Soulblight Gravelords – Kosargi Nightguard

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SOULBLIGHT GRAVELORDS WARSCROLL
Kosargi Nightguard
6"
4
5+
3
When he felt the first stirrings of his empowerment in the wake of the realm-wide catastrophe known as the Shyish Necroquake, Radukar displayed the utter lack of mercy that has defined his existence by slaughtering all of his Kosargi ogors, the fearsome mercenary warriors that had served him loyally for centuries. Using the foulest necromantic magic, he then had them raised as unliving colossi so that they might continue to serve as his Nightguard – utterly pliant and all but impossible to destroy. This proved a cunning decision, for the meld of ogor physiology with lifeless flesh created a breed of warrior unlike any other. In death, the fur-clad warriors of the Kosargi serve Radukar the Wolf as fiercely as they did in life. They are his gaolers, executioners and enforcers, cadaverous brutes whose hunger for warm, raw meat has not abated in death. The thunderous stomp of their boots causes the living to scatter like bloodroaches, for wherever the Kosargi Nightguard roam, slaughter is soon to follow. Though they are slow and lumbering warriors, their rotting flesh can absorb the most grievous wounds as they swing their bardiches, hewing their foes into bloody chunks.
SOULBLIGHT GRAVELORDS WARSCROLL
Kosargi Nightguard
MELEE WEAPONS
AtkHitWndRndDmg
Kosargi Bardiche
Kosargi Bardiche24+2+23
BATTLE PROFILE

Unit Size: 2      Points: 120
Base size: 40mm
Can be reinforced: No
Notes: This unit cannot be reinforced.

Passive
A PACT MAINTAINED: The undead mercenaries of Kos are as loyal to Radukar in death as they were in life.

Effect: While a friendly Radukar the Wolf or Radukar the Beast is within this unit’s combat range, both that unit and this unit have WARD (5+).

KEYWORDS
INFANTRY, WARD (6+)
DEATH, SOULBLIGHT GRAVELORDS, DEADWALKERS
3.3 Reinforced Units
When you add a unit to your army roster, you can add it as a reinforced unit. A reinforced unit has twice as many models as its minimum unit size and costs twice as many points. If a unit has a minimum unit size of 1, it cannot be reinforced.
18.1 Ward Saves
Units with the WARD keyword have the ‘Ward Save’ passive ability. The number after the WARD keyword indicates the ward value for the ward save. If a unit had WARD (5+), for example, its ward value would be 5. If a unit has more than one ward save, only the ward save with the lowest value applies to it; the other has no effect.

Passive
WARD SAVE: Whether through their uncanny reflexes, unnatural toughness or a source of mystical protection, these warriors can avoid otherwise lethal attacks.

Effect: In step 1 of the damage sequence (see 18.0), make a ward roll of D6 for each damage point in this unit’s damage pool. If the roll equals or exceeds this unit’s ward value, remove that damage point from the damage pool.

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The DEADWALKERS keyword is used in the following Soulblight Gravelords warscrolls:

7.0 Combat Range
Each model has a combat range that extends 3" horizontally from its base and any distance vertically from that circle to form a cylinder. The combat range of a unit extends 3" horizontally and any distance vertically from every model in that unit. Units from opposing armies that are within each other’s combat range and that are visible to each other are in combat with each other. When a unit that is not in combat enters the combat range of a visible enemy unit, it moves into combat.
A model is considered to be in combat with an enemy unit if that unit is within the model’s combat range and visible to it’

  • A unit’s combat range extends 3" out from every model in that unit.
  • If any enemy models are within a unit’s combat range and visible to it, that unit is in combat.
© Vyacheslav Maltsev 2013-2024