DEAD CUNNING, FOR A GARGANT: Bundo, unlike many of his kin, can actually think ahead and spring traps on the unsuspecting enemy.
Effect: For the rest of the turn, the unit in this
Regiment of Renown has
STRIKE-LAST and
WARD (5+). Pick 1 of the following effects to apply for the rest of the turn:
A Kunnin’ Ruse: Other than the
Companion ability,
weapon abilities for attacks that target the unit in this Regiment of Renown have no effect.
A Nasty Surprise: Add 1 to
hit rolls for the unit in this Regiment of Renown’s
combat attacks and ignore negative modifiers to hit rolls and
wound rolls for its combat attacks.
Tricked Ya!: Enemy units have a maximum
control score of 1 while they are
in combat with the unit in this Regiment of Renown.