12" 4 5+ 1 6+ A vampire becomes a Vargheist when they are deprived of the chance to feed, often as a punishment for transgressing against their own kind. They retain an instinctive deference towards the elders of their bloodline, but in battle, they become uncontrollable as soon as the scent of hot gore is in the air. They plummet from on high with bone-breaking force, smashing their prey to the ground and ripping them open with fangs and claws. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Murderous Fangs and Talons [Crit (2 Hits)] | |||||||
Murderous Fangs and Talons Crit (2 Hits) | 3 | 4+ | 3+ | 1 | 2 |
![]() |
KEYWORDS | CORE |
KEYWORDS | INFANTRY, CHAMPION, FLY, WARD (6+) |
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
| ||
The INFANTRY keyword is used in the following Soulblight Gravelords warscrolls:
![]() |
The CHAMPION keyword is used in the following Soulblight Gravelords warscrolls:
![]() |
The WARD keyword is used in the following Soulblight Gravelords warscrolls:
The DEATH keyword is used in the following Soulblight Gravelords warscrolls:
The SOULBLIGHT GRAVELORDS keyword is used in the following Soulblight Gravelords warscrolls:
The VAMPIRE keyword is used in the following Soulblight Gravelords warscrolls:
![]() |
When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Soulblight Gravelords warscrolls: