6" 2 5+ 1 Inheritors of an ancient martial tradition, the ascetic warriors known as Askurgan Trueblades seek to turn the savagery of the Soulblight Curse into a potent weapon in their arsenal. Rather than deny their thirst, the Askurgans harness it by feasting upon the blood of beasts and monsters, using the inherent power of these potent fluids to enhance their already devastating combat skills. Few can stand in the face of an Askurgan Trueblade’s efficient strikes, which come so swiftly and precisely that the foe is often reduced to a ruined corpse before they can even draw a breath.
For all the formidable willpower of the Askurgans, the dark truth is that their bestial nature cannot truly be controlled. Should the power of monstrous ichor overwhelm a Trueblade, they will transform into a feral horror known as a Curseblood. Lupine of aspect, these creatures abandon all pretence at martial discipline and simply tear at their prey with claws and fangs. A rare few Askurgans possess the strength to reverse this transformation, though they are forever marked in body and soul by their encounter with the monstrous reality of the Soulblight Curse. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Elongated Claws and Slavering Maw | |||||||
Elongated Claws and Slavering Maw | 5 | 4+ | 3+ | 2 | 1 | ||
Askurgan Weapons [Crit (2 Hits), Anti-MONSTER (+1 Rend)] | |||||||
Askurgan Weapons Crit (2 Hits), Anti-MONSTER (+1 Rend) | 2 | 3+ | 3+ | 1 | 1 |
MODEL | BASE SIZE |
Askurgan Exemplar, 2 x Askurgan Ascetics, Askurgan Pariah | 32mm |
Curseblood | 40mm |
3 x Askurgan Acolytes | 28.5mm |
Passive |
Any Combat Phase |
KEYWORDS | INFANTRY, CHAMPION (1/8), WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
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There may be situations when a unit that has STRIKE-FIRST is not in combat at the start of the phase, but because of moves such as pile-in moves, it is ‘pulled into combat’ later in the phase. In such cases, STRIKE-FIRST has no effect on that unit because it was not in combat at the start of the phase. Abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST or STRIKE-LAST constraints, so you could not pick a unit with STRIKE-LAST to fight immediately after a unit with STRIKE-FIRST. | ||
The INFANTRY keyword is used in the following Soulblight Gravelords warscrolls:
Passive |
The CHAMPION keyword is used in the following Soulblight Gravelords warscrolls:
Passive |
The WARD keyword is used in the following Soulblight Gravelords warscrolls:
The DEATH keyword is used in the following Soulblight Gravelords warscrolls:
The SOULBLIGHT GRAVELORDS keyword is used in the following Soulblight Gravelords warscrolls:
The VAMPIRE keyword is used in the following Soulblight Gravelords warscrolls: