Skaven – Warp Lightning Vortex

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SKAVEN WARSCROLL
Warp Lightning Vortex
-
7
6+
7+
Warp lightning is often used for the crude but satisfying purpose of destruction, but it possesses more subtle qualities also. By hurling a clawful of warpstone shards onto the earth and rasping the necessary invocations, a Skaven sorcerer can see them grow into sizable prisms, linked by chains of crackling warp lightning. The space within these arcane chains becomes a swirling vortex of corruptive magical energy. Any trapped within this zone find their strength sapped and waning, as if dragged out by the flickering tongues of lightning.
SKAVEN WARSCROLL
Warp Lightning Vortex
Passive
MULTIPLE PARTS
Effect: When a number of damage points equal to this MANIFESTATION’s Health characteristic are allocated to it, this MANIFESTATION is destroyed and all its parts are removed from play.

Passive
WARP VORTEX: The sheer destructive anarchy that surrounds a Warp Lightning Vortex slows the progress of warriors caught in its midst.

Effect: Subtract 2 from run rolls and charge rolls for enemy units while they are within 6" of this MANIFESTATION. In addition, if an enemy unit passes across this MANIFESTATION, inflict D3 mortal damage on that enemy unit after the MOVE ability has been resolved.

Any Hero Phase
WARP LIGHTNING BOLTS: Coruscating bolts of warp lightning leap outwards from the Warp Lightning Vortex, obliterating those nearby.

Declare: If this MANIFESTATION was not set up this turn, pick each enemy unit within 6" of this MANIFESTATION to be the targets.

Effect: Roll a dice for each target. On a 4+, inflict D3 mortal damage on the target.

KEYWORDS
MANIFESTATION, ENDLESS SPELL, WARD (6+)
CHAOS, SKAVEN

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17.2 Mortal Damage
Some abilities inflict mortal damage. If an ability inflicts mortal damage on a unit, add that number of damage points to the unit’s damage pool for that ability (see 18.2 Allocating Damage).
18.1 Ward Saves
Units with the WARD keyword have the ‘Ward Save’ passive ability. The number after the WARD keyword indicates the ward value for the ward save. If a unit had WARD (5+), for example, its ward value would be 5. If a unit has more than one ward save, only the ward save with the lowest value applies to it; the other has no effect.

Passive
WARD SAVE: Whether through their uncanny reflexes, unnatural toughness or a source of mystical protection, these warriors can avoid otherwise lethal attacks.

Effect: In step 1 of the damage sequence (see 18.0), make a ward roll of D6 for each damage point in this unit’s damage pool. If the roll equals or exceeds this unit’s ward value, remove that damage point from the damage pool.

The MANIFESTATION keyword is used in the following Skaven warscrolls:

Endless Spell

The ENDLESS SPELL keyword is used in the following Skaven warscrolls:

Endless Spell
© Vyacheslav Maltsev 2013-2024