
The VERMINUS keyword is used in the following Skaven warscrolls:
The UNIQUE keyword is used in the following Skaven warscrolls:
The WARMASTER keyword is used in the following Skaven warscrolls:
Once Per Turn (Army), Enemy Hero Phase |