10" 13 4+ 5 Warbringers are the most commonly seen of the Verminlord broods. They embody the Great Horned Rat's desire for carnage, his hunger to sweep away all that stands proud and replace it with shattered ruins through which rodents swarm. Arrogant, belligerent and territorial, Warbringers are often found dominating the Clans Verminus, who share much of their bloodthirsty world view. This stewardship, however, resembles less a protective guardian spirit and more a fell-handed tyrant bidding their screeching minions to fight with ever greater ferocity - or else face their inevitably fatal judgement. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Doom Glaive and Spike-fist [Crit (Mortal)] | |||||||
Doom Glaive and Spike-fist Crit (Mortal) | 7 | 3+ | 2+ | 2 | 3 |
Once Per Turn (Army), End of Any Turn |
KEYWORDS | RAMPAGE |
Once Per Turn (Army), Any Combat Phase |
KEYWORDS | HERO, MONSTER, WIZARD (1), WARD (5+) |
CHAOS, SKAVEN, DAEMON, VERMINUS |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The VERMINUS keyword is used in the following Skaven warscrolls:
The MONSTER keyword is used in the following Skaven warscrolls:
Reaction: Opponent declared an ATTACK ability | 1 |
The HERO keyword is used in the following Skaven warscrolls:
The WIZARD keyword is used in the following Skaven warscrolls:
Passive |
The WARD keyword is used in the following Skaven warscrolls:
The DAEMON keyword is used in the following Skaven warscrolls:
The VERMINUS and INFANTRY keywords are used in the following Skaven warscrolls:
Reaction: You declared an ATTACK ability | 1 |