Soulblight Gravelords – Wight King

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4"
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WARSCROLL

Wight King

Wight Kings are the rulers of the Deathrattle nations, warrior-lords whose souls still lust for conquest. Though their flesh has rotted away, their tactical acumen endures, and at their command, regiments of skeletal soldiery attack with redoubled fervour.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Baleful Tomb Blade
Baleful Tomb Blade1"53+3+-12
PITCHED BATTLE PROFILE

Unit Size: 1      Points: 140
Battlefield Role: Leader
Base size: 32mm
Notes: Single

A Wight King is armed with a Baleful Tomb Blade.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Deathmarch

Beheading Strike: A Wight King’s blade is leaden with dire curses that can snuff out life with a single cut.
If the unmodified hit roll for an attack made with a Baleful Tomb Blade is 6, that attack causes 2 mortal wounds to the target in addition to any damage it inflicts.

Lord of Shambling Bones: In the presence of their king, the footsoldiers of the Deathrattle kingdoms assume a sliver of their former warlike vigour.
Once per turn, at the start of your hero phase, you can pick 1 friendly Deathrattle Skeletons unit or Grave Guard unit wholly within 12" of this unit. Until your next hero phase, if the unmodified hit roll for an attack made by that unit is 6, that attack scores 2 hits on the target instead of 1. Make a wound roll and save roll for each hit.

KEYWORDS
DEATH, SOULBLIGHT GRAVELORDS, DEATHRATTLE, HERO, SUMMONABLE, WIGHT KING
14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.
Hit Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Hit characteristic, the attack scores a hit and you must make a wound roll. If not, the attack fails and the attack sequence ends. An unmodified hit roll of 1 always fails and an unmodified hit roll of 6 always hits. A hit roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).

Sometimes an ability will allow a single hit roll to score two or more hits. If this is the case, make all of the wound and save rolls for those hits at the same time.
Wound Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Wound characteristic, the attack wounds the target and your opponent must make a save roll. If not, the attack fails and the attack sequence ends. An unmodified wound roll of 1 always fails and an unmodified wound roll of 6 always wounds. A wound roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).

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The DEATHRATTLE keyword is used in the following Soulblight Gravelords warscrolls:

Leader
Battleline
None

The SUMMONABLE keyword is used in the following Soulblight Gravelords warscrolls:

Leader
Battleline
None
Save Roll
Your opponent rolls a dice, modifying the roll by the attacking weapon’s Rend characteristic. If the roll equals or beats the target unit’s Save characteristic, the target is saved and the attack sequence ends. If not, the attack is successful and you must determine the damage that is inflicted on the target. An unmodified save roll of 1 always fails. A save roll cannot be modified by more than +1 (this is an exception to the principle that abilities take precedence over core rules).

Designer’s Note: Save rolls do not always succeed on an unmodified roll of 6, and they can be modified by more than -1.

The WIGHT KING keyword is used in the following Soulblight Gravelords warscrolls:

Leader
© Vyacheslav Maltsev 2013-2024