Soulblight Gravelords – Gorslav the Gravekeeper

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SOULBLIGHT GRAVELORDS WARSCROLL
Gorslav the Gravekeeper
5"
6
6+
2
The gaunt and towering creature known as Gorslav once tended the crypts and charnel pits of the Ulfenkarn corpse-gardens, feeding these cursed places with fresh souls by the hundred in order to satiate their malevolent sentience. Silently, the Gravekeeper toiled away in his unhallowed domain, ignoring the screaming terror of his victims as he buried them alive beneath mounds of cold grave-soil. Few know the true origin of this macabre entity. Some say that he was once a mortal – a giant of a man who spent so many long years walking the death-permeated grounds of Ulfenkarn that he himself became a monster. Others swear that Gorslav is not one being but that there are in fact dozens of Gravekeepers, all part of some gruesome order of necrotheurges. Certainly, he possesses some necromantic power, as he calls upon the winds of death to bring shambling hordes of Deadwalkers to unlife or to stitch up gaping wounds in his rotten, pockmarked flesh. Whatever he once was, Gorslav now seems to possess no emotions or passions; he exists only to serve Radukar and his Vyrkos kin. This he does with relentless brutality, wielding his gravekeeper’s spade with unnatural strength to hack his victims apart.
SOULBLIGHT GRAVELORDS WARSCROLL
Gorslav the Gravekeeper
MELEE WEAPONS
AtkHitWndRndDmg
Gravekeeper’s Spade
Gravekeeper’s Spade54+3+12
BATTLE PROFILE

Unit Size: 1      Points: 120
Base size: 40mm
Can be reinforced: No
Regiment Options: Any DEADWALKERS
Notes: This HERO can join an eligible regiment as a Vyrkos Retainer.

Passive
KEEPER OF THE CORPSE-GARDENS: In battle, Gorslav can call upon his Deadwalker minions to throw themselves into enemy attacks and blunt their blades.

Effect: While this unit is within the combat range of a friendly Deadwalker Zombies unit:
  • This unit has WARD (4+).
  • Each time you make a successful ward roll for this unit, allocate 1 damage point to a friendly Deadwalker Zombies unit within this unit’s combat range after the damage sequence for this unit has been resolved (ward rolls cannot be made for those damage points).

Once Per Turn, Your Movement Phase
ARISE! ARISE!: With a rasping cry, the Gravekeeper beckons his freshly buried victims to rise as undead and defend the walls of Ulfenkarn.

Declare: Pick up to 3 friendly Deadwalker Zombies units wholly within 12" of this unit to be the targets.

Effect: Roll a D3 for each target. On a 2+, return up to a number of slain models to the target equal to the roll.

KEYWORDS
UNIQUE, HERO, INFANTRY, WARD (6+)
DEATH, SOULBLIGHT GRAVELORDS, DEADWALKERS
18.1 Ward Saves
Units with the WARD keyword have the ‘Ward Save’ passive ability. The number after the WARD keyword indicates the ward value for the ward save. If a unit had WARD (5+), for example, its ward value would be 5. If a unit has more than one ward save, only the ward save with the lowest value applies to it; the other has no effect.

Passive
WARD SAVE: Whether through their uncanny reflexes, unnatural toughness or a source of mystical protection, these warriors can avoid otherwise lethal attacks.

Effect: In step 1 of the damage sequence (see 18.0), make a ward roll of D6 for each damage point in this unit’s damage pool. If the roll equals or exceeds this unit’s ward value, remove that damage point from the damage pool.

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3.1 Regiments
Armies are made up of one or more regiments, each of which is led by a HERO. You must have at least 1 regiment in your army, and you can include a maximum of 5 regiments. To add a regiment, pick 1 HERO from your faction, then pick up to 3 non-HERO units to accompany them.

Each HERO’s battle profile lists which units can be added to their regiment, and each non-HERO unit’s battle profile lists any relevant keywords it has. The battle profiles of some HEROES (such as named characters) may say that they can be added to the regiment of another HERO.
Those HEROES can join an eligible regiment as a Vyrkos Retainer.

Infantry Hero

The DEADWALKERS keyword is used in the following Soulblight Gravelords warscrolls:

The DEADWALKERS keyword is used in the following Soulblight Gravelords warscrolls:

18.3 Slain Models
The commander of a unit must pick which model(s) in the unit are slain. However, after each slain model is removed, the unit must be in a single coherent group (see 15.1). If this is not possible, continue to remove models, one at a time, until the unit is in a single coherent group. You must remove the fewest models possible to make the unit a single coherent group.
7.0 Combat Range
Each model has a combat range that extends 3" horizontally from its base and any distance vertically from that circle to form a cylinder. The combat range of a unit extends 3" horizontally and any distance vertically from every model in that unit. Units from opposing armies that are within each other’s combat range and that are visible to each other are in combat with each other. When a unit that is not in combat enters the combat range of a visible enemy unit, it moves into combat.
A model is considered to be in combat with an enemy unit if that unit is within the model’s combat range and visible to it’

  • A unit’s combat range extends 3" out from every model in that unit.
  • If any enemy models are within a unit’s combat range and visible to it, that unit is in combat.
© Vyacheslav Maltsev 2013-2024