Soulblight Gravelords – Dire Wolves

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SOULBLIGHT GRAVELORDS WARSCROLL
Dire Wolves
10"
2
5+
1
6+
It is said that to hear a Dire Wolf’s howl is to be damned. These lupine undead are tireless hunters, and when they finally run their prey to ground, their powerful jaws ensure that the kill comes swiftly indeed.
SOULBLIGHT GRAVELORDS WARSCROLL
Dire Wolves
MELEE WEAPONS
AtkHitWndRndDmg
Rotting Fangs and Claws [Companion]
Rotting Fangs and Claws
Companion
24+3+-1
BATTLE PROFILE

Unit Size: 10      Points: 150
Base size: 60 × 35mm
Can be reinforced: Yes

Passive
BEAST
Effect: This unit has a maximum control score of 1.

Passive
ON THE HUNT: Unlike most undead, Dire Wolves have lost almost none of the swiftness they possessed in life and are forever hungry for warm flesh.

Effect: This unit can use a RUN ability and still use CHARGE abilities later in the turn.

KEYWORDS
BEAST, CHAMPION (1/10), WARD (6+)
DEATH, SOULBLIGHT GRAVELORDS, DEADWALKERS
Hit Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Hit characteristic, the attack scores a successful hit: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified hit rolls of 1 always fail. If an unmodified hit roll for an attack made with a weapon is a 6, that attack is a critical hit.

Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities).
Wound Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Wound characteristic, the attack successfully wounds: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified wound rolls of 1 always fail.
1.0 Champions
Units with the CHAMPION keyword have one or more champion models. If there is a number after the CHAMPION keyword, that number indicates the proportion of models in that unit that can be champions. In any other case, 1 model in the unit can be a champion. Units with the CHAMPION keyword have the following passive ability:

Passive
CHAMPION: A veteran fighter leads the charge.

Effect: Add 1 to the Attacks characteristic of weapons used by champions in this unit.

The CHAMPION keyword is used in the following Soulblight Gravelords warscrolls:

18.1 Ward Saves
Units with the WARD keyword have the ‘Ward Save’ passive ability. The number after the WARD keyword indicates the ward value for the ward save. If a unit had WARD (5+), for example, its ward value would be 5. If a unit has more than one ward save, only the ward save with the lowest value applies to it; the other has no effect.

Passive
WARD SAVE: Whether through their uncanny reflexes, unnatural toughness or a source of mystical protection, these warriors can avoid otherwise lethal attacks.

Effect: In step 1 of the damage sequence (see 18.0), make a ward roll of D6 for each damage point in this unit’s damage pool. If the roll equals or exceeds this unit’s ward value, remove that damage point from the damage pool.

Army List
Warscrolls collated

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Companion
Unless otherwise specified, attacks made by this weapon are not affected by friendly abilities that modify hit rolls, wound rolls or weapon characteristics, except for those that apply negative modifiers (e.g. ‘Covering Fire’).
32.2 Objective Control
At the start of the first battle round and at the end of each turn, follow this sequence for each objective in an order chosen by the active player:
  1. Starting with the active player, each player determines the control score of each of their units that is contesting that objective. A unit’s control score is the combined Control characteristics of all the models in that unit that are contesting the objective. Some abilities modify a unit’s control score, but it cannot be reduced to less than 1.
  2. Each player adds up the control scores of all of their units contesting that objective. This is their army control score for that objective.
  3. The players compare their army control scores for that objective. If one player’s score is higher, that player gains control of that objective. Once a player gains control of an objective, it remains under their control until their opponent gains control of it.

Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control.

The DEADWALKERS keyword is used in the following Soulblight Gravelords warscrolls:

The BEAST keyword is used in the following Soulblight Gravelords warscrolls:

© Vyacheslav Maltsev 2013-2025