Skaven – Doom-Flayers

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SKAVEN WARSCROLL
Doom-Flayers
2D6+3"
4
4+
1
The whirling globes of death known as Doom-Flayers were originally designed as mining devices. It speaks to the Skaven mindset that an enterprising Warlock observed the devastation they wrought on rock and immediately began considering military applications. Doom-Flayers now trundle along behind massed formations of Clanrats and Stormvermin, their operators revving the warp-engine impatiently. Eventually, their destructive urges overtake them and they gun the acceleration to churn a great furrow forward through the earth.
SKAVEN WARSCROLL
Doom-Flayers
MELEE WEAPONS
AtkHitWndRndDmg
Whirling Blades [Anti-INFANTRY (+1 Rend), Charge (+1 Damage)]
Whirling Blades
Anti-INFANTRY (+1 Rend), Charge (+1 Damage)
2D63+3+11
BATTLE PROFILE

Unit Size: 2      Points: 130
Base size: 50mm
Can be reinforced: Yes
Notes: You cannot include more than 1 SKRYRE WAR MACHINE in a regiment led by a non-SKRYRE HERO.

Any Charge Phase
WHIRLING DOOM: Doom-Flayers crash into the foe with hellish results, leaving a trail of gore in their wake.

Declare: If this unit charged this phase, pick an enemy unit within 1" of it to be the target.

Effect: Roll a D3. On a 2+, inflict an amount of mortal damage on the target equal to the roll.

KEYWORDS
WAR MACHINE
CHAOS, SKAVEN, SKRYRE
Anti-X (+1 Rend)
Add 1 to this weapon’s Rend characteristic if the target has the keyword after ‘Anti-’ or fulfils the condition after ‘Anti-’. Multiples of this ability are cumulative. For example, if a weapon has both Anti-charge (+1 Rend) and Anti-HERO (+1 Rend), then add 2 to the Rend characteristic of the weapon for attacks that target a HERO that charged in the same turn.

The WAR MACHINE keyword is used in the following Skaven warscrolls:

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The SKRYRE and WAR MACHINE keywords are used in the following Skaven warscrolls:

3.1 Regiments
Armies are made up of one or more regiments, each of which is led by a HERO. You must have at least 1 regiment in your army, and you can include a maximum of 5 regiments. To add a regiment, pick 1 HERO from your faction, then pick up to 3 non-HERO units to accompany them.

Each HERO’s battle profile lists which units can be added to their regiment, and each non-HERO unit’s battle profile lists any relevant keywords it has. The battle profiles of some HEROES (such as named characters) may say that they can be added to the regiment of another HERO.
17.2 Mortal Damage
Some abilities inflict mortal damage. If an ability inflicts mortal damage on a unit, add that number of damage points to the unit’s damage pool for that ability (see 18.2 Allocating Damage).
Charge (+1 Damage)
Add 1 to this weapon’s Damage characteristic if the attacking unit charged this turn.
© Vyacheslav Maltsev 2013-2024