12" 18 3+ 5 6+ The most feared vampire cavalier in existence is the legendary Prince Vhordrai, castellan – and prisoner – of the Crimson Keep. When released from his cursed fortress to wage war against the living, Vhordrai rides forth atop the undead Draconith known as Shordemaire. This ancient beast spews gouts of pestilential breath that melt flesh and armour, before swooping in low so that its master can drive his Bloodlance through the ribs of any foes still standing. | ||
RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
Shordemaire’s Miasma [Shoot in Combat, Companion] | ||||||||
Shordemaire’s Miasma Shoot in Combat, Companion | 10" | D6 | 3+ | 3+ | 2 | 2 | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
The Bloodlance [Charge (+1 Damage)] | ||||||||
The Bloodlance Charge (+1 Damage) | 6 | 3+ | 3+ | 2 | 2 | |||
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![]() Companion | 7 | 4+ | 2+ | 1 | 2 | |||
Shordemaire’s Maw [Companion] | ||||||||
Shordemaire’s Maw Companion | 3 | 4+ | 2+ | 2 | 3 |
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KEYWORDS | RAMPAGE |
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KEYWORDS | SPELL |
KEYWORDS | UNIQUE, HERO, MONSTER, WIZARD (1), FLY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
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There may be situations when a unit that has STRIKE-FIRST is not in combat at the start of the phase, but because of moves such as pile-in moves, it is ‘pulled into combat’ later in the phase. In such cases, STRIKE-FIRST has no effect on that unit because it was not in combat at the start of the phase. Abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST or STRIKE-LAST constraints, so you could not pick a unit with STRIKE-LAST to fight immediately after a unit with STRIKE-FIRST. | ||
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The WARD keyword is used in the following Soulblight Gravelords warscrolls:
The DEATH keyword is used in the following Soulblight Gravelords warscrolls:
The SOULBLIGHT GRAVELORDS keyword is used in the following Soulblight Gravelords warscrolls:
The VAMPIRE keyword is used in the following Soulblight Gravelords warscrolls:
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In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
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KEYWORDS | SPELL |
The UNIQUE keyword is used in the following Soulblight Gravelords warscrolls:
The HERO keyword is used in the following Soulblight Gravelords warscrolls:
The WIZARD keyword is used in the following Soulblight Gravelords warscrolls:
The MONSTER keyword is used in the following Soulblight Gravelords warscrolls:
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When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Soulblight Gravelords warscrolls:
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The non-MONSTER VAMPIRE keyword is used in the following Soulblight Gravelords warscrolls: