Twisted by the power of unbound arcana, Vengorian Lords embody the nightmarish true nature of the Soulblight vampires. Unable to bear the sight of their own reflection, they wield magics of rust and corrosion, revelling in their own self-loathing.
Unit Size: 1 Points: 300
Battlefield Role: Leader
Base size: 80mm
Notes: Single
A Vengorian Lord is armed with a Nightmare Sabre, Gore-drenched Talons and Impaling Tail.
WIZARD: This unit can attempt to
cast 1
spell in your
hero phase and attempt to
unbind 1 spell in the enemy hero phase.
Festering Feast: Vengorians bid their monstrous broods indulge in gory feasts even as battle rages.
Once per turn, at the end of the
combat phase, you can pick 1 friendly
SOULBLIGHT GRAVELORDS MONSTER that is not a
HERO, that is wholly within 12" of this unit and that destroyed any enemy units in that phase.
Heal all wounds allocated to that
MONSTER.
Nightmare’s Miasma: The strange curse of the Vengorians sees shining blades and hallowed relics crumble and patinate in their presence.
While an enemy unit is within 3" of any friendly units with this ability, worsen the Rend characteristic of that unit’s melee weapons by 1 (to a minimum of ‘-’).
The Hunger: Those who bear the Soulblight curse constantly crave blood and are empowered by feasting upon their foes.
Each time this unit fights, after all of its attacks have been resolved, you can
heal up to a number of wounds allocated to this unit equal to the number of wounds and
mortal wounds caused by those attacks that were allocated to enemy units (to a maximum of 6).
Cursed Reflection: The Vengorian’s sheer self-loathing, coupled with the brimming magic that rages within them, leeches out to infest a fellow undead behemoth and fill them with bloodhunger.
Cursed Reflection is a spell that has a
casting value of 5 and a range of 24". If successfully cast, pick 1 friendly
SOULBLIGHT GRAVELORDS MONSTER wholly within range and visible to the caster. That unit can use
The Hunger ability from the caster’s
warscroll until your next
hero phase.