Soulblight Gravelords – Vargheists

This warscroll does not meet the selection criteria (see Settings tab).
SOULBLIGHT GRAVELORDS WARSCROLL
Vargheists
12"
4
5+
1
To witness the true monster that lurks inside every vampire, one need look no further than the Vargheist. These bat-winged horrors represent the Soulblight Curse laid bare: false nobility overwhelmed by a bestial fury and a desperate, feral thirst for fresh blood. These monsters are created when a vampire is deprived of the chance to feed, often as a punishment for transgressing against their own kind. As their cravings overwhelm both mind and body, the victim begins to transform, their muscles swelling and their once-noble features twisting into a hideous, bat-like visage. Soon, all trace of sanity is lost. Vargheists retain an instinctive deference towards the elders of their bloodline, but in battle, they become uncontrollable as soon as the scent of hot gore is in the air. They plummet from on high with bone-breaking force, smashing their prey to the ground and ripping them open with fangs and claws. Thrusting their muzzles into open wounds, they begin to devour their screaming victims alive. No amount of flesh or blood is ever enough to satisfy a Vargheist, however, and they soon begin the hunt anew, covered in the viscid crimson remains of their last meal.
SOULBLIGHT GRAVELORDS WARSCROLL
Vargheists
MELEE WEAPONS
AtkHitWndRndDmg
Murderous Fangs and Talons [Crit (2 Hits)]
Murderous Fangs and Talons
Crit (2 Hits)
34+3+12
BATTLE PROFILE

Unit Size: 3      Points: 150
Base size: 50mm
Can be reinforced: Yes

Once Per Turn (Army), Your Movement Phase
DEATH’S DESCENT: Vargheists swoop down upon their victims from the sky, suddenly overwhelming them in a flurry of claws and fangs.

Effect: If this unit is not in combat, remove it from the battlefield and set it up again on the battlefield more than 9" from all enemy units.
KEYWORDSCORE

KEYWORDS
INFANTRY, CHAMPION, FLY, WARD (6+)
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE
Hit Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Hit characteristic, the attack scores a successful hit: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified hit rolls of 1 always fail. If an unmodified hit roll for an attack made with a weapon is a 6, that attack is a critical hit.

Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities).
Wound Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Wound characteristic, the attack successfully wounds: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified wound rolls of 1 always fail.
Crit (2 Hits)
If an attack made with this weapon scores a critical hit, that attack scores 2 hits on the target unit instead of 1. Make a wound roll for each hit.
1.0 Champions
Units with the CHAMPION keyword have one or more champion models. If there is a number after the CHAMPION keyword, that number indicates the proportion of models in that unit that can be champions. In any other case, 1 model in the unit can be a champion. Units with the CHAMPION keyword have the following passive ability:

Passive
CHAMPION: A veteran fighter leads the charge.

Effect: Add 1 to the Attacks characteristic of weapons used by champions in this unit.

The CHAMPION keyword is used in the following Soulblight Gravelords warscrolls:

18.1 Ward Saves
Units with the WARD keyword have the ‘Ward Save’ passive ability. The number after the WARD keyword indicates the ward value for the ward save. If a unit had WARD (5+), for example, its ward value would be 5. If a unit has more than one ward save, only the ward save with the lowest value applies to it; the other has no effect.

Passive
WARD SAVE: Whether through their uncanny reflexes, unnatural toughness or a source of mystical protection, these warriors can avoid otherwise lethal attacks.

Effect: In step 1 of the damage sequence (see 18.0), make a ward roll of D6 for each damage point in this unit’s damage pool. If the roll equals or exceeds this unit’s ward value, remove that damage point from the damage pool.

Disable Ads



Boosty subscribers may disable ads:
1. Enter e-mail you have used to login on Boosty.
2. Press Get new pin code button (if you don’t have it already)
3. Enter pin code.

Note that login database updated once a day. So, if you are a new booster - try tomorrow. And thank you!
7.0 Combat Range
Each model has a combat range that extends 3" horizontally from its base and any distance vertically from that circle to form a cylinder. The combat range of a unit extends 3" horizontally and any distance vertically from every model in that unit. Units from opposing armies that are within each other’s combat range and that are visible to each other are in combat with each other. When a unit that is not in combat enters the combat range of a visible enemy unit, it moves into combat.
A model is considered to be in combat with an enemy unit if that unit is within the model’s combat range and visible to it’

  • A unit’s combat range extends 3" out from every model in that unit.
  • If any enemy models are within a unit’s combat range and visible to it, that unit is in combat.
15.4 Flying
Units with the FLY keyword have the following passive ability:

Passive
FLY: Soaring above the battlefield, this unit can reach destinations that are inaccessible to other troops.

Effect: As this unit moves, it ignores other models, terrain features and the combat ranges of enemy units. It cannot end its move in combat unless specified in the ability that allowed it to move. Ignore any vertical distance moved for this unit.


When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying!
© Vyacheslav Maltsev 2013-2024